Mechanics Playground: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | Lacuna Vanguard | Colourless | Common | Creature – Eldrazi Drone | 1 | 1 | Lacuna Vanguard enters the battlefield with a +1/+1 counter on it for each spent to cast it. | 0 | ||
2 | Nephilim Husk | Colourless | Rare | Creature – Nephilim | 8 | 8 | Spend only exactly four different colors of mana to cast Nephilim Husk. | 0 | ||
3 | Realm Ender | Colourless | Rare | Creature – Eldrazi | 7 | 6 | At the beginning of your upkeep, exile the top card of your library, then each opponent sacrifices two permanents that share a card type with that card. | 0 | ||
4 | Resonance Entity | Colourless | Uncommon | Creature – Golem | 2 | 2 | Whenever an instant or sorcery spell is cast with only one target that isn't Resonance Entity, copy that spell targeting Resonance Entity. | 0 | ||
5 | Siamese Scion | Colourless | Common | Creature – Eldrazi Scion | 2 | 2 | Sacrifice Siamese Scion: Add to your mana pool. | 0 | ||
6 | Spectra Drainer | Colourless | Mythic | Creature – Eldrazi | 7 | 7 | Colored spells your opponents cast cost more to cast. | 0 | ||
7 | Surreal Cloud | Colourless | Rare | Creature – Eldrazi | 4 | 4 |
Flying
Protection from permanents |
0 | ||
8 | The Other | Colourless | Rare | Creature – Eldrazi | 9 | 9 | The Other doesn't count as a creature when determining the effects of spells and abilities. (For example, a spell called "destroy target creature" can't target this.") | 0 | ||
9 | Tracer of Emrakul | Colourless | Rare | Creature – Eldrazi | 4 | 4 | If you control a white creature, Tracer of Emrakul has Vigilance. The same is true for a blue creature and flying, a black creature and lifelink, a red creature and haste, and a green creature and trample. | 0 | ||
10 | Wasteland Wanderer | Colourless | Common | Creature – Eldrazi | 0 | 1 | : Add . | 0 | ||
11 | Angel of Truth | White | Rare | Creature – Angel | 4 | 4 |
Flying
Whenever Angel of Truth attacks, glean a card in defending player's hand, then if that player has no hidden cards in his or her hand, Angel of Truth gains indestructible until end of turn. [Glean] |
1 | on 02 May 2016 by jameschanlee | |
12 | Apprehend | White | Common | Enchantment – Aura |
Enchant creature
When Apprehend enters the battlefield, put two 1/1 White Soldier creature tokens onto the battlefield. Tap an untapped soldier you control: Tap enchanted creature. |
1 | on 28 Apr 2016 by jameschanlee | |||
13 | Archaeological Dig | White | Common | Sorcery | Return up to two target artifact and/or enchantment cards from your graveyard to your hand. | 0 | ||||
14 | Archangel of Mirrors | White | Rare | Creature – Angel | 4 | 4 |
Flying
At the beginning of your end step, if you control less creatures than target opponent, put 1/1 White Spirit creature tokens onto the battlefield equal to the difference. |
1 | on 01 May 2016 by jameschanlee | |
15 | Archbishop | White | Common | Creature – Human Cleric | 3 | 3 | Damage this deals also causes you to gain twice that much life. | 0 | ||
16 | Arms to Farms | White | Uncommon | Enchantment – Aura |
Enchant Creature
Enchanted creature gets -X/+X, where X is its power. |
0 | ||||
17 | Avatar Avacyn | White | Mythic | Legendary Creature – Angel | 7 | 7 |
Flying
At the beginning of your end step, you gain life equal to the life you lost this turn. |
1 | on 02 May 2016 by jameschanlee | |
18 | Babbling Doomsayers | White | Rare | Creature – Human | 3 | 4 | Landfall – When a land enters the battlefield under your control, destroy all creatures. | 0 | ||
19 | Border Police | White | Common | Creature – Human Soldier | 2 | 4 | Whenever Border Police blocks a creature, interrogate that creature's owner. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.) | 1 | on 02 May 2016 by jameschanlee | |
20 | Boros Infantry | White | Common | Creature – Soldier | 1 | 3 | Tactics (This creature gets +1/+0 as long as it's tapped. You may choose not to tap this as it attacks.) | 0 | ||
21 | Brilliant Halo | White | Common | Enchantment – Aura |
Enchant creature
Whenever enchanted creature attacks or blocks, you may gain 2 life. |
0 | ||||
22 | Circle of Reflection | White | Rare | Enchantment |
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
If a source that doesn't share a color with Circle of Reflection would deal damage to you, prevent 1 of that damage. |
1 | on 28 Apr 2016 by jameschanlee | |||
23 | Cobbleroad Interrogators | White | Common | Creature – Human Wizard | 4 | 5 |
Vigilance
, : Interrogate target opponent. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.) |
1 | on 02 May 2016 by jameschanlee | |
24 | Collar of Zedruu | White | Rare | Enchantment | Prevent all damage that would be dealt to you by sources you own. | 0 | ||||
25 | Confession | White | Common | Instant | You gain 4 life. Then if you have more life than your starting life total, draw a card. | 0 | ||||
26 | Contemplative Monk | White | Common | Creature – Human Monk | 2 | 2 | At the beginning of your upkeep, you may gain 1 life. | 1 | on 10 May 2016 by jameschanlee | |
27 | Counterstrike | White | Rare | Instant |
Cast Counterstrike only if you are being attacked.
Take an extra turn after this one. Skip all steps of that turn other than the combat step. During that turn, you may only attack the player that is attacking you. |
1 | on 27 Apr 2016 by jameschanlee | |||
28 | Cry of Jealousy | White | Uncommon | Sorcery | Exile target creature that shares a creature type with another creature on the battlefield. | 0 | ||||
29 | Curfew Guard | White | Common | Creature – Human Soldier | 3 | 3 |
When Curfew Guard enters the battlefield, interrogate an opponent. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.)
Whenever an opponent plays a revealed card, you may gain 2 life. |
1 | on 11 May 2016 by jameschanlee | |
30 | Delusions of Mediocrity | White | Rare | Enchantment | When Delusions of Mediocrity enters or leaves the battlefield, your life total becomes 15. | 0 | ||||
31 | Devastation Foretold | White | Rare | Sorcer | Exile all creatures. For each creature exiled this way, its controller creates a 0/1 Eldrazi spawn creature token with "Sacrifice this: Add ." | 1 | on 03 Dec 2018 by jameschanlee | |||
32 | Disciple of Linvala | White | Rare | Creature – Human Cleric | 2 | 4 | Activated abilities that aren't mana abilities cost more to activate. | 1 | on 02 May 2016 by jameschanlee | |
33 | Distraction Strategy | White | Uncommon | Enchantment | At the beginning of each opponent's combat, that opponent taps an untapped creature they control. | 1 | on 03 Dec 2018 by jameschanlee | |||
34 | Eagle Totem | White | Common | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature gets +1/+1 and has vigilance. |
1 | on 06 May 2016 by jameschanlee | |||
35 | Early Bird | White | Common | Creature – Bird | 2 | 2 |
Flying
If you control no creatures, you may cast this for . |
1 | on 09 May 2016 by jameschanlee | |
36 | Encase in Carbonite | White | Common | Sorcery | Exile target creature. As long as it's exiled, it gains "This card can be cast from exile." | 1 | on 01 May 2016 by jameschanlee | |||
37 | Farmer | White | Common | Creature – Human Townsfolk | 1 | 2 | Reap – Instead of playing a land for the turn, you may gain 2 life. | 1 | on 27 Apr 2016 by jameschanlee | |
38 | Fencing Champion | White | Common | Creature – Human Soldier | 2 | 2 |
Focus (, : This becomes focused until the end of your next turn. Focus only as a sorcery.)
As long as Fencing Champion is focused, it gets +1/+1. |
0 | ||
39 | Fencing Instructor | White | Common | Creature – Human Soldier | 2 | 1 |
Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
, Remove a +1/+1 counter from Fencing Instructor: Prevent all damage that would be dealt to it this turn. |
1 | on 02 May 2016 by jameschanlee | |
40 | Gnome Replica | White | Common | Artifact Creature – Gnome | 1 | 3 |
Windup (, : Put a +1/+1 counter on this. Windup only as a sorcery.)
Sacrifice Gnome Replica: You gain 2 life for each +1/+1 counter on Gnome Replica. |
1 | on 28 Apr 2016 by jameschanlee | |
41 | Guardians of Veles | White | Common | Creature – Spirit Knight | 3 | 4 |
Flash
Counterstrike (If this creature would deal enough damage to creatures it's blocking to destroy them, you may assign the remaining damage to the attacking player.) |
0 | ||
42 | Gustcloak Duelist | White | Rare | Creature – Aven Soldier | 2 | 2 |
First strike
: Untap Gustcloak Duelist. If it's in combat, remove it from combat. |
0 | ||
43 | Hoary Veteran | White | Common | Creature – Human Soldier | 2 | 2 | Vengeful 1 (Whenever another creature you control dies, if this isn't vengeful, put one +1/+1 counter/s on it and it becomes vengeful.) | 1 | on 14 Dec 2018 by jameschanlee | |
44 | Jesus | White | Mythic | Legendary Creature – Human God | 4 | 4 |
Islandwalk
If a creature you control would die, instead remove all damage from that creature and put Jesus into your library third from the top. |
1 | on 30 Apr 2016 by jameschanlee | |
45 | Jigglypuff | White | Uncommon | Creature – Faerie | 1 | 1 |
Train (: Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.)
Whenever you train Jigglypuff, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. |
1 | on 30 Apr 2016 by jameschanlee | |
46 | Kami of the White Parasol | White | Uncommon | Creature – Spirit | 2 | 2 |
Flash
When Kami of the White Parasol enters the battlefield, you may exile another permanent you control until Kami of the White Parasol leaves the battlefield. |
1 | on 28 Apr 2016 by jameschanlee | |
47 | Kitsune Blinkblade | White | Common | Creature – Fox Warrior | 3 | 4 |
Agility (You may choose not to tap this creature as it attacks. It can be blocked by and only by creatures with the same orientation.)
Whenever Kitsune Blinkblade untaps, you may gain 2 life. |
1 | on 01 May 2016 by jameschanlee | |
48 | Kor Drill Sergeant | White | Uncommon | Creature – Kor Soldier | 2 | 3 | : Put a +1/+1 counter on target creature with one or less creature types. It becomes a Soldier in addition to its other types. | 0 | ||
49 | Kowtow | White | Uncommon | Sorcery |
Convoke
You gain 2 life for each tapped creature you control. |
0 | ||||
50 | Lance Breaker | White | Common | Creature – Human Soldier | 2 | 3 |
Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
: Lance Breaker gains first strike until end of turn. |
1 | on 02 May 2016 by jameschanlee | |
51 | Lie Detector | White | Uncommon | Creature – Human Wizard | 2 | 3 |
When Lie Detector enters the battlefield, Interrogate an opponent. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.)
Revealed non-land cards in your opponents' hands cost more to cast. |
1 | on 02 May 2016 by jameschanlee | |
52 | Marital Bliss | White | Uncommon | Enchantment | As long as you control exactly two creatures, each gets +2/+2. | 0 | ||||
53 | Meditating Student | White | Uncommon | – Human Monk | 2 | 3 |
Prowess
Meditating Student can't attack unless it has 3 power or greater. |
0 | ||
54 | Meteli Guildmage | White | None | 0 | ||||||
55 | Mirror Prison | White | Uncommon | Enchantment |
When Mirror Prison enters the battlefield, exile target creature until Mirror Prison leaves the battlefield.
Players can't cast creatures with the same name as the exiled creature. |
1 | on 04 May 2016 by jameschanlee | |||
56 | Obelisk of Light | White | Common | Artifact – Structure | 4 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: You gain 2 life. |
1 | on 04 May 2016 by jameschanlee | ||
57 | One-Eyed Prophet | White | Rare | Creature – Human Cleric | 1 | 1 |
: Target opponent reveals a card at random from his or her hand.
, : Name a card. It can't be cast this turn. Any opponent may reveal his or her hand. If the named card isn't there, sacrifice One-Eyed Prophet. |
0 | ||
58 | People's Champion | White | Uncommon | Creature – Human Knight | 3 | 3 |
Vigilance
People's Champion blocks each turn if able. |
0 | ||
59 | Petrify | White | Uncommon | Enchantment – Aura |
Enchant artifact or creature
Enchanted permanent is a noncreature artifact. |
0 | ||||
60 | Pidgey | White | Common | Creature – Bird | 1 | 1 |
Flying
Train (: Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.) |
1 | on 30 Apr 2016 by jameschanlee | |
61 | Planar Void | White | Rare | Sorcery | Destroy all creatures and planeswalkers. | 0 | ||||
62 | Prismantle | White | Common | Instant |
Until end of turn, you and creatures you control gain protection from the color/s of mana spent to cast Prismantle.
Draw a card. |
1 | on 28 Apr 2016 by jameschanlee | |||
63 | Pull to Beyond | White | Uncommon | Sorcery | Exile target creature. Until the end of its controller's next turn, they may cast that card from exile. | 0 | ||||
64 | Pulse of Righteousness | White | Common | Instant | You gain 1 life for each mana in your mana pool. | 0 | ||||
65 | Punish the Deserter | White | Uncommon | Instant |
Play Punish the Deserter only after blockers have been declared.
Exile target creature that could have attacked or blocked this turn, but didn't. |
0 | ||||
66 | Purity of Form | White | Mythic | Enchantment | Creatures with power equal to their toughness get +2/+2, have Flying, and are Angels in addition to their other types. | 0 | ||||
67 | Racial Edict | White | Uncommon | Enchantment – Aura |
Enchant creature you don't control
Enchanted creature and creatures that share a creature type with it can't attack or block. |
0 | ||||
68 | Ragnarok Proclamation | White | Rare | Sorcery |
Convoke
Destroy all creatures. |
0 | ||||
69 | Rift Guardian | White | Rare | Creature – Cat Advisor | 2 | 2 | Cards can't leave exile. | 0 | ||
70 | Ringmage of Stability | White | Uncommon | Creature – Human Wizard | 2 | 2 | : Put Ringmage of Stability and target creature on top of their owner's libraries. | 1 | on 08 May 2016 by jameschanlee | |
71 | Seal of the Meek | White | Rare | Enchantment | Creatures with power greater than their converted mana cost can't attack. | 0 | ||||
72 | Seam Stitcher | White | Common | Creature – Human Artificer | 1 | 3 |
When Seam Stitcher enters the battlefield, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.).
