Archenemy Schemes: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
When you set this scheme in motion, look at the top four cards of each library and put them back in any order. Until your next turn, other players can't search or shuffle libraries, and can't reveal or look at cards in libraries.
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No more uncommons
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No more uncommons
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No more uncommons
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When you set this scheme in motion, put a token onto the battlefield that's a copy of target permanent an opponent controls.
"Heroes innovate. Villains duplicate."
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When you set this scheme in motion, each opponent reveals cards from the top of his or her library until he or she reveals a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners’ graveyards.
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When you set this scheme in motion, for each opponent, put up to one target creature card from that player’s graveyard onto the battlefield under your control. Each of those creatures attacks its owner each combat if able.
“Tell your old master I said hello.”
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When you put this scheme in motion, you may pay any amount of life. Target opponent loses that much life.
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When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way.
"I can't imagine what you're feeling right now, but I'll try my best."
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(an ongoing scheme remains face up until it's abandoned.)
Whenever you play a card, draw a card. At the beginning of the end step, if each player cast a spell, abandon this scheme. |
When you set this scheme in motion, until your next turn, whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
"What would you say is my greatest attribute? Is it my gluttonous lust for power?"
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When you set this scheme in motion, target opponent chooses a player. Until your next turn, only you or the chosen player can cast spells or attack with creatures.
“It seems the fate of the world rests on your shoulders, feeble child.”
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When you set this scheme in motion, you may pay X. If you do, put each nonland permanent target player controls with converted mana cost X or less on the bottom of its owner’s library.
“May bloodberries grow from your remains.”
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Choose an opponent. That player chooses another player to roll a six-sided die. If that player rolls a:
1-2 Deal seven damage to that player. 3-4 Gain control of one of that player's permanents. 5-6 That player discards four cards, then draws one. |
When you put this scheme in motion, deal 3 damage to each of up to three target creatures or players.
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Behold My Superior Plans
(rare)
Ignite the Cloneforge!
(common)
Dance, Pathetic Marionette
(common)
The Dead Shall Serve
(common)
Take you down with me
(common)
I Delight in Your Convulsions
(common)
My Mind Is an Empty Vessel
(common)
A Display of My Dark Power
(common)
Choose Your Champion
(common)
Every Last Vestige Shall Rot
(common)
Let's Make Things Interesting
(common)
Look out behind you!
(common)