Setasara, Forgotten Lands: Comments

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Mechanics | Skeleton

Corrupted being a pure drawback seems like a bad idea. Could you make it feel more positive?

The intention is to have a few corrupted "lords" but not too many. I think the "positive" side will come from being able to attack your opponent's creature with corruption. (I have a couple of ideas for that.)

But if you have an idea on what corrupted could be, feel free to toss it in, the mechanic is far from final at this point.

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What is this card's power? Kindercatch
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