Sacrifice a Contraption: You gain 2 life. |
1 | on 03 May 2016 by jameschanlee | |
73 | Seht's Garrison | White | Uncommon | Artifact – Structure | 6 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
Creatures can't attack you. |
1 | on 05 May 2016 by jameschanlee | ||
74 | Sever the Connection | White | Rare | Enchantment | Cards can't leave exile. | 0 | ||||
75 | Shield Charger | White | Common | Creature – Rhino Soldier | 1 | 4 | Tandem (As this attacks, you may pair it with an unpaired attacker. If one is blocked, so is the other. You choose how their blockers assign damage.) | 0 | ||
76 | Sigil Duelist | White | Common | Creature – Human Soldier | 2 | 2 | Whenever Sigil Duelist is blocked by exactly one creature, it gets +2/+2 until end of turn. | 1 | on 07 May 2016 by jameschanlee | |
77 | Soul Bomber | White | Rare | Creature – Angel | 3 | 3 | Whenever Soul Bomber deals combat damage to a player, you may put a card from your hand onto the battlefield face down. (It's a 2/2 creature.) | 1 | on 08 May 2016 by jameschanlee | |
78 | Soul Canvas | White | Uncommon | Enchantment – Aura |
Enchant creature
Enchanted creature gets +2/+2. When enchanted creature dies, if it wasn't a token, put a token copy of that creature onto the battlefield and attach Soul Canvas to it. |
1 | on 30 Apr 2016 by jameschanlee | |||
79 | Soulguard Captain | White | Uncommon | Creature – Human Knight | 2 | 2 | All damage that would be dealt to you by spells is dealt to Soulguard Captain instead. | 0 | ||
80 | Spearman of Seht | White | Common | Creature – Human Soldier | 3 | 2 |
Aggression 1 (This gets +1/+1 for each creature blocking it.)
First strike |
1 | on 01 May 2016 by jameschanlee | |
81 | Spelltether Ghost | White | Uncommon | Creature – Spirit | 3 | 2 | If Spelltether Ghost would die while it's enchanted, instead remove all damage from Spelltether Ghost and destroy an enchantment attached to it. | 1 | on 09 May 2016 by jameschanlee | |
82 | Spirit Prison | White | Common | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature can't attack or block. |
1 | on 07 May 2016 by jameschanlee | |||
83 | Syphon Angel | White | Rare | Creature – Angel | 4 | 4 |
Flying
Tap two lands you control: Until end of turn, Syphon Angel gains protection from a color that both those lands can produce. |
0 | ||
84 | Terminate the Trite | White | Mythic | Sorcery | Destroy all creatures with two or less colors. | 1 | on 13 May 2016 by jameschanlee | |||
85 | Third-Eye Sentinel | White | Uncommon | Creature – Gargoyle | 4 | 4 |
Third-Eye Sentinel doesn't untap during your untap step.
Whenever you are attacked, untap Third-Eye Sentinel and it gains flying until end of turn. |
0 | ||
86 | Thread of Life | White | Rare | Sorcery | Your life total becomes four times X. | 1 | on 27 Apr 2016 by jameschanlee | |||
87 | Timeblast | White | Common | Instant | Exile target creature. At the beginning of the next end step, return that creature to its owner's hand. | 0 | ||||
88 | Trusted Squire | White | Common | Creature – Cat Soldier | 0 | 3 | Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.) | 0 | ||
89 | Turtle Sensei | White | Common | Creature – Turtle | 1 | 4 |
Mentor
: Switch Turtle Sensei's power and toughness until end of turn. |
0 | ||
90 | Universal Totem | White | Common | Enchantment – Aura |
Enchant permanent
When enchanted permanent dies, return it to the battlefield under its owner's control. |
0 | ||||
91 | Vanguard of the Void | White | Rare | Creature – Human Soldier | 2 | 1 | Protection from converted mana cost 1 | 0 | ||
92 | Vigilant Preacher | White | Uncommon | Creature – Human Cleric | 2 | 3 |
Vigilance
Whenever you spend to cast a colored nonwhite spell, you may gain 2 life. |
0 | ||
93 | Village Chief | White | Uncommon | Creature – Human Townsfolk | 2 | 2 | At the beginning of your end step, if you control less creatures than an opponent, put a 1/1 White Townsfolk creature token onto the battlefield. | 0 | ||
94 | Void Grenade | White | Rare | Artifact | Whene an opponent casts a spell, sacrifice Void Grenade. If you do, destroy all creatures. | 0 | ||||
95 | Watchcog | White | Common | Artifact Creature – Hound | 3 | 5 | {A}: Watchcog gains vigilance until end of turn. ({A} may be paid with one mana from an artifact source.) | 1 | on 18 Apr 2016 by jameschanlee | |
96 | Air Pocket | Blue | Uncommon | Enchantment |
Creatures with flying can't block creatures without flying.
: Target creature gains flying until end of turn. |
0 | ||||
97 | Apprentice Numerologist | Blue | Uncommon | Creature – Human Wizard | 2 | 2 | Protection from converted mana cost 2 | 1 | on 09 May 2016 by keflexxx | |
98 | Aquarin Guildmage | Blue | None | 1 | on 08 May 2016 by jameschanlee | |||||
99 | Automata Surgeon | Blue | Common | Creature – Human Artificer | 2 | 4 |
, : Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.)
Sacrifice a Contraption: Untap Automata Surgeon. |
1 | on 04 May 2016 by jameschanlee | |
100 | Blind Divination | Blue | Rare | Instant | An opponent separates the top five cards of your library into two piles, and reveals the cards in one of those piles. Put one pile into your hand and the other pile into your graveyard. | 0 | ||||
101 | Bluebeat | Blue | Uncommon | Instant | Counter target spell unless that spell's controller has you draw two cards. | 1 | on 09 May 2016 by jameschanlee | |||
102 | Brain Storage | Blue | Common | Sorcery | Draw a card, then Cache the top card of your library. (Exile the card into your cache. If you would draw a card, you may put a cached card into your hand instead.) | 0 | ||||
103 | Brass Fists | Blue | Uncommon | Enchantment – Aura |
Enchant Creature
Enchanted creature gets +3/+3 and doesn't untap during its controller's untap step. |
1 | on 04 May 2016 by jameschanlee | |||
104 | Bubble Sort | Blue | Common | Instant | Draw two cards, then discard a card if your have three or more cards in hand. | 2 | on 12 May 2016 by dude1818 | |||
105 | Cantrip Combat | Blue | Rare | Enchantment | Whenever a player casts a spell, he or she may put or remove a charge counter on Cantrip Combat. Then if Cantrip Combat has exactly ten charge counters on it, that player wins the game. | 0 | ||||
106 | Cassandra's Student | Blue | Uncommon | Creature – Human Wizard | 2 | 2 | When Cassandra's Student dies, search target player's library for a card, then that player shuffles his or her library and puts that card on top of it. (That card remains hidden.) | 0 | ||
107 | Charge Break | Blue | Common | Instant |
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
Counter target spell. If a land card was exiled, untap target land. |
1 | on 02 May 2016 by jameschanlee | |||
108 | Chrono Boost | Blue | Common | Enchantment | At the beginning of your upkeep, put a charge counter on Chrono Boost. Then if it has three or more charge counters on it, sacrifice it and draw two cards. | 1 | on 08 May 2016 by jameschanlee | |||
109 | Cloak-Caster | Blue | Common | Creature – Human Wizard | 2 | 1 |
When Cloak-Caster enters the battlefield, you may turn a nontoken permanent you control face down. (It's a 2/2 creature.)
(Tag: Disguise ) |
0 | ||
110 | Coldlight Oracle | Blue | Rare | Creature – Fish Wizard | 2 | 2 | When Coldlight Oracle enters the battlefield, each player draws two cards. | 1 | on 29 Apr 2016 by jameschanlee | |
111 | Counterspike | Blue | Common | Instant | Counter target spell unless its controller pays . If that player does, draw a card. | 1 | on 09 May 2016 by jameschanlee | |||
112 | Covetous Mimic | Blue | Rare | Creature – Shapeshifter | 1 | 1 | : Choose a creature with converted mana cost one greater than Covetous Mimic's converted mana cost. Covetous Mimic becomes a copy of that creature and gains this ability. | 1 | on 28 Apr 2016 by jameschanlee | |
113 | Delegate | Blue | Common | Sorcery |
Convoke
Draw a card. |
1 | on 03 Dec 2018 by jameschanlee | |||
114 | Denial Matrix | Blue | Uncommon | Enchantment |
When Denial Matrix enters the battlefield, look at target opponent's hand, then name a nonland card.
When that opponent casts the card with the chosen name, sacrifice Denial Matrix and draw two cards. |
0 | ||||
115 | Discernment | Blue | Common | Instant |
Splice (As you cast a spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Draw a card. |
0 | ||||
116 | Dream Walker | Blue | Uncommon | Creature – Human Wizard | 2 | 2 |
Whenever Dream Walker deals combat damage to a player, interrogate that player. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.)
Dream Walker can't be blocked if defending player has a revealed land in his or her hand. |
1 | on 10 May 2016 by jameschanlee | |
117 | Efface | Blue | Common | Instant | Counter target permanent spell. | 0 | ||||
118 | Encircle | Blue | Uncommon | Instant |
Convoke
Counter target spell. If at least two creatures were tapped to cast Encircle, draw a card. |
3 | on 16 May 2016 by continuumg | |||
119 | Energy Drain | Blue | Rare | Instant | Counter target spell with converted mana cost X. If a spell is countered this way, put a permanent card with converted mana cost X from your hand onto the battlefield. | 0 | ||||
120 | Eureka Shout | Blue | Common | Instant | Draw two cards, then reveal your hand. | 0 | ||||
121 | Final Recall | Blue | Rare | Instant | Draw 3 cards. You can't draw cards for the rest of the game. | 1 | on 20 Nov 2018 by jameschanlee | |||
122 | Fixate | Blue | Rare | Sorcery | Scry 3, then draw cards equal to the number of cards put on the bottom of your library this way. | 1 | on 12 May 2016 by jameschanlee | |||
123 | Force Tether | Blue | Uncommon | Enchantment |
Whenever a creature blocks or becomes blocked, tap that creature. It doesn't untap during its controller's next untap step.
: Untap target creature. |
0 | ||||
124 | Form of Silent Stones | Blue | Uncommon | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature gets +3/+3 and doesn't untap during its untap step. |
1 | on 06 May 2016 by jameschanlee | |||
125 | Frost Dragon | Blue | Rare | 6 | 6 |
Flash, flying
When Frost Dragon enters the battlefield, tap all other creatures. They don't untap for as long as you control Frost Dragon. |
0 | |||
126 | Gaslight Interrogator | Blue | Common | Creature – Human Soldier | 2 | 2 | Whenever Gaslight Interrogator deals combat damage to a player, Extract. (Exile the top card of that player's library. You may play cards exiled this way.) | 0 | ||
127 | Gene Splicer | Blue | Common | Creature – Human Wizard | 2 | 2 | Implant (Whenever another creature enters the battlefield, you may pay . If you do, put a +1/+1 counter on that creature.) | 1 | on 12 May 2016 by jameschanlee | |
128 | Gentrify | Blue | Common | Sorcery |
As an additional cost to cast Gentrify, sacrifice a basic land.
Search your library for a nonbasic land card and put it onto the battlefield tapped, then shuffle your library. |
1 | on 30 Apr 2016 by jameschanlee | |||
129 | Glasswing Drake | Blue | Common | Creature – Drake | 3 | 2 |
Flying
Reflex – The first time Glasswing Drake becomes the target of a spell or ability each turn, draw a card. |
1 | on 27 Apr 2016 by jameschanlee | |
130 | Glittering Dragon | Blue | Rare | Creature – Dragon | 5 | 5 | Opponents may cast spells and activate abilities targeting Glittering Dragon without paying their mana costs. | 0 | ||
131 | Harmless One | Blue | Common | Creature – Homunculus | 1 | 1 | Harmless One can't be blocked if you control more creatures than defending player. | 0 | ||
132 | Heart of Treachery | Blue | Uncommon | Creature – Sprit | 3 | 3 | Whenever Heart of Treachery deals combat damage to a player, sacrifice it. If you do, gain control of target creature that player controls. | 1 | on 08 May 2016 by jameschanlee | |
133 | Helium Salesman | Blue | Common | Creature – Vedalken Artificer | 2 | 2 |
, : Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.)
Sacrifice a Contraption: Helium Salesman gains flying until end of turn. |
1 | on 04 May 2016 by jameschanlee | |
134 | Inspection | Blue | Common | Sorcery |
Interrogate an opponent. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.)
Draw a card. |
1 | on 10 May 2016 by jameschanlee | |||
135 | Izzet Accelerator | Blue | Uncommon | Creature – Goblin Wizard | 2 | 1 | As long as you control a permanent with flash, you may cast creature cards as if they had flash. | 0 | ||
136 | Kezzik Agent | Blue | Common | Creature – Human Rogue | 0 | 3 | Disguise (: Turn this face down, then secretly swap any face-down creatures you control. They're 2/2 creatures. Turn this face up at any time. Disguise as a sorcery.) | 2 | on 13 May 2016 by dude1818 | |
137 | Magnetron | Blue | Rare | Artifact Creature – Construct | 3 | 3 |
Flying
{A}: Attach target aura or equipment to Magnetron. ({A} may be paid with one mana from an artifact source.) |
1 | on 02 May 2016 by jameschanlee | |
138 | Mana Moth | Blue | Rare | Creature – Insect | 2 | 1 |
Flash
Flying When Mana Moth enters the battlefield, counter target spell if it's not the first spell cast by that player this turn. |
0 | ||
139 | Mana Seal | Blue | Common | Enchantment | When a player casts a spell, counter that spell and sacrifice Mana Seal. | 0 | ||||
140 | Memetic Churn | Blue | Uncommon | Sorcery | Look at target player's hand and choose a card. That player discards that card, then draws a card. | 1 | on 08 May 2016 by jameschanlee | |||
141 | Merfolk Geologist | Blue | Uncommon | Creature – Merfolk | 1 | 1 | : Return target land you control to its owner's hand. | 0 | ||
142 | Merfolk Vanguard | Blue | Common | Creature – Merfolk Soldier | 2 | 1 | Skirmish 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) | 0 | ||
143 | Mizu's Decoys | Blue | Common | Creature – Human Ninja | 1 | 1 |
: Return Mizu's Decoys and target creature blocking it to its owner's hand.
Conceal (Whenever this attacks, hide its identity by shuffling it face down with another nontoken creature you control. Reveal the creatures when needed to know the result of an attack or effect. ) |
1 | on 05 May 2016 by jameschanlee | |
144 | Muruzoa | Blue | Uncommon | Creature – Jellyfish | 2 | 2 |
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
: Return Muruzoa and its prey to their owner's hands. |
1 | on 08 May 2016 by jameschanlee | |
145 | Muse | Blue | Common | Sorcery | Draw a card, then discard a card, then draw a card. | 0 | ||||
146 | Muse of Indecision | Blue | Uncommon | Creature – Spirit | 2 | 1 | Whenever you would draw a card, you may scry 3 instead. | 0 | ||
147 | Nessian Lake Serpent | Blue | Common | Creature – Serpent | 4 | 4 | Nessian Lake Serpent gets +2/+2 as long as you control exactly one island. | 0 | ||
148 | Ninja of Three Eyes | Blue | Common | Creature – Human Ninja | 1 | 3 |
Whenever Ninja of Three Eyes deals combat damage to a player, draw a card.
Conceal (Whenever this attacks, hide its identity by shuffling it face down with another nontoken creature you control. Reveal the creatures when needed to know the result of an attack or effect. ) |
1 | on 05 May 2016 by jameschanlee | |
149 | Obelisk of Tomes | Blue | Common | Artifact – Structure | 4 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: Scry 2. |
1 | on 04 May 2016 by jameschanlee | ||
150 | Old Master | Blue | Rare | Creature – Human Monk | 1 | 3 | Other creatures you control have activated abilities of Old Master. | 0 | ||
151 | Owl Totem | Blue | Common | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature gets +1/+1 and has flying. |
1 | on 06 May 2016 by jameschanlee | |||
152 | Palette Sphinx | Blue | Uncommon | Creature – Sphinx | 4 | 4 |
When Palette Sphinx enters the battlefield, choose a color. Target player reveals his or her hand, discards all cards of that color, and draws that many cards.
Flying |
0 | ||
153 | Palm Collector | Blue | Common | Creature – Human Wizard | 2 | 2 | Whenever Palm Collector deals combat damage to a player, Scry 3. | 0 | ||
154 | Persona Shift | Blue | Uncommon | Instant | Exchange the power of two target creatures until end of turn. | 1 | on 27 Apr 2016 by jameschanlee | |||
155 | Poliwhirl | Blue | Uncommon | Creature – Frog | 3 | 3 |
Islandwalk
Train (: Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.) Whenever you train Poliwhirl, target land becomes a basic island until the end of your next turn. |
1 | on 05 May 2016 by jameschanlee | |
156 | Precog Responders | Blue | Common | Creature – Human Wizard | 2 | 2 | When Precog Responders enters the battlefield, interrogate an opponent. (That player reveals a hidden card in his or her hand until it leaves their hand. It can't be played on their next turn.) | 0 | ||
157 | Prismatic Snare | Blue | Common | Instant | Counter target spell if it shares a color with mana spent to cast Prismatic Snare. | 1 | on 03 Dec 2018 by jameschanlee | |||
158 | Psychic Boy | Blue | Common | Creature – Human Townsfolk | 1 | 1 | Whenever Psychic Boy blocks, draw a card. | 1 | on 13 May 2016 by jameschanlee | |
159 | Pulse of Frost | Blue | Common | Instant | Tap target creature for each mana in your mana pool. | 1 | on 10 May 2016 by jameschanlee | |||
160 | Reality Leak | Blue | Common | Instant | Counter target spell unless its controller pays . | 0 | ||||
161 | Reality Swallower | Blue | Rare | Creature – Leviathan | 9 | 9 |
Whenever you cast a spell, counter that spell and exile it.
When Reality Swallower leaves the battlefield, cast all spells exiled by Reality Swallower without paying their mana costs. |
0 | ||
162 | Reflection Snatcher | Blue | Rare | Creature – Shapeshifter | 2 | 2 | Whenever Reflection Snatcher blocks or becomes blocked by a creature, Reflection Snatcher becomes a copy of that creature until end of combat. | 0 | ||
163 | Revelation | Blue | Common | Sorcery |
Look at the top card of target player's library. You may have that player put that card on the bottom of his or her library.
Draw a card. |
0 | ||||
164 | Ringmage of Clarity | Blue | Uncommon | Creature – Merfolk Sage | 2 | 3 | , : Look at the top card of target player's library. You may put that card in that player's graveyard. | 2 | on 08 May 2016 by jameschanlee | |
165 | River Crocodile | Blue | Common | Creature – Crocodile | 1 | 2 | Aggression 1 (This gets +1/+1 for each creature blocking it.) | 0 | ||
166 | Sad Jellyfish | Blue | Common | Creature – Jellyfish | 4 | 5 |
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
Sad Jellyfish can't attack if it's blue. |
0 | ||
167 | Sensei's Apprentice | Blue | Common | Creature – Human Wizard | 1 | 1 | : Look at the top card of your library. You may put that card into your library third from the top. | 1 | on 27 Apr 2016 by jameschanlee | |
168 | Shapeshift | Blue | Rare | Sorcery | Exile target permanent. Its controller searches their library for a permanent with the same converted mana cost and puts it onto the battlefield under their control, then shuffles their library. | 0 | ||||
169 | Sigil Speaker | Blue | Common | Creature – Human | 1 | 3 |
Focus (If this card would untap, instead, you may focus it and it does not untap.)
Whenever you focus Sigil Speaker, Scry 2. |
0 | ||
170 | Silent Wish | Blue | Rare | Sorcery | Search your library for up to three cards and exile them, then shuffle that many cards you own from outside the game into your library. | 0 | ||||
171 | Simic Snapjaw | Blue | Common | Creature – Turtle Mutant | 1 | 3 |
Mutate (As you cast this creature, you may return a creature you control with lower power or toughness to its owner's hand. If you do, this gains haste.)
Simic Snapjaw enters the battlefield with a +1/+1 counter on it if it was mutated. |
1 | on 12 May 2016 by jameschanlee | |
172 | Skeleton Grafter | Blue | Rare | Creature – Human Artificer | 1 | 1 |
, : Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.)
Contraptions you control are 2/2 creatures in addition to their other types. |
1 | on 04 May 2016 by jameschanlee | |
173 | Slave Trade | Blue | Rare | Sorcery | Target opponent searches his library for two nonland permanents with different names. Put one onto the battlefield under your control and the other on the battlefield under his or her control. | 1 | on 09 May 2016 by jameschanlee | |||
174 | Soul Extractor | Blue | Uncommon | Instant | Turn target permanent face down. (It's a 2/2 creature) | 1 | on 08 May 2016 by jameschanlee | |||
175 | Spawn of Lies | Blue | Common | Creature – Devil | 0 | 4 | Malice – Whenever you cast a spell that targets a creature you don't control, that creature's controller puts the top 3 cards of his or her library into their graveyard. | 0 | ||
176 | Spellshift | Blue | Uncommon | Instant | Counter target spell. That spell's controller may cast a spell with equal or less converted mana cost without paying its mana cost. | 0 | ||||
177 | Spirit Pathwalker | Blue | Common | Creature – Human Mystic | 2 | 2 | When Spirit Pathwalker leaves the battlefield, draw a card. | 2 | on 09 May 2016 by jameschanlee | |
178 | Take Note | Blue | Common | Sorcery |
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
Draw a card. |
0 | ||||
179 | Temporal Wink | Blue | Common | Instant | Exile target nonland permanent until its owner pays . (That card returns to the battlefield under its owner's control.) | 0 | ||||
180 | Tetrawing Roc | Blue | Uncommon | Creature – Roc | 3 | 3 |
Tandem (As this attacks, you may pair it with an unpaired attacker. If one is blocked, so is the other. You choose how their blockers assign damage.)
Flying Tetrawing Roc's tandem creature has flying. |
0 | ||
181 | Thassa's Denial | Blue | Common | Instant | Counter target spell unless its controller pays for each Island you control. | 0 | ||||
182 | Think Fast | Blue | Common | Instant |
Impulse (You may cast this card for its impulse cost as you draw it.)
Draw two cards. |
1 | on 14 Dec 2018 by jameschanlee | |||
183 | Thought Elemental | Blue | Rare | Creature – Elemental | 3 | 3 |
While you're searching your library, you may cast Thought Elemental from your library.
Whenever you shuffle your library, you may shuffle Thought Elemental into your library. If you do, draw a card. |
2 | on 20 Apr 2016 by dude1818 | |
184 | Trapdoor Turtle | Blue | Common | Creature – Turtle | 1 | 4 |
Skulk
: Switch Trapdoor Turtle's power and toughness until end of turn. |
0 | ||
185 | Wind Reader | Blue | Common | Creature – Human Ninja | 2 | 2 |
Agility (You may choose not to tap this creature as it attacks. It can be blocked by and only by creatures with the same orientation.)
Whenever Wind Reader deals combat damage to a player, draw a card. |
1 | on 01 May 2016 by jameschanlee | |
186 | Windraiser | Blue | Uncommon | Creature – Spirit | 3 | 1 |
Flying
Whenever Windraiser attacks, target creature defending player controls gains flying until end of turn. |
1 | on 08 May 2016 by jameschanlee | |
187 | Alix the Desecrator | Black | Mythic | Legendary Creature – Demon | 7 | 7 |
Flying
Spells and permanents you control have deathtouch and lifelink. |
0 | ||
188 | Anything but This | Black | Uncommon | Sorcery | Target opponent names a card type, then reveals his or her hand. Choose a card from it not of the named type, then that player discards that card. | 1 | on 10 May 2016 by jameschanlee | |||
189 | Apprentice Assassin | Black | Common | Creature – Human Rogue | 2 | 1 | Surestrike (If this would deal damage to a player, it deals twice that much damage instead.) | 0 | ||
190 | Arrogant Knight | Black | Uncommon | Creature – Human Knight | 3 | 3 |
Arrogant Knight can't attack unless a creature with less power also attacks.
Arrogant Knight can't block unless a creature with less power also blocks. |
0 | ||
191 | B Movie Execution | Black | Uncommon | Instant | Destroy target creature if it's the only creature target player controls. | 0 | ||||
192 | Barney Stinson | Black | Mythic | Legendary Creature – Human | 3 | 1 | Creatures are legendary. | 1 | on 27 Apr 2016 by jameschanlee | |
193 | Black Chemister | Black | Uncommon | Creature – Human Wizard | 2 | 2 |
When Black Chemister enters the battlefield, put a -1/-1 counter on target creature.
As long as Black Chemister has a -1/-1 counter on it, it has deathtouch. |
0 | ||
194 | Bleeding-Pus Imp | Black | Common | Creature – Imp | 2 | 2 |
Flying
Malice – Whenever you cast a spell that targets a creature you don't control, Bleeding-Pus Imp gets +2/+0 until end of turn. |
1 | on 10 May 2016 by jameschanlee | |
195 | Blood Sac | Black | Uncommon | Creature – Horror | 2 | 2 |
When Blood Sac enters the battlefield, you lose 2 life.
Lifelink |
0 | ||
196 | Bloodhide Demon | Black | Rare | Creature – Demon | 6 | 6 |
Flying
At the beginning of each end step, sacrifice Bloodhide Demon unless a creature died this turn. |
0 | ||
197 | Bloodhound | Black | Common | Creature – Hound | 5 | 2 |
Focus (, : This becomes focused until the end of your next turn. Focus only as a sorcery.)
As long as Bloodhound is focused, it has lifelink. |
1 | on 04 May 2016 by jameschanlee | |
198 | Bloodletter | Black | Common | Creature – Vampire | 3 | 1 | Bloodlink (Damage this deals to creatures also causes that creature's controller to lose that much life.) | 0 | ||
199 | Body Odor | Black | Common | Enchantment – Aura |
Enchant creature
Enchanted creature can only attack or block alone. |
0 | ||||
200 | Brainpox | Black | Uncommon | Sorcery |
Each player loses 1 life, discards a card, sacrifices a creature, then sacrifices a land.
Delirium – If there are four or more card types among cards in your graveyard, draw a card. |
1 | on 01 May 2016 by jameschanlee | |||
201 | Cage of Spikes | Black | Common | Enchantment – Aura |
Enchant Creature
Whenever enchanted creature attacks or blocks, destroy that creature at end of combat. |
0 | ||||
202 | Cannibalism | Black | Rare | Enchantment | Whenever a creature dies, put a +1/+1 counter on each creature [you control] that shares a creature type with it. | 0 | ||||
203 | Chained Demon | Black | Common | Creature – Demon | 3 | 3 | At the beginning of your end step, if Chained Demon didn't attack this turn, you lose 2 life. | 0 | ||
204 | Choice of Annoyances | Black | Uncommon | Sorcery |
Target player chooses one:
- He or she discards two cards. - He or she reveals his hand. You choose a card from it and they discard that card. |
1 | on 29 Apr 2016 by jameschanlee | |||
205 | Consuming Nightmare | Black | Rare | Creature – Demon Horse | 3 | 3 |
Players may choose not to untap creatures during their untap step.
Whenever another a creature untaps during its player's untap step, its controller loses 2 life. |
0 | ||
206 | Contract Killer | Black | Common | Creature – Vampire Mercenary | 2 | 2 | Tracker (If this attacks and isn't blocked, you may have it deal its combat damage to a creature defending player controls.) | 0 | ||
207 | Corpse Market | Black | Uncommon | Enchantment | Whenever a creature dies, its controller may draw a card. | 1 | on 08 May 2016 by jameschanlee | |||
208 | Coyote Totem | Black | Common | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature gets +2/+2 and has menace. |
1 | on 06 May 2016 by jameschanlee | |||
209 | Creeping Wall | Black | Uncommon | Artifact – Structure | 5 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: Remove a counter from target permanent. |
1 | on 05 May 2016 by jameschanlee | ||
210 | Deadly Game of Tag | Black | Uncommon | Instant | All creatures gain deathtouch until end of turn. | 0 | ||||
211 | Deathblade Shinobi | Black | Common | Creature – Snake Ninja | 1 | 1 |
Deathtouch
Conceal (Whenever this attacks, hide its identity by shuffling it face down with another nontoken creature you control. Reveal the creatures when needed to know the result of an attack or effect. ) |
1 | on 05 May 2016 by jameschanlee | |
212 | Despair Ghast | Black | Uncommon | Creature – Spirit | 3 | 3 |
Despair Ghast can't block.
Despair Ghast can't attack players with more life than you. |
0 | ||
213 | Dimir Dripblade | Black | Common | Creature – Human Assassin | 2 | 2 |
Deathtouch
Surestrike (If this would deal damage to a player, it deals twice that much damage instead.) |
1 | on 22 Nov 2018 by jameschanlee | |
214 | Dive Bomber | Black | Uncommon | Creature – Bat Giant | 3 | 3 |
Flying
: Dive Bomber loses flying until end of turn. Target creature blocks it this turn if able. |
1 | on 04 May 2016 by jameschanlee | |
215 | Dream Breaker | Black | Rare | Creature – Human Assassin | 2 | 1 | : Destroy target token. | 0 | ||
216 | Dregmeet Guildmage | Black | None | 1 | on 08 May 2016 by jameschanlee | |||||
217 | Duke of Maggots | Black | Uncommon | Creature – Demon | 5 | 3 | Restore – Sacrifice two other creatures (If this creature would die, you may pay its restore cost and return it to your hand instead.) | 1 | on 01 May 2016 by jameschanlee | |
218 | Eye Collector | Black | Uncommon | Creature – Vampire Rogue | 2 | 2 |
Disguise (: Turn this face down, then secretly swap any face-down creatures you control. They're 2/2 creatures. Turn this face up at any time. Disguise as a sorcery.)
Whenever Eye Collector deals combat damage to a player, each player discards a card. |
1 | on 13 May 2016 by jameschanlee | |
219 | Eyeblight Genocide | Black | Mythic | Sorcery | Destroy all creatures with power not equal to their toughness. | 0 | ||||
220 | Faustian Agent | Black | Rare | Creature – Devil | 4 | 3 | , : If target creature you don't control would die this turn, instead gain control of that creature and remove all damage from it. | 0 | ||
221 | Feed the Scavengers | Black | Uncommon | Enchantment | Whenever a nontoken creature dies, its controller puts a 1/1 black Insect creature token onto the battlefield. | 1 | on 07 May 2016 by jameschanlee | |||
222 | Felhound | Black | Uncommon | Creature – Demon Hound | 2 | 2 |
Menace
Felhound gets +1/+1 for each life opponents have lost this turn. |
0 | ||
223 | Fever Golem | Black | Rare | Creature – Zombie Golem | 5 | 4 |
When Fever Golem enters the battlefield, you may put a -1/-1 counter on each creature you don't control.
Whenever a creature with a -1/-1 counter is dealt damage or becomes the target of a spell or ability, destroy it. |
0 | ||
224 | Flayed Infiltrator | Black | Common | Creature – Golem | 1 | 1 |
Bloodcast 2 (As an additional cost to cast this, you may pay up to . This enters the battlefield with that many +1/+1 counters on it and you lose that much life.)
Skulk |
1 | on 05 May 2016 by jameschanlee | |
225 | Fleshsmith | Black | Rare | Creature – Horror | 2 | 4 |
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures with -1/-1 counters on them are copies of Fleshsmith. |
0 | ||
226 | Gastly | Black | Uncommon | Creature – Spirit | 1 | 2 |
Train (: Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.)
Gastly can't be blocked by creatures with power less than the number of +1/+1 counters on Gastly. |
1 | on 05 May 2016 by jameschanlee | |
227 | Grunge Skeletons | Black | Common | Creature – Skeleton | 1 | 1 | Restore (If this creature would die, you may pay its restore cost and return it to your hand instead.) | 1 | on 01 May 2016 by jameschanlee | |
228 | Hanging Tree | Black | Uncommon | Enchantment – Aura |
Enchant forest you control
When Hanging Tree enters the battlefield, destroy target creature. Whenever enchanted forest becomes tapped, you lose 2 life. |
0 | ||||
229 | Hollow Vermin | Black | Common | Creature – Rat Skeleton | 3 | 2 |
When Hollow Vermin enters the battlefield, target player discards a card.
Restore (If this creature would die, you may pay its restore cost and return it to your hand instead.) |
1 | on 01 May 2016 by jameschanlee | |
230 | Infectious Disease | Black | Uncommon | Enchantment |
When Infectious Disease enters the battlefield, put a -1/-1 counter on target creature.
Creatures with -1/-1 counters on them have infect. |
0 | ||||
231 | Infernal Gamble | Black | Rare | Sorcery | Search your library for a card, put it into your hand, then shuffle your library. Target opponent names a card, then reveal your hand and discard all copies of the named card. | 0 | ||||
232 | Interrogation | Black | Common | Sorcery | Choose a card type other than land. Target opponent reveals his or her hand and you choose a card of the chosen type from it. That player discards that card. | 0 | ||||
233 | Juzam Traitor | Black | Uncommon | Creature – Djinn | 5 | 5 | When Juzam Traitor dies, sacrifice a creature. | 0 | ||
234 | Kami of Final Thoughts | Black | Rare | Creature – Spirit | 2 | 1 | At the beginning of each opponent's upkeep, if they have exactly one card in hand, they discard a card. | 0 | ||
235 | Kezzik Striker | Black | Common | Creature – Vampire Rogue | 3 | 2 |
First strike
Disguise (: Turn this face down, then secretly swap any face-down creatures you control. They're 2/2 creatures. Turn this face up at any time. Disguise as a sorcery.) |
1 | on 13 May 2016 by jameschanlee | |
236 | Kugiri Plunderer | Black | Common | Creature – Human Warrior | 1 | 2 | , : Enslave. (If you control more nontoken than token creatures, put a 1/1 black Serf creature token onto the battlefield.) | 0 | ||
237 | Lash Out | Black | Common | Sorcery |
Impulse (You may cast this card for its impulse cost as you draw it.)
Destroy target creature. |
1 | on 14 Dec 2018 by jameschanlee | |||
238 | Martyr of Blood | Black | Uncommon | Creature – Serf | 1 | 1 | When Martyr of Blood is sacrificed, you gain 3 life. | 0 | ||
239 | Megalomania | Black | Rare | Enchantment | As long as there is exactly one creature on the battlefield, it gets +5/+5. | 0 | ||||
240 | Midnight Effigy | Black | Rare | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
All damage that would be dealt to you is dealt to Warded creature instead and vice versa. |
1 | on 06 May 2016 by jameschanlee | |||
241 | Mire Rats | Black | Common | Basic Creature – Rat | 1 | 1 |
(A deck can have any number of cards named Mire Rats.)
Mire Rats gets +1/+1 for each card named Mire Rats in your graveyard. |
0 | ||
242 | New Moon | Black | Rare | Enchantment |
Play with the top card of your library revealed.
As long as the top card of your library is black, black creatures you control get +1/+1. |
1 | on 09 May 2016 by jameschanlee | |||
243 | Nezumi Shadefang | Black | Common | Creature – Rat | 2 | 1 | Agility (You may choose not to tap this creature as it attacks. It can be blocked by and only by creatures with the same orientation.) | 0 | ||
244 | Nezumi Smokeblade | Black | Uncommon | Creature – Rat Ninja | 2 | 2 |
(Spells with no mana cost can't be cast.)
Ninjutsu |
1 | on 09 Dec 2018 by jameschanlee | |
245 | Nihil Shade | Black | Rare | Creature – Shade | 2 | 2 | Whenever you play the last card in your hand, Nihil Shade gets +2/+2 until end of turn. | 0 | ||
246 | Null-Thought Banshee | Black | Uncommon | Creature – Banshee | 2 | 2 |
Flying
When Null-Thought Banshee enters the battlefield, each player discards a card. Null-Thought Banshee gets +1/+1 for each player with no cards in his or her hand. |
0 | ||
247 | Obelisk of Souls | Black | Common | Artifact – Structure | 4 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: Each opponent loses 1 life. |
1 | on 04 May 2016 by jameschanlee | ||
248 | Paranoia | Black | Common | Enchantment – Aura |
Enchant creature
Enchanted creature gets -1/-1 for each other creature controlled by the same player. |
0 | ||||
249 | Patient Zero | Black | Uncommon | Creature – Zombie | 2 | 5 |
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Creatures with -1/-1 counters on them have wither. |
1 | on 29 Apr 2016 by jameschanlee | |
250 | Phyrexian Decomposer | Black | Uncommon | Enchantment – Aura |
Enchant creature
At the beginning of your upkeep, put a -1/-1 counter on enchanted creature and a 1/1 black Horror creature token onto the battlefield. |
0 | ||||
251 | Pit of Cobras | Black | Rare | Artifact – Structure | 6 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
Whenever a creature deals damage to you or to Pit of Cobras, destroy it. |
1 | on 05 May 2016 by jameschanlee | ||
252 | Plague Carrier | Black | Uncommon | Creature – Zombie | 1 | 4 |
Infect
Creatures with -1/-1 counters have infect. |
1 | on 03 Dec 2018 by jameschanlee | |
253 | Plagueclaw | Black | Common | Creature – Rat Rogue | 1 | 1 |
Deathtouch
Disguise (: Turn this face down, then secretly swap any face-down creatures you control. They're 2/2 creatures. Turn this face up at any time. Disguise as a sorcery.) |
1 | on 13 May 2016 by jameschanlee | |
254 | Plasmatog | Black | Common | Creature – Atog | 1 | 1 | Pay 2 life: Plasmatog gets +2/+2 until end of turn. Activate this ability no more than once per turn. | 1 | on 21 Apr 2016 by keflexxx | |
255 | Poxgnat | Black | Uncommon | Creature – Insect | 1 | 1 |
Deathtouch
Tracker (If this attacks and isn't blocked, you may have it deal its combat damage to a creature defending player controls.) When Poxgnat deals combat damage, sacrifice it. |
1 | on 10 May 2016 by jameschanlee | |
256 | Prepare the Grave | Black | Common | Sorcery | Any number of target players each discard a card. | 0 | ||||
257 | Pulse of Hatred | Black | Common | Instant | Target player loses 1 life for each mana in your mana pool. | 2 | on 10 May 2016 by jameschanlee | |||
258 | Purging of Self | Black | Rare | Sorcery | Search target player's library for four cards and exile them face down. Then that player shuffles his or her library. | 0 | ||||
259 | Rabid Succubus | Black | Common | Creature – Devil | 2 | 1 | Malice – Whenever you cast a spell that targets a creature you don't control, its owner loses 2 life. | 1 | on 10 May 2016 by jameschanlee | |
260 | Rake-Claw Guard | Black | Common | Creature – Rat Ninja | 4 | 1 | Conceal (Whenever this attacks, hide its identity by shuffling it face down with another nontoken creature you control. Reveal the creatures when needed to know the result of an attack or effect. ) | 1 | on 05 May 2016 by jameschanlee | |
261 | Rat on a Leash | Black | Common | Creature – Rat | 1 | 1 |
Deathtouch
Tandem (As this attacks, you may pair it with an unpaired attacker. If one is blocked, so is the other. You choose how their blockers assign damage.) |
1 | on 07 May 2016 by jameschanlee | |
262 | Ringmage of Putridity | Black | Uncommon | Creature – Vampire Cleric | 1 | 1 | , Exile target card in a graveyard: Ringmage of Putridity gets +2/+2 until end of turn. | 2 | on 08 May 2016 by jameschanlee | |
263 | Rolling Clot | Black | Rare | Creature – Horror | 1 | 1 |
As an additional cost to cast Rolling Clot, pay X life.
Rolling Clot enters the battlefield with X +1/+1 counters on it. Lifelink |
1 | on 01 May 2016 by jameschanlee | |
264 | Royal Doctor | Black | Common | Creature – Human Assassin | 1 | 1 |
Infect
Dethrone |
1 | on 12 Dec 2018 by jameschanlee | |
265 | Scavenging Hyena | Black | Common | Creature – Hyena | 2 | 3 |
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
When Scavenging Hyena's prey dies, put a +1/+1 counter on it. |
0 | ||
266 | Screambond | Black | Common | Instant |
Until end of turn, whenever target creature is dealt damage, you gain that much life.
Draw a card. |
0 | ||||
267 | Self-Flagellator | Black | Rare | Creature – Demon | 5 | 5 | Creatures you control can't be the target of spells or abilities you control. | 0 | ||
268 | Shimmerwolf | Black | Common | Creature – Werewolf | 2 | 2 |
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
As long as Shimmerwolf is black, it gets +1/+1 and has first strike. |
1 | on 28 Apr 2016 by jameschanlee | |
269 | Slave Market | Black | Rare | Enchantment | Creatures you control but don't own get +2/+2. | 2 | on 09 Dec 2018 by jameschanlee | |||
270 | Smoke Canopy | Black | Uncommon | Enchantment – Ward |
Ward land (You may pair this with exactly one land when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded land is a basic Swamp. |
1 | on 06 May 2016 by jameschanlee | |||
271 | Soul Corruption | Black | Common | Instant | Destroy target nonartifact, nonwhite creature. | 0 | ||||
272 | Soul Leak | Black | Common | Sorcery | Destroy target creature unless its controller pays . | 1 | on 01 May 2016 by jameschanlee | |||
273 | Soulbomb | Black | Common | Sorcery |
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
Target creature gets -2/-2 until end of turn. If a creature card was exiled, instead destroy that creature. |
0 | ||||
274 | Spirit Swallower | Black | Rare | Creature – Devil | 5 | 5 |
Flying
Malice – Whenever you cast a spell that targets a creature you don't control, destroy that creature. |
1 | on 10 May 2016 by jameschanlee | |
275 | Stampede Frenzy | Black | Common | Sorcery |
Each player who controls the most creatures sacrifices a creature.
Cycling |
0 | ||||
276 | Stitched Soldier | Black | Common | Creature – Zombie | 4 | 4 | Stitched Soldier enters the battlefield with a -1/-1 counter on it unless you control a wizard. | 0 | ||
277 | That Guy | Black | Uncommon | Enchantment – Aura |
Enchant creature
If a spell or ability can choose enchanted creature as one target, it must choose enchanted creature if able. |
0 | ||||
278 | The Infinite Pyramid | Black | Mythic | Legendary Artifact – Structure | 20 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
When The Infinite Pyramid enters the battlefield, your life total becomes 0. You don't lose the game for having 0 or less life. Indestructible |
1 | on 05 May 2016 by jameschanlee | ||
279 | Three Wolf Moon | Black | Uncommon | Sorcery | Put three black 2/2 Wolf creature tokens onto the battlefield. | 0 | ||||
280 | Tibalt's Offer | Black | Common | Sorcery | Destroy target creature unless its controller puts it on top of his or her library. | 0 | ||||
281 | Torture | Black | Common | Enchantment – Aura |
Enchant creature
Whenever a player casts a spell, put a -1/-1 counter on Torture. |
0 | ||||
282 | Town Butcher | Black | Uncommon | Creature – Zombie | 2 | 3 | At the beginning of each player's upkeep, that player sacrifices a creature token. | 0 | ||
283 | Toxin Ball | Black | Uncommon | Creature – Ooze | 1 | 1 |
At the beginning of each opponent's upkeep, that player loses 1 life.
Whenever a player gains life, sacrifice Toxin Ball. |
0 | ||
284 | Translucent Shade | Black | Common | Creature – Spirit | 1 | 1 | Translucent Shade can't be blocked unless all other attacking creatures are blocked. | 0 | ||
285 | Unstable Growth | Black | Uncommon | Enchantment |
When Unstable Growth enters the battlefield, creatures you control get +3/+3 until end of turn.
At the beginning of your upkeep, put a -1/-1 counter on each creature you control. |
1 | on 28 Apr 2016 by jameschanlee | |||
286 | Vampire Tracker | Black | Common | Creature – Vampire Mercenary | 2 | 2 |
Flying
Tracker (If this attacks and isn't blocked, you may have it deal its combat damage to a creature defending player controls.) |
1 | on 10 May 2016 by jameschanlee | |
287 | Veiled Threat | Black | Rare | Sorcery | Gain control of target creature unless its controller discards X cards or all the cards in his or her hand. | 0 | ||||
288 | Vix, Bloodrite Cleric | Black | Rare | Legendary Creature – Human Cleric | 0 | 1 |
: Add . Vix, Bloodrite Cleric deals 1 damage to you.
Whenever a source you control deals damage to you, you may pay . If you do, draw a card. |
0 | ||
289 | Void Slicer | Black | Common | Creature – Aetherborn Rogue | 2 | 3 | Void Slicer gets +3/+0 as long as it's attacking a planeswalker. | 0 | ||
290 | Wriggling Flesh | Black | Common | Creature – Golem | 2 | 3 | Bloodcast 1 (As an additional cost to cast this, you may pay up to . This enters the battlefield with that many +1/+1 counters on it and you lose that much life.) | 0 | ||
291 | Xhomo Backstabber | Black | Uncommon | Creature – Human Mercenary | 3 | 2 |
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
Haste When Xhomo Backstabber deals combat damage to its prey's controller, destroy its prey. |
1 | on 08 May 2016 by jameschanlee | |
292 | Xhomo Hunting Party | Black | Common | Creature – Human Warrior | 4 | 4 |
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
When Xhomo Hunting Party's prey dies, you gain 5 life. |
0 | ||
293 | Aether Grid Raider | Red | Uncommon | Creature – Human Rigger | 2 | 2 |
Whenever Aether Grid Raider attacks, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.).
Tap an untapped Contraption you control: Aether Grid Raider deals 1 damage to defending player. Activate this ability only if Aether Grid Raider is attacking. |
1 | on 04 May 2016 by jameschanlee | |
294 | Alchemic Perfection | Red | Rare | Enchantment | Non-permanent spells you control have lifelink if was spent to cast it and deathtouch if was spent. They can't be countered if was spent, and cost less if was spent. | 0 | ||||
295 | Arson Sensei | Red | Rare | Creature – Human Wizard | 1 | 1 | : Add to your mana pool. Spend this mana only to cast spells with names related to fire, lightning, or lava. | 0 | ||
296 | Assault Battery | Red | Uncommon | Artifact Creature – Construct | 4 | 2 | {A}: Artifact creatures you control gain first strike until end of turn. ({A} may be paid with one mana from an artifact source.) | 1 | on 02 May 2016 by jameschanlee | |
297 | Awareness Serum | Red | Uncommon | Enchantment | Whenever a creature you control is dealt damage, untap it. | 0 | ||||
298 | Axminster Guildmage | Red | None | 1 | on 08 May 2016 by jameschanlee | |||||
299 | Blazing Vortex | Red | Rare | Creature – Elemental | 5 | 4 |
Trample
Blazing Vortex can't block. Whenever Blazing Vortex deals damage to an opponent, it deals that much damage to you. |
0 | ||
300 | Blind Brawler | Red | Common | Creature – Orc | 2 | 2 |
Aggression 1 (This gets +1/+1 for each creature blocking it.)
Blind Brawler attacks each turn if able. |
1 | on 01 May 2016 by jameschanlee | |
301 | Blitz Machine | Red | Common | Artifact Creature – Construct | 3 | 1 |
Haste
Windup (, : Put a +1/+1 counter on this. Windup only as a sorcery.) |
1 | on 30 Apr 2016 by jameschanlee | |
302 | Bloodcat | Red | Uncommon | Creature – Cat | 4 | 2 |
Tracker (If this attacks and isn't blocked, you may have it deal its combat damage to a creature defending player controls.)
Creatures you control with Tracker have haste. |
1 | on 10 May 2016 by jameschanlee | |
303 | Boros Pikeman | Red | Common | Creature – Human Soldier | 4 | 1 | Tandem (As this attacks, you may pair it with an unpaired attacker. If one is blocked, so is the other. You choose how their blockers assign damage.) | 1 | on 07 May 2016 by jameschanlee | |
304 | Bukkake | Red | Common | Instant | Bukkake deals damage to target creature equal to the number of players and planeswalkers. | 2 | on 12 May 2016 by keflexxx | |||
305 | Cerebrate | Red | Mythic | Creature – Wurm | 6 | 6 |
Trample
When Cerebrate deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you can play those cards. |
0 | ||
306 | Chained Lightning | Red | Rare | Creature – Elemental | 6 | 1 |
Trample
When Chained Lightning deals damage, sacrifice it. |
1 | on 30 Apr 2016 by jameschanlee | |
307 | Change of Heart | Red | Uncommon | Sorcery | Gain control of target nonland permanent with converted mana cost X until end of turn. If it's a creature, it gains haste until end of turn. | 0 | ||||
308 | Charmander | Red | Common | Creature – Dragon | 1 | 1 |
Train (: Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.)
Whenever you train Charmander, it deals 2 damage to target opponent. |
1 | on 05 May 2016 by jameschanlee | |
309 | Chromehoard | Red | Rare | Creature – Dragon | 4 | 4 |
Flying
At the beginning of your upkeep, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.), then if you control 20 or more Contraptions, you win the game. |
1 | on 04 May 2016 by jameschanlee | |
310 | Cinderslave | Red | Common | Creature – Elemental | 2 | 1 | When Cinderslave is put into a graveyard from anywhere, if you control a Mountain, you may have it deal 1 damage to target creature or player. | 1 | on 30 Apr 2016 by jameschanlee | |
311 | Cliff Leaper | Red | Common | Creature – Giant | 3 | 4 | When Cliff Leaper leaves the battlefield, it deals 2 damage to each creature. | 1 | on 09 May 2016 by jameschanlee | |
312 | Controlled Wildfire | Red | Mythic | Sorcery |
Controlled Wildfire deals X damage to each creature.
Each player sacrifices X lands. |
4 | on 10 Dec 2018 by Vitenka | |||
313 | Corpse Explosion | Red | Uncommon | Sorcery |
As an additional cost to cast Corpse Explosion, exile a creature card from a graveyard.
Corpse Explosion deals damage to each creature equal to that creature's toughness. |
0 | ||||
314 | Cruel Taskmaster | Red | Uncommon | Creature – Goblin | 2 | 2 | : Cruel Taskmaster deals 1 damage to target creature. That creature gains haste until end of turn. | 1 | on 11 May 2016 by jameschanlee | |
315 | Desperate Thoughts | Red | Uncommon | Sorcery – Uncommon | Discard any number of cards, then draw that many cards. | 0 | ||||
316 | Devil's Legion | Red | Rare | Creature – Devil | 1 | 1 |
Haste
Whenever Devil's Legion attacks, put a token that's a copy of Devil's Legion onto the battlefield tapped and attacking. |
0 | ||
317 | Disciple of Lightning | Red | Uncommon | Creature | 1 | 1 |
Flash
When Disciple of Lightning enters the battlefield, you may discard a mountain or red card. If you do, Disciple of Lightning deals 3 damage to any target. |
0 | ||
318 | Domesticated Drake | Red | Uncommon | Creature – Drake | 4 | 4 |
Defender, flying
When a creature you control dies, Domesticated Drake loses defender. |
0 | ||
319 | Dryptosaur | Red | Common | Creature – Lizard | 3 | 3 |
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
Whenever Dryptosaur attacks its prey's controller, it gets +3/+0 until end of turn. |
1 | on 03 May 2016 by jameschanlee | |
320 | Early Bird | Red | Common | Creature – Bird | 2 | 2 |
Flying
Early Bird costs less to cast if it's the first spell you cast this game. |
0 | ||
321 | Emberhead | Red | Common | Creature – Beast | 3 | 3 | Reflex – The first time Emberhead becomes the target of a spell or ability each turn, it deals 2 damage to each opponent. | 1 | on 01 May 2016 by jameschanlee | |
322 | Erosion | Red | Uncommon | Destroy target land. Erosion costs less to cast for each land its owner controls. | 0 | |||||
323 | Face of Evil | Red | Rare | Creature – Devil Shapeshifter | 3 | 3 | Malice – Whenever you cast a spell that targets a creature you don't control, Face of Evil becomes a copy of that creature until end of turn, except it gets +1/+1. | 1 | on 10 May 2016 by jameschanlee | |
324 | Fall in a Hole | Red | Uncommon | Instant | Exile target creature. Until the end of its owner's next turn, they may cast that card from exile. | 0 | ||||
325 | Fault Line | Red | Uncommon | Enchantment | When a land enters the battlefield, sacrifice Fault Line. If you do, destroy that land. | 0 | ||||
326 | Fickle Flame | Red | Uncommon | Instant | Fickle Flame deals 4 damage to target creature. That creature's controller may pay any amount of mana to reduce the damage by that amount. | 0 | ||||
327 | Firelung | Red | Rare | Creature – Phoenix | 4 | 1 |
Flying, haste
Restore (If this creature would die, you may pay its restore cost and return it to your hand instead.) |
1 | on 01 May 2016 by jameschanlee | |
328 | Firemoon Heart | Red | Rare | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature gets +4/+0, has haste, and has "Sacrifice this creature at the beginning of the next end step". |
1 | on 06 May 2016 by jameschanlee | |||
329 | Flametracer Kami | Red | Uncommon | Creature – Spirit | 6 | 3 |
Agility (You may choose not to tap this creature as it attacks. It can be blocked by and only by creatures with the same orientation.)
: Flametracer Kami deals 1 damage to target creature. |
1 | on 01 May 2016 by jameschanlee | |
330 | Flowstone Bulwark | Red | Common | Creature – Elemental Wall | 2 | 4 |
Defender
Whenever Flowstone Bulwark blocks, you may have it get +2/-2 until end of turn. |
0 | ||
331 | Flowstone Maniac | Red | Uncommon | Creature – Elemental | 1 | 4 |
Haste
Flowstone Maniac gets +3/-3 if it's tapped. |
1 | on 09 May 2016 by jameschanlee | |
332 | Flowstone Striker | Red | Rare | Creature – Shapeshifter | 1 | 2 | : Flowstone Striker gets +1/-1 until end of turn. | 0 | ||
333 | Frenzied Shaman | Red | Uncommon | Creature – Human Shaman | 2 | 2 |
Bloodlink (Damage this deals to creatures also causes that creature's controller to lose that much life.)
Whenever Frenzied Shaman deals combat damage to a player, exile the top card of your library. You may play that card this turn. |
1 | on 02 May 2016 by jameschanlee | |
334 | Frost Nova | Red | Uncommon | Sorcery | Frost Nova deals 3 damage to target creature, 2 damage to its controller, and 1 damage to each other creature that player controls. | 0 | ||||
335 | Gambler's Fallacy | Red | Rare |
At the beginning of your end step, if you won at least two coin flips this turn, Gambler's Fallacy deals 2 damage to target player.
: Flip a coin. |
2 | on 10 May 2016 by jameschanlee | ||||
336 | Goblin Agitator | Red | Common | Creature – Goblin | 1 | 1 | When Goblin Agitator enters the battlefield, target creature gains haste until end of turn. | 1 | on 29 Apr 2016 by jameschanlee | |
337 | Goblin Looter | Red | Common | Creature – Goblin | 1 | 1 | , Discard a card: Draw a card. | 0 | ||
338 | Goblin Master Spy | Red | Rare | Creature – Goblin Rogue | 2 | 1 |
You may have Goblin Master Spy enter the battlefield under any player's control.
Play with your hand revealed. |
1 | on 27 Apr 2016 by jameschanlee | |
339 | Goblin Savant | Red | Rare | Creature – Goblin Wizard | 1 | 1 | : Draw a card. Then the next time you would draw a card, instead you don't. | 0 | ||
340 | Grand Fodder Clock | Red | Uncommon | Artifact Creature – Construct | 2 | 4 |
Windup (, : Put a +1/+1 counter on this. Windup only as a sorcery.)
Whenever Grand Fodder Clock winds up, it deals 2 damage to target opponent. |
1 | on 07 May 2016 by jameschanlee | |
341 | Grizzled Drifter | Red | Common | Creature – Human Mercenary | 2 | 2 | When Grizzled Drifter enters the battlefield, you may duel with an opponent. If you win, put a +1/+1 counter on Grizzled Drifter. (Each dueling player discards a card. You win if yours has a higher converted mana cost. Each player who discarded draws a card.) | 0 | ||
342 | Hailstorm | Red | Common | Instant | Hailstorm deals damage to target creature or player equal to the number of lands that entered the battlefield this turn. | 0 | ||||
343 | Heartfire | Red | Uncommon | Sorcery | Heartfire deals damage to target creature equal to the amount of in your mana pool. | 0 | ||||
344 | Hellkite Shrieker | Red | Rare | Creature – Dragon | 5 | 5 |
Flying, haste
Creatures can't block. |
1 | on 30 Apr 2016 by jameschanlee | |
345 | Hemocolossus | Red | Mythic | Creature – Giant | 4 | 5 |
Bloodlink (Damage this deals to creatures also causes that creature's controller to lose that much life.)
When Hemocolossus enters the battlefield or dies, it deals 2 damage to each other creature. |
1 | on 02 May 2016 by jameschanlee | |
346 | Hemogoblin | Red | Common | Creature – Goblin Golem | 2 | 2 |
Bloodcast 3 (As an additional cost to cast this, you may pay up to . This enters the battlefield with that many +1/+1 counters on it and you lose that much life.)
Hemogoblin attacks each turn if able. |
1 | on 05 May 2016 by jameschanlee | |
347 | Hesitant Heart | Red | Uncommon | Sorcery | Gain control of target creature. It gains "Whenever a creature attacks or blocks, exile this and return it to the battlefield under its owner's control." | 0 | ||||
348 | Imperial Phoenix | Red | Rare | Creature – Phoenix | 4 | 3 |
Flying
At the beginning of your upkeep, if Imperial Phoenix is in your graveyard, you may return it to your hand. If you do, discard a card at random. |
0 | ||
349 | Jackal Totem | Red | Common | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature has haste. |
1 | on 06 May 2016 by jameschanlee | |||
350 | Jerry-Rig | Red | Common | Instant | Gain control of target artifact. Sacrifice it at the beginning of the next end step. | 0 | ||||
351 | Junk Diver | Red | Common | Creature – Goblin Rigger | 2 | 1 |
Whenever Junk Diver attacks, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.).
Sacrifice two Contraptions: Add to your mana pool. |
0 | ||
352 | Kakuna | Red | Rare | Creature – Insect | 0 | 3 |
Train (: Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.)
When Kakuna has three or more +1/+1 counters on it, it becomes a 0/0 creature with flying and double strike. |
1 | on 05 May 2016 by jameschanlee | |
353 | Lightning Spark | Red | Common | Sorcery | Lightning Spark deals 3 damage to any target. | 0 | ||||
354 | Lonely Dragon | Red | Uncommon | Creature – Dragon | 4 | 4 |
Flying
Lonely Dragon can only attack or block alone. |
0 | ||
355 | Loss of Self | Red | Rare | Enchantment |
Players play with the top card of their library revealed.
During each player's upkeep, they may play the top cards of opponent's libraries. |
0 | ||||
356 | Mad Bomber | Red | Uncommon | Creature – Goblin Rigger | 2 | 3 |
Whenever Mad Bomber attacks, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.)
, Sacrifice a Contraption: Mad Bomber deals 1 damage to target creature or player. |
1 | on 04 May 2016 by jameschanlee | |
357 | Magma Overcharge | Red | Common | Instant | Magma Overcharge deals 1 damage to target creature or player. If all your lands are tapped, instead Magma Overcharge deals 3 damage to that creature or player. | 0 | ||||
358 | Manic Charger | Red | Common | Creature – Goblin Berserker | 1 | 1 |
Mania (When this enters the battlefield, you gain mania. You have mania until you end a turn without casting a spell.)
As long as you have mania, Manic Charger gets +2/+2. |
0 | ||
359 | Nessian Bull | Red | Common | Creature – Ox | 3 | 3 | Whenever Nessian Bull deals damage, tap it. It doesn't untap during its controller's next untap step. | 1 | on 07 May 2016 by Link | |
360 | Norin the Hidden | Red | Rare | Legendary Creature – Human | 0 | 1 | Protection from creatures and planeswalkers | 0 | ||
361 | Nullskull Charger | Red | Uncommon | Creature – Minotaur | 3 | 3 |
Haste
Your maximum hand size is 3. |
0 | ||
362 | Obelisk of Mania | Red | Common | Artifact – Structure | 4 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: You may discard a card. If you do, draw a card. |
1 | on 04 May 2016 by jameschanlee | ||
363 | One Punch Yvana | Red | Rare | Legendary Creature – Human Warrior | * | 2 |
Haste
One Punch Yvana's power is the toughness of the creature with the greatest toughness on the battlefield. |
0 | ||
364 | Orc Outfitter | Red | Uncommon | Creature – Orc | 2 | 2 |
Haste
When Orc Outfitter enters the battlefield, attach target equipment to Orc Outfitter. |
1 | on 03 Dec 2018 by jameschanlee | |
365 | Over Nine Thousand | Red | Mythic | Sorcery | Choose a number. Over Nine Thousand deals that much damage to target creature you don't control and that much damage to you. | 0 | ||||
366 | Pandora Wave | Red | Common | Sorcery | Cascade, cascade | 1 | on 28 Apr 2016 by jameschanlee | |||
367 | Peer Pressure | Red | Uncommon | Enchantment | As long as all creatures you control are attacking, each of them get +1/+0. | 0 | ||||
368 | Planequake | Red | Mythic | Sorcery | For each land you don't control, destroy that land unless its controller has Planequake deal 2 damage to him or her. | 0 | ||||
369 | Pulse of Emotion | Red | Common | Instant | Add to your mana pool for each mana in your mana pool. | 3 | on 10 May 2016 by jameschanlee | |||
370 | Purgatory Hound | Red | Common | Creature – Hound | 3 | 1 | Malice – Whenever you cast a spell that targets a creature you don't control, Purgatory Hound gains first strike until end of turn. | 1 | on 10 May 2016 by jameschanlee | |
371 | Pyrohydra | Red | Rare | Creature – Elemental Hydra | 4 | 4 |
Trample
If noncombat damage would be dealt to Pyrohydra, instead put that many +1/+1 counters on it. |
0 | ||
372 | Quillbone Saurian | Red | Common | Creature – Lizard | 3 | 4 |
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
When Quillbone Saurian enters the battlefield, it deals 2 damage to its prey. |
1 | on 08 May 2016 by jameschanlee | |
373 | Reality Quake | Red | Common | Sorcery | Each opponent sacrifices a permanent. | 1 | on 09 May 2016 by jameschanlee | |||
374 | Reformulate | Red | Uncommon | Sorcery |
Impulse (You may cast this card for its impulse cost as you draw it.)
Discard your hand, then draw two cards. |
1 | on 14 Dec 2018 by jameschanlee | |||
375 | Ringmage of Entropy | Red | Uncommon | Creature – Goblin Shaman | 2 | 2 | Whenever Ringmage of Entropy attacks or blocks, each player draws a card, then discards a card at random. | 2 | on 08 May 2016 by jameschanlee | |
376 | Saddleback Rhino | Red | Common | Creature – Rhino | 3 | 3 |
First strike
Tandem (As this attacks, you may pair it with an unpaired attacker. If one is blocked, so is the other. You choose how their blockers assign damage.) |
1 | on 07 May 2016 by jameschanlee | |
377 | Scab Tracer | Red | Uncommon | Creature – Goblin Shaman | 1 | 2 |
Bloodlink (Damage this deals to creatures also causes that creature's controller to lose that much life.)
: Scab Tracer deals 1 damage to target creature. |
1 | on 02 May 2016 by jameschanlee | |
378 | Seduce | Red | Uncommon | Sorcery |
Tap target creature and gain control of it until end of turn.
Draw a card. |
0 | ||||
379 | Short-Term Tactics | Red | Common | Sorcery | Exile the top three cards of your library. You may play one of those cards until end of turn. | 0 | ||||
380 | Spark Confidant | Red | Rare | Creature – Human Wizard | 2 | 1 | At the beginning of your upkeep, Spark Confidant deals damage to you equal to the number of cards in your hand, then draw a card. | 0 | ||
381 | Sparkling | Red | Common | Creature – Elemental | 3 | 2 |
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
If an instant card was exiled, Sparkling has haste. Otherwise, it enters the battlefield tapped. |
1 | on 30 Apr 2016 by jameschanlee | |
382 | Spiked Clank | Red | Common | Artifact Creature – Golem | 3 | 2 |
Windup (, : Put a +1/+1 counter on this. Windup only as a sorcery.)
As long as Spiked Clank has a +1/+1 counter on it, it has first strike. |
1 | on 30 Apr 2016 by jameschanlee | |
383 | Steam Ritual | Red | Common | Instant | Add to your mana pool. | 0 | ||||
384 | Terra Summoner | Red | Uncommon | Creature – Human Wizard | 1 | 1 | , , Sacrifice a mountain: Create a 3/3 red elemental creature token. | 0 | ||
385 | Tin-shell Raider | Red | Common | Creature – Goblin Rigger | 2 | 2 |
Whenever Tin-shell Raider attacks, Assemble 1 (Put 1 colorless Contraption artifact token/s onto the battlefield.).
Tin-shell Raider gets +1/+1 for each Contraption you control. |
1 | on 03 May 2016 by jameschanlee | |
386 | Tomb Golem | Red | Rare | Creature – Golem Structure | 5 | 9 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
Trample |
1 | on 05 May 2016 by jameschanlee | |
387 | Town Drunk | Red | Uncommon | Creature – Human Townsfolk | 2 | 1 | When Town Drunk enters the battlefield, it fights target creature. | 0 | ||
388 | Twincannon | Red | Uncommon | Sorcery | Twincannon deals X damage to each of two target creatures and/or players. | 0 | ||||
389 | Unleash the Hounds | Red | Uncommon | Sorcery | 1 | 1 | For each creature target opponent controls, put a 1/1 red Hound creature with haste onto the battlefield. | 1 | on 10 May 2016 by jameschanlee | |
390 | Unstable Doppelganger | Red | Rare | Creature – Shapeshifter | 2 | 1 | Whenever another creature enters the battlefield, Unstable Doppelganger becomes a copy of that creature and gains this ability. | 1 | on 28 Apr 2016 by jameschanlee | |
391 | Valla Berserker | Red | Uncommon | Creature – Human Berserker | 2 | 1 | Prevent all noncombat damage that would be dealt to Valla Berserker. | 0 | ||
392 | Viking Funeral | Red | Common | Instant |
As an additional cost to cast Viking Funeral, exile a creature card from a graveyard.
Add to your mana pool. |
0 | ||||
393 | Viking Raider | Red | Common | Creature – Human Berserker | 3 | 3 | Battle Frenzy 2 (This enters the battlefield with two +1/+1 counters on it. When you lose life, remove all +1/+1 counters from it) | 0 | ||
394 | Xinyi of the Red Smoke | Red | Rare | Legendary Creature – Human | 3 | 2 |
Creatures you control have haste.
Whenever a creature you control attacks the same turn it enters the battlefield, return it to your hand at the beginning of the next end step. |
1 | on 30 Apr 2016 by jameschanlee | |
395 | Aborgine Warrior | Green | Uncommon | Creature – Human Warrior | 1 | 3 | At the beginning of your end step, if you control no Boomerang creatures, put a 1/1 Boomerang artifact creature token onto the battlefield. | 0 | ||
396 | Adrenaline Rush | Green | Uncommon | Sorcery | Until end of turn, whenever a creature you control deals combat damage to a player, draw a card. | 1 | on 08 May 2016 by jameschanlee | |||
397 | Aggressive Mutation | Green | Uncommon | Sorcery | X target creatures each get +X/+X until end of turn. | 0 | ||||
398 | Arrogant Wildling | Green | Uncommon | Creature – Human Druid | 0 | 0 | Arrogant Wildling gets +1/+1 for each opponent and each player who has lost the game. | 1 | on 04 May 2016 by jameschanlee | |
399 | Baby Finks | Green | Uncommon | Creature – Ouphe | 1 | 1 | Whenever Baby Finks's power increases, you may gain that much life. | 0 | ||
400 | Ball of Spores | Green | Rare | Creature – Fungus | 0 | 0 |
Armor 4 (This enters the battlefield with 4 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
Whenever a +1/+1 counter is removed from Ball of Spores, put a 1/1 Green Fungus creature token onto the battlefield. |
1 | on 02 May 2016 by jameschanlee | |
401 | Bear Children | Green | Common | Basic Creature – Bear | 2 | 2 |
(A deck can have any number of creatures named Bear Children.)
, , Tap another creature you control named Bear Children: Put a token that's a copy of Bear Children onto the battlefield. |
1 | on 28 Apr 2016 by jameschanlee | |
402 | Bear Totem | Green | Common | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Warded creature gets +3/+3 and has trample. |
1 | on 06 May 2016 by jameschanlee | |||
403 | Bellowing Thrinax | Green | Common | Creature – Beast | 4 | 3 |
Trample
Whenever a spell or ability causes Bellowing Thrinax to become revealed from your hand, you may pay . If you do, put it onto the battlefield tapped. |
3 | on 02 May 2016 by jameschanlee | |
404 | Biospike | Green | Common | Instant |
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
Target creature gets +2/+2 until end of turn. If a creature card was exiled, it gets +3/+3 instead. |
0 | ||||
405 | Blattarian | Green | Mythic | Creature – Insect Giant | 8 | 8 |
Vigilance
When Blattarian dies, if it was untapped, return it to the battlefield tapped. |
0 | ||
406 | Blessing of Willows | Green | Common | Instant | Target creature gets +1/+1 until end of turn. If it's green, put a +1/+1 counter on it. | 0 | ||||
407 | Bristling Quillspike | Green | Common | Creature – Beast | 2 | 2 | Reflex – The first time Bristling Quillspike becomes the target of a spell or ability each turn, it gets +2/+2 until end of turn. | 1 | on 27 Apr 2016 by jameschanlee | |
408 | Broodmate Kavu | Green | Uncommon | Creature – Kavu | 2 | 3 |
Tandem (As this attacks, you may pair it with an unpaired attacker. If one is blocked, so is the other. You choose how their blockers assign damage.)
Broodmate Kavu gets +1/+1 as long as it's attacking in tandem. |
1 | on 07 May 2016 by jameschanlee | |
409 | Brute Force | Green | Common | Instant | Target creature gets +2/+2 until end of turn. If it has no abilities, it instead gets +3/+3 and gains trample until end of turn. | 0 | ||||
410 | Bulbasaur | Green | Common | Creature – Beast | 1 | 1 | Train (: Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.) | 0 | ||
411 | Bulk Up | Green | Uncommon | Enchantment – Aura |
Enchant creature
Enchanted creature gets +X/+X, where X is its base power. |
0 | ||||
412 | Burrowing Worm | Green | Common | Creature – Worm | 2 | 2 |
Armor 1 (This enters the battlefield with 1 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
: Return Burrowing Worm to its owner's hand. |
1 | on 02 May 2016 by jameschanlee | |
413 | Bury the Acorns | Green | Uncommon | Sorcery | At the beginning of your next main phase , add X green mana to your mana tool. | 0 | ||||
414 | Calloused Growth | Green | Uncommon | Creature – Plant | 0 | 2 |
Armor 2 (This enters the battlefield with 2 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
: Put a +1/+1 counter on Calloused Growth. |
1 | on 02 May 2016 by jameschanlee | |
415 | Chameleoth | Green | Rare | Creature – Beast | 6 | 4 |
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
Chameleoth prevent all damage that would be dealt to Chameleoth by sources that share a color with it. |
1 | on 28 Apr 2016 by jameschanlee | |
416 | Charging Armadura | Green | Common | Creature – Beast | 3 | 3 |
Trample
Skirmish 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) |
0 | ||
417 | Chimeric Alpha | Green | Uncommon | Creature – Mutant | 4 | 3 |
Implant (Whenever another creature enters the battlefield, you may pay . If you do, put a +1/+1 counter on that creature.)
Whenever a creature with a +1/+1 counter on it attacks you, Chimeric Alpha fights that creature. |
1 | on 14 May 2016 by jameschanlee | |
418 | Ciqala's Shadow | Green | Uncommon | Enchantment – Ward |
Ward creature (You may pair this with exactly one creature when either enters the battlefield. They remain paired as long as they're both on the battlefield.)
Ciqala's Shadow is a 4/5 Spirit creature with trample as long as it's warding a creature. |
1 | on 06 May 2016 by jameschanlee | |||
419 | Critterblossom | Green | Rare | Enchantment |
At the beginning of your upkeep, choose one:
- Put an acorn counter on Critterblossom. - Put a 1/1 green Squirrel token onto the battlefield for each acorn counter on Critterblossom. |
1 | on 27 Apr 2016 by jameschanlee | |||
420 | Cytoball | Green | Common | Creature – Ooze | 4 | 3 |
Flash
Mutate (As you cast this creature, you may return a creature you control with lower power or toughness to its owner's hand. If you do, this gains haste.) |
1 | on 12 May 2016 by jameschanlee | |
421 | Daggertooth Tiger | Green | Uncommon | Creature – Cat | 3 | 2 |
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
Daggertooth Tiger's prey blocks it if able. |
1 | on 08 May 2016 by jameschanlee | |
422 | Early Worm | Green | Common | Creature – Worm | 2 | 2 | If you control no creatures, you may cast this from your graveyard for . | 0 | ||
423 | Eden Preserver | Green | Uncommon | Creature – Human Monk | 2 | 2 | Sacrifice Eden Preserver: Counter target spell played during your turn. | 0 | ||
424 | Elvish Terraformer | Green | Rare | Creature – Elf Shaman | 1 | 1 |
You may play an additional land on each of your turns.
At the beginning of your upkeep, return a land you control to its owner's hand. |
0 | ||
425 | Enormous Growth | Green | Common | Sorcery | Target creature gets +3/+4 until end of turn. | 0 | ||||
426 | Exoskeletal Boon | Green | Common | Sorcery | Put two +1/+1 counters on target creature. | 0 | ||||
427 | Forked-Tongue Cobra | Green | Uncommon | Creature – Snake | 2 | 2 | Menace, deathtouch | 1 | on 10 May 2016 by jameschanlee | |
428 | Fruit Tree | Green | Common | Creature – Plant | 0 | 4 |
Defender
Whenever Fruit Tree is dealt combat damage, add at the beginning of your next main phase. |
0 | ||
429 | Garden Guardian | Green | Common | Enchantment | When you are attacked, turn Garden Guardian face down. (It's a 2/2 creature.) | 0 | ||||
430 | Golem | Green | Rare | Creature – Elemental Turtle | 5 | 5 |
Train (: Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.)
If a source would deal damage to Golem while it has a +1/+1 counter on it, instead prevent that damage and remove a +1/+1 counter from it. |
1 | on 05 May 2016 by jameschanlee | |
431 | Guardian of Memory | Green | Uncommon | Creature – Centaur | 2 | 3 | The first time you would put a card on the bottom of your library each turn, put that card into your hand instead. | 0 | ||
432 | Herd Instincts | Green | Rare | Enchantment | Whenever a player casts a creature spell, they may search their library for up to three cards with the same name and put those cards into their hand, then shuffle their library. | 0 | ||||
433 | Juvenile Bear | Green | Common | Creature – Bear | 1 | 1 | Animate (Whenever you cast a creature spell, this gets +1/+1 until end of turn.) | 0 | ||
434 | Karma Chameleon | Green | Rare | Creature – Lizard | 5 | 4 |
Swampwalk
Reflex – The first time Karma Chameleon becomes the target of a spell or ability each turn, it becomes a basic Forest until you pay . |
1 | on 07 May 2016 by jameschanlee | |
435 | Kin Calling | Green | Rare | Sorcery |
As an additional cost to cast Kin Calling, reveal a green creature card in your hand.
Target opponent chooses one: - You put that card onto the battlefield. - You may search your library for any number of cards with the same name and put it into your hand, then shuffle your library. |
0 | ||||
436 | King of the Jungle | Green | Common | Creature – Beast | 4 | 4 | Prevent all combat damage King of the Jungle would deal to players. | 0 | ||
437 | Kird Youngling | Green | Common | Creature – Ape | 2 | 2 | Kird Youngling can't attack unless defending player controls a creature. | 0 | ||
438 | Ley Absorption | Green | Common | Sorcery |
Impulse (You may cast this card for its impulse cost as you draw it.)
You gain 1 life for each land you control. |
1 | on 14 Dec 2018 by jameschanlee | |||
439 | Ley Drainer | Green | Rare | Creature – Elf Horror | 1 | 1 | : Add to your mana pool. The next time mana is added to any mana pool, is added instead. | 0 | ||
440 | Lion King | Green | Common | Creature – Cat | 3 | 3 | When Lion King dies, draw a card. | 0 | ||
441 | Llanowar Elder | Green | Rare | Creature – Elf Shaman | 2 | 2 |
At the end of your turn, put a +1/+1 counter on each creature you control that activated a mana ability this turn.
: Add . |
0 | ||
442 | Llanowar Shaman | Green | Uncommon | Creature – Elf Druid | 1 | 2 | : Add to your mana pool. If that mana was spent to cast a creature spell, it enters the battlefield with a +1/+1 counter on it. | 0 | ||
443 | Lotus Lily | Green | Rare | Creature – Plant | 0 | 1 | : Each player adds one mana of a color of his or her choice to their mana pool. | 1 | on 27 Apr 2016 by jameschanlee | |
444 | Manatiller | Green | Rare | Creature – Elf Druid | 2 | 2 | Reap – Instead of playing a land for the turn, you may sacrifice a land. If you do, search your library for a land card and put it onto the battlefield tapped, then shuffle your library. | 1 | on 10 May 2016 by jameschanlee | |
445 | Meiotic Slime | Green | Rare | Creature – Ooze | 3 | 3 | When Meiotic Slime dies, if its toughness is 2 or greater, put two token copies of it on the battlefield with one less base power and toughness. | 2 | on 07 May 2016 by jameschanlee | |
446 | Mimic Basilisk | Green | Uncommon | Creature – Basilisk | 2 | 2 |
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
Damage Mimic Basilisk deals to creatures that share a color with it is dealt as if this has deathtouch. |
1 | on 02 May 2016 by jameschanlee | |
447 | Mimosine Bloom | Green | Rare | Creature – Plant | 1 | 1 | Reflex – The first time Mimosine Bloom becomes the target of a spell or ability each turn, put a token copy of it onto the battlefield. | 1 | on 30 Apr 2016 by jameschanlee | |
448 | Nacatl Elder | Green | Mythic | Creature – Cat Warrior | 0 | 0 | Nacatl Elder gets +1/+1 for each basic land type among lands you control. | 1 | on 14 May 2016 by jameschanlee | |
449 | Nantuko Gardener | Green | Uncommon | Creature – Insect | 2 | 2 | When Nantuko Gardener enters the battlefield, destroy target land. Its controller may search their library for a basic land card and puts it onto the battlefield, then shuffle their library. | 0 | ||
450 | Nature's Retribution | Green | Rare | Sorcery | Destroy all nonbasic lands. For each land destroyed this way, its controller may search their library for up to two basic land cards and put them onto the battlefield tapped, then shuffle their library. | 1 | on 10 Dec 2018 by Vitenka | |||
451 | Neopiper | Green | Rare | Creature – Elf Wizard | 1 | 1 |
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
, : If the exiled card is a creature card, put it onto the battlefield. |
1 | on 02 May 2016 by jameschanlee | |
452 | Obelisk of Vines | Green | Common | Artifact – Structure | 4 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: add to your mana pool. |
6 | on 04 May 2016 by keflexxx | ||
453 | Onix | Green | Common | Creature – Elemental | 4 | 4 |
Train (: Put a +1/+1 counter on this. This ability costs more for each +1/+1 counter on it. Train only as a sorcery.)
Onix has trample as long as it has a +1/+1 counters on it. |
1 | on 30 Apr 2016 by jameschanlee | |
454 | Overgrowth | Green | Common | Enchantment – Aura |
Enchant land
At the beginning of your upkeep, you may put a land card that shares a land type with the enchanted land from your hand onto the battlefield. |
0 | ||||
455 | Pentaceratops | Green | Common | Creature – Lizard | 3 | 3 | Reap – Instead of playing a land for the turn, you may have Pentaceratops gain +2/+2 until end of turn. | 0 | ||
456 | Plate Tectonics | Green | Uncommon | Sorcery | Search your library for two basic land cards and put them onto the battlefield under target player's control. If you do, destroy another target land that player controls. | 11 | on 13 May 2016 by keflexxx | |||
457 | Plax Charger | Green | Common | Creature – Beast Mutant | 3 | 3 |
Implant (Whenever another creature enters the battlefield, you may pay . If you do, put a +1/+1 counter on that creature.)
Creatures you control with +1/+1 counters on them have trample. |
1 | on 12 May 2016 by jameschanlee | |
458 | Plaxshell Brawler | Green | Uncommon | Creature – Beast Mutant | 3 | 3 |
Mutate (As you cast this creature, you may return a creature you control with lower power or toughness to its owner's hand. If you do, this gains haste.)
When Plaxshell Brawler enters the battlefield mutated, it gets +X/+X until end of turn, where X is the returned creature's power. |
1 | on 12 May 2016 by jameschanlee | |
459 | Prismatic Boon | Green | Common | Instant | Target creature gets +1/+1 until end of turn for each of your prisma (Your prisma is equal to the number of colors among permanents you control.). | 0 | ||||
460 | Pulse of Strength | Green | Common | Instant | Target creature gets +1/+1 until end of turn for each mana in your mana pool. | 3 | on 10 May 2016 by jameschanlee | |||
461 | Regeneration Stone | Green | Uncommon | Enchantment | At the beginning of your upkeep, you gain 2 life. | 0 | ||||
462 | Ringmage of Fecundity | Green | Uncommon | Creature – Centaur Druid | 2 | 3 | When Ringmage of Fecundity enters the battlefield, shuffle target creature card in a graveyard into its owner's library. If you do, put a +1/+1 counter on Ringmage of Fecundity. | 2 | on 08 May 2016 by jameschanlee | |
463 | Rush of Adrenaline | Green | Common | Instant | Target creature gets +3/+3 and doesn't untap during its controller's next untap step. | 0 | ||||
464 | Rust Baloth | Green | Rare | Creature – Beast | 5 | 5 | Whenever an artifact enters the battlefield, its controller sacrifices an artifact. | 0 | ||
465 | Scout Ahead | Green | Common | Sorcery | Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order. | 0 | ||||
466 | Second-Skin Armor | Green | Common | Enchantment – Aura |
Enchant creature
Enchanted creature gets +X/+X, where X is its converted mana cost. |
0 | ||||
467 | Seedborn Mystic | Green | Common | Creature – Elf | 1 | 2 |
Untap Seedborn Mystic during each other player's untap step.
: Add to your mana pool. |
1 | on 30 Apr 2016 by jameschanlee | |
468 | Shellback Troll | Green | Common | Creature – Troll | 3 | 3 | Restore (If this creature would die, you may pay its restore cost and return it to your hand instead.) | 0 | ||
469 | Simic Hammerhead | Green | Common | Creature – Shark Ox | 4 | 2 | Mutate (As you cast this creature, you may return a creature you control with lower power or toughness to its owner's hand. If you do, this gains haste.) | 0 | ||
470 | Simic Primordial | Green | Common | Creature – Ooze Mutant | 1 | 1 | Implant (Whenever another creature enters the battlefield, you may pay . If you do, put a +1/+1 counter on that creature.) | 1 | on 11 May 2016 by jameschanlee | |
471 | Skyquilt | Green | Uncommon | Artifact – Structure | 6 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
Creatures with flying can't attack or block unless its controller pays for each attacking or blocking creature with flying. |
1 | on 05 May 2016 by jameschanlee | ||
472 | Skyslasher | Green | Common | Creature – Spider | 3 | 5 |
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
Skyslasher's prey loses flying. |
1 | on 09 May 2016 by jameschanlee | |
473 | Slowpoke | Green | Common | Creature – Sloth Beast | 3 | 2 | Creatures blocking or blocked by Slowpoke have first strike. | 0 | ||
474 | Squirrel Infestation | Green | Common | Enchantment – Aura |
Enchant land you don't control
Whenever enchanted land becomes untapped, put a 1/1 green Squirrel creature token onto the battlefield. |
0 | ||||
475 | Sunthirst Kudzu | Green | Rare | Creature – Plant | 0 | 1 | The first time each color of mana is added to your mana pool each turn, Sunthirst Kudzu gets +1/+1 until end of turn. | 1 | on 27 Apr 2016 by jameschanlee | |
476 | Symbiotic Gnarwood | Green | Uncommon | Creature – Treefolk | 6 | 5 |
When Symbiotic Gnarwood enters the battlefield, put a 1/1 green Fungus creature token onto the battlefield.
When you control no Fungus creatures, sacrifice Symbiotic Gnarwood. |
0 | ||
477 | Territorial Elk | Green | Uncommon | Creature – Elk | 3 | 3 | You can't cast Territorial Elk unless you control at least three Forests. | 0 | ||
478 | Threads of Infinity | Green | Rare | Enchantment | Enchantments you control have indestructible. | 1 | on 04 May 2016 by jameschanlee | |||
479 | Touch-me-not | Green | Uncommon | Creature – Plant | 0 | 1 |
Defender
Undying Deathtouch |
0 | ||
480 | Tunneling Hydra | Green | Uncommon | Creature – Hydra |
Tunneling Hydra enters the battlefield with X +1/+1 counters on it.
Skulk |
0 | ||||
481 | Tunneling Worm | Green | Common | Creature – Worm | 2 | 2 | Tapped landwalk | 0 | ||
482 | Twinfang | Green | Common | Creature – Insect | 1 | 1 | When Twinfang enters the battlefield, put a 1/1 green Insect creature token onto the battlefield. | 0 | ||
483 | Two-headed Asp | Green | Uncommon | Creature – Insect Soldier | 3 | 3 |
Aggression 1 (This gets +1/+1 for each creature blocking it.)
Menace |
1 | on 01 May 2016 by jameschanlee | |
484 | Ursine Spirit Guide | Green | Common | Creature – Bear Spirit | 2 | 2 | Exile Ursine Spirit Guide from your hand: Add to your mana pool. Spend this mana only to cast creature spells. | 1 | on 09 May 2016 by jameschanlee | |
485 | Vicious Bear | Green | Common | Creature – Bear | 2 | 2 | If Vicious Bear would deal combat damage to a creature, it deals double that damage instead. | 0 | ||
486 | Wealdstone Guildmage | Green | None | 1 | on 08 May 2016 by jameschanlee | |||||
487 | Wilderness Guide | Green | Common | Creature – Human | 2 | 1 | Wilderness Guide gets +1/+1 for as long as you control no nonbasic lands. | 0 | ||
488 | Wildling | Green | Common | Creature – Human Druid | 1 | 1 | Berserk 2 (Whenever this attacks, you may have it get +2/+0 until end of turn. If you do, sacrifice it at the beginning of the next end step.) | 0 | ||
489 | World's End | Green | Rare | Sorcery | Search your library for any number of land cards and exile them, then shuffle your library. | 1 | on 10 May 2016 by jameschanlee | |||
490 | Harmonic Rift | Multicolour | Uncommon | Sorcery |
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
Put target permanent on top of its owner's library. If that permanent shares a card type with the exiled card, exile it instead. |
1 | on 02 May 2016 by jameschanlee | |||
491 | Isperia, Absolute Law | Multicolour | Mythic | Legendary Creature – Sphinx | 5 | 6 |
Creatures your opponents control enter the battlefield tapped.
Whenever a creature you don't control untaps, you may draw a card. |
0 | ||
492 | Meddling Sage | Multicolour | Rare | Creature – Human Wizard | 2 | 2 |
As Meddling Sage enters the battlefield, name a card.
Creatures you control have protection from the named card. |
0 | ||
493 | Meditation | Multicolour | Uncommon | Enchantment |
At the beginning of your upkeep, Scry 1.
Whenever you scry, you gain 1 life for each card you put on the bottom of your library. |
0 | ||||
494 | Otherkin Abduction | Multicolour | Rare | Sorcery | Exile target creature. The next creature to enter the battlefield enters as a copy of the exiled creature. | 0 | ||||
495 | Painted Man | Multicolour | Rare | Creature – Human Monk | 2 | 2 |
: Exile the top card of target player's library.
Painted Man has protection from sources with the same name as cards in exile. |
0 | ||
496 | Stasis Ward | Multicolour | Uncommon | Enchantment |
Flash
When Stasis Ward enters the battlefield, counter target spell. If it's countered this way, exile that card. When Stasis Ward leaves the battlefield, return all cards exiled by Stasis Ward to their owner's hands. |
0 | ||||
497 | Zedruu's Missionaries | Multicolour | Uncommon | Creature – Minotaur Monk | 3 | 3 |
When Zedruu's Missionaries enters the battlefield, target opponent gains control of it.
At the beginning of Zedruu's Missionaries's owner's upkeep, that player may draw a card. |
0 | ||
498 | Flinch | Multicolour | Uncommon | Instant | Return target spell to its owner's hand. Its controller discards a card. | 1 | on 09 May 2016 by jameschanlee | |||
499 | Mist Monstrosity | Multicolour | Uncommon | Creature – Horror | 5 | 5 |
Mist Monstrosity doesn't untap during its controller's untap step.
Disguise (: Turn this face down, then secretly swap any face-down creatures you control. They're 2/2 creatures. Turn this face up at any time. Disguise as a sorcery.) |
1 | on 13 May 2016 by jameschanlee | |
500 | Mystic Wraith | Multicolour | Rare | Creature – Spirit | 2 | 2 |
Flash
When Mystic Wraith enters the battlefield, counter target spell, then sacrifice a permanent. |
0 | ||
501 | Soul Shackle | Multicolour | Uncommon | Enchantment – Aura |
Enchant creature
You control enchanted creature. At the beginning of your upkeep, sacrifice Soul Shackle unless you pay life equal to enchanted creature's converted mana cost. |
0 | ||||
502 | Stress Fracture | Multicolour | Rare | Instant | Counter target activated ability that isn't a mana ability, then destroy that ability's source if it's a permanent. | 1 | on 27 Apr 2016 by jameschanlee | |||
503 | Swindler of Secrets | Multicolour | Uncommon | Creature – Human Pirate | 2 | 2 |
Skulk
Whenever Swindler of Secrets deals combat damage to a player, draw a card unless that player discards a card. |
1 | on 27 Apr 2016 by jameschanlee | |
504 | Thought Reversal | Multicolour | Common |
Target opponent discards a card.
Draw a card. |
0 | |||||
505 | Vomit Maw | Multicolour | Rare | Creature – Horror | 5 | 6 | Malice – Whenever you cast a spell that targets a creature you don't control, look at the top four cards of your library. You may reveal a non-creature, non-land card among them and put it into your hand. Put the rest on the bottom of your library in any order. | 1 | on 10 May 2016 by jameschanlee | |
506 | Ball Blightning | Multicolour | Rare | Creature – Elemental | 4 | 1 |
Trample
When Ball Blightning deals combat damage to a player, sacrifice Ball Blightning. If you do, that player discards two cards. |
1 | on 30 Apr 2016 by jameschanlee | |
507 | Blood Betrayal | Multicolour | Rare | Instant | Untap target creature an opponent controls. Its controller may sacrifice it. If they don't, gain control of that creature until end of turn. It gains haste until end of turn. | 0 | ||||
508 | Clone Raiser | Multicolour | Rare | Creature – Zombie Cleric | 4 | 3 |
Haste
Whenever a creature you control attacks, you may return a creature card with the same name from your graveyard tapped and attacking. |
1 | on 03 Dec 2018 by jameschanlee | |
509 | Festival of Rakdos | Multicolour | Rare | Sorcery | All creatures get +4/-4 until end of turn. | 0 | ||||
510 | Hellbat | Multicolour | Rare | Creature – Chimera | 4 | 4 | You can't draw cards on your turn. | 1 | on 20 Nov 2018 by jameschanlee | |
511 | Krogg, Ringmaster | Multicolour | Mythic | Legendary Creature – Orc Warrior | 7 | 6 |
Haste
When Krogg, Ringmaster enters the battlefield, you may have two target creatures fight each other. |
0 | ||
512 | Rakdos, Prince of Pain | Multicolour | None | 5 | 5 |
Whenever Rakdos, Prince of Pain is dealt damage, it deals that much damage to you.
Whenever you're dealt damage, Rakdos deals that much damage to target creature. |
0 | |||
513 | Vampire Savant | Multicolour | Rare | Creature – Vampire Wizard | 2 | 2 |
Flying
When Vampire Savant enters the battlefield, draw a card. When Vampire Savant leaves the battlefield, put a card from your hand on top of your library. |
0 | ||
514 | Baptism by Fire | Multicolour | Uncommon | Sorcery | Baptism by Fire deals 2 damage to each creature. Then put a +1/+1 counter on each creature. | 0 | ||||
515 | Menacing Slith | Multicolour | Rare | Creature – Slith | 1 | 1 |
Whenever Menacing Slith deals combat damage to a player, put a +1/+1 counter on it.
Menacing Slith can't be blocked except by a number of creatures greater than or equal to its power. |
0 | ||
516 | Thunderhoof | Multicolour | Uncommon | Creature – Beast | 5 | 5 | Whenever Thunderhoof attacks, tap all lands defending player controls. | 0 | ||
517 | Armadillian | Multicolour | Common | Creature – Beast | 4 | 4 | Armor 2 (This enters the battlefield with 2 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.) | 1 | on 02 May 2016 by jameschanlee | |
518 | Body Slam | Multicolour | Common | Instant | Target creature you control deals damage equal to its toughness to another target creature. | 1 | on 10 May 2016 by jameschanlee | |||
519 | Hypnotic Toad | Multicolour | Uncommon | Creature – Frog | 2 | 2 |
Hunter (As this enters the battlefield, choose a creature. It's the prey of creatures you control with Hunter until it leaves the battlefield or you choose new prey.)
Hypnotic Toad's prey can't attack. |
1 | on 09 May 2016 by jameschanlee | |
520 | Mind Guardian | Multicolour | Rare | Creature – Spirit | 2 | 2 | Whenever a spell or ability an opponent controls causes you to reveal your hand, you may instead reveal this card in your hand. If you do, counter that spell or ability. | 0 | ||
521 | Blood Patron | Multicolour | Uncommon | Creature – Vampire | 2 | 2 | Whenever any player gains life, you may put a +1/+1 counter on Blood Patron. | 0 | ||
522 | Breath Leech | Multicolour | Uncommon | Enchantment – Aura |
Enchant creature
Enchanted creature gets -2/-2. At the beginning of your upkeep, you may gain 2 life. |
1 | on 27 Apr 2016 by jameschanlee | |||
523 | Extricate | Multicolour | Uncommon | Sorcery | Destroy target creature. You gain 3 life. | 0 | ||||
524 | Judas Lux | Multicolour | Mythic | Planeswalker – Judas | 4 |
+X: You lose X life.
0: Exile target permanent with converted mana cost equal to your life total or to the number of loyalty counters on Judas Lux. -X: If X is at least 3, put a 2/2 black Spirit creature token with lifelink on the battlefield. |
0 | |||
525 | Lila, Fallen Angel | Multicolour | Rare | Legendary Creature – Angel | 4 | 4 |
Flying, first strike, vigilance, lifelink
When Lila, Fallen Angel enters the battlefield, exchange life totals with the player with the lowest life total. |
0 | ||
526 | Psychopomp of Lux | Multicolour | Mythic | Creature – Angel Demon | 6 | 6 |
Flying
: Psychopomp of Lux's power, toughness, and your life total each become X. |
1 | on 09 May 2016 by jameschanlee | |
527 | Rapture | Multicolour | Rare | Sorcery | Target opponent separates the creatures he or she controls into two piles. Exile all the creatures in one of those piles. | 1 | on 18 Apr 2016 by Adak | |||
528 | Utter Silence | Multicolour | None | Sorcery |
Creatures leaving the battlefield or dying don't cause abilities to trigger this turn.
Destroy all creatures. |
0 | ||||
529 | Garruk's Final Scream | Multicolour | Mythic | Sorcery | Put a creature card from your hand onto the battlefield. It gains "Your opponents can't lose the game and you can't win the game." | 0 | ||||
530 | Necrokudzu | Multicolour | Uncommon | Creature – Plant Zombie | 3 | 3 |
Trample
When Necrokudzu dies, if it dealt combat damage to a player this turn, return it to the battlefield under its owner's control. |
0 | ||
531 | Phyrexian Hydra | Multicolour | Uncommon | Creature – Hydra | 0 | 0 |
Phyrexian Hydra enters the battlefield with X +1/+1 counters.
Whenever Phyrexian Hydra attacks, proliferate. |
0 | ||
532 | Simic Plaguebearer | Multicolour | Rare | Creature – Frog Mutant | 5 | 5 |
You may have Simic Plaguebearer enter the battlefield with any number of -1/-1 counters on it.
Whenever another creature enters the battlefield, you may move a -1/-1 counter from Simic Plaguebearer to that creature. |
0 | ||
533 | Spikeshell Beetle | Multicolour | Uncommon | Creature – Insect | 1 | 1 |
When Spikeshell Beetle enters the battlefield, put a +1/+1 counter on target creature.
When Spikeshell Beetle dies, destroy target creature with a +1/+1 counter on it. |
2 | on 09 Dec 2018 by jameschanlee | |
534 | Aether Injector | Multicolour | Rare | Creature – Mutant | 0 | 0 |
Graft 4
When Aether Injector dies, return all creatures with +1/+1 counters on them to their owner's hands. |
0 | ||
535 | Apeshift | Multicolour | Rare | Sorcery | Sacrifice all creatures you control, then create that many 3/3 green Ape creature tokens with haste. | 0 | ||||
536 | Clawhide Scout | Multicolour | Uncommon | Creature – Cat Scout | 1 | 1 |
Armor 2 (This enters the battlefield with 2 +1/+1 counters on it. Damage is dealt to it by first removing +1/+1 counters if able.)
Skulk |
1 | on 02 May 2016 by jameschanlee | |
537 | Doctor Nerox | Multicolour | Rare | Creature – Elf Wizard | 3 | 3 |
Implant (Whenever another creature enters the battlefield, you may pay . If you do, put a +1/+1 counter on that creature.)
: Choose one: Tap target creature with a +1/+1 counter on it; or target creature with a +1/+1 counter on it blocks this turn if able. |
1 | on 12 May 2016 by jameschanlee | |
538 | NeoMaro | Multicolour | Rare | Creature – Elemental Mutant | 3 | 5 |
Mutate (As you cast this creature, you may return a creature you control with lower power or toughness to its owner's hand. If you do, this gains haste.)
Play with your hand revealed. NeoMaro gets +1/+1 for each creature card in your hand. |
1 | on 12 May 2016 by jameschanlee | |
539 | Dack Goldenfingers | Multicolour | Mythic | Legendary Creature – Human Rogue | 2 | 3 | Whenever you lose control of a permanent, gain control of that permanent. | 0 | ||
540 | Displacer Weird | Multicolour | Uncommon | Creature – Weird | 3 | 3 | Whenever a creature dealt damage by Displacer Weird dies this turn, put that creature on top of its owner's library. | 0 | ||
541 | Goblin Plasmamancer | Multicolour | Uncommon | Creature – Goblin Wizard | 2 | 2 | Instant spells you cast cost less to cast during your main phase. | 0 | ||
542 | Gyan, Tantric Master | Multicolour | Rare | Legendary Creature – Human Monk | 2 | 2 | If you would draw a card, instead exile the top two cards of your library. You may play those cards until end of turn. | 0 | ||
543 | Nin's Engulfer | Multicolour | Rare | Creature – Elemental | 6 | 6 |
Haste
Whenever Nin's Engulfer deals combat damage to a player, put a -1/-1 counter on it, the draw a card for each -1/-1 counter on it. |
0 | ||
544 | Tesla Clone | Multicolour | Rare | Creature – Elemental Shapeshifter | 0 | 0 |
You may have Tesla Clone enter the battlefield as a copy of another creature on the battlefield.
Whenever Tesla Clone attacks, exile it and return it to the battlefield tapped and attacking. |
0 | ||
545 | Cattle Brander | Multicolour | Uncommon | Creature – Human | 1 | 4 |
Wither
Protection from creatures with counters |
1 | on 20 Nov 2018 by jameschanlee | |
546 | Flame Jester | Multicolour | Uncommon | Creature – Human Wizard | 2 | 2 |
When Flame Jester enters the battlefield, it deals 3 damage to target opponent.
When Flame Jester leaves the battlefield, target opponent gains 3 life. |
0 | ||
547 | Manic Confessor | Multicolour | Uncommon | Creature – Human Cleric | 2 | 2 | Vigilance, Bloodlink (Damage this deals to creatures also causes that creature's controller to lose that much life.) | 1 | on 02 May 2016 by jameschanlee | |
548 | Melenda Kos | Multicolour | Mythic | Legendary Creature – Human Soldier | 5 | 5 | Whenever Melenda Kos deals combat damage to a player twice in one turn, that player loses the game. | 1 | on 27 Apr 2016 by jameschanlee | |
549 | Stolen Glory | Multicolour | Rare | Sorcery | Target opponent skips his or her next combat phase. Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. | 0 | ||||
550 | Verve | Multicolour | Common | Instant | Target creature gets +4/+4 until end of turn. | 1 | on 28 Apr 2016 by jameschanlee | |||
551 | Doppel Wraith | Multicolour | Rare | Creature – Spirit | 3 | 4 | When Doppel Wraith leaves the battlefield, you may have target creature leave the battlefield the same way. (If this dies, that creature dies; If this is shuffled into its owner's library, so is that other creature.) | 0 | ||
552 | Infinite Void | Multicolour | Rare | Enchantment | Sacrifice Infinite Void: Exile target ability, spell, or permanent. | 5 | on 22 Dec 2018 by jmgariepy | |||
553 | Bolas' Meditation | Multicolour | Rare | Sorcery | Discard your hand, then draw three cards. | 0 | ||||
554 | Lyv the Heart-Sealer | Multicolour | Mythic | Legendary Creature – Human Wizard | 2 | 2 |
When Lyv the Heart-Sealer enters the battlefield, gain control of target creature for as long as you control Lyv the Heart-Sealer.
Whenever a player is dealt damage by a creature he or she owns, that player loses 4 life. |
0 | ||
555 | The Hivemind | Multicolour | Mythic | Legendary Creature – Insect Avatar | 6 | 6 |
: Put a 1/1 green Insect creature token under target player's control.
You choose how Insects attack and block each turn. |
0 | ||
556 | Freseri, the Lifespark | Multicolour | Mythic | Legendary Creature – Dryad | 4 | 4 |
Whenever Freseri, the Lifespark puts a +1/+1 counter on a noncreature permanent, it becomes a creature in addition to its other types.
, : Put a +1/+1 counter on target artifact, creature, enchantment, or land. |
0 | ||
557 | Gate of Tariel | Multicolour | Mythic | Legendary Enchantment | Damage that would be dealt in excess of your life total is instead added to your life total. (For example, if you have three life and are dealt five damage, you would have two life) | 0 | ||||
558 | Lightning Braid | Multicolour | Common | Instant | Lightning Braid deals 3 damage to target creature. That creature's controller loses 3 life. You gain 3 life. | 1 | on 01 May 2016 by jameschanlee | |||
559 | War Reaper | Multicolour | Rare | Creature – Avatar | 6 | 4 | Whenever an attacking creature dies, draw a card. | 0 | ||
560 | Elbek Khan | Multicolour | Mythic | Legendary Creature – Human Lord | 2 | 3 | Whenever a land enters the battlefield under an opponent's control, until the end of your next turn, you may activate its mana abilities and its owner can't. | 1 | on 13 May 2016 by jameschanlee | |
561 | Blessing of Icarus | Multicolour | Rare | Legendary Enchantment |
All creatures have flying.
Whenever a creature has two or more instances of flying, destroy it. |
0 | ||||
562 | Vera deLesi | Multicolour | Mythic | Planeswalker – Vera | 1 |
0: For each counter on target permanent, put another counter of that type on that permanent.
-X: Target creature gets -X/-X until end of turn. -X: Put a green X/X Ooze creature onto the battlefield. |
0 | |||
563 | Melia, Weaver of Prisms | Multicolour | Rare | Legendary Creature – Human Wizard | 5 | 5 | Whenever you cast an instant or sorcery spell, copy it for each of its colors beyond the first. You may choose new targets for the copies. | 0 | ||
564 | Duck // Cover | Split | Common | // | Instant // Instant | Create a 1/1 blue bird creature token with flying. // Choose a creature. That creature gains hexproof and indestructible until end of turn. | 1 | on 20 Nov 2018 by jameschanlee | ||
565 | Pros // Cons | Split | None | // | Sorcery // Sorcery | Create three 1/1 white Soldier creature tokens with first strike. // Create three 1/1 black Rogue creature tokens with deathtouch. | 1 | on 20 Nov 2018 by jameschanlee | ||
566 | A Statue of You | Artifact | Rare | Artifact | You may have A Statue of You enter the battlefield with the name and abilities of a creature on the battlefield. | 0 | ||||
567 | Aether Blueprints | Artifact | Common | Artifact | , Reveal a card in your hand. Add one of that card's colors to your mana pool. | 0 | ||||
568 | Ancient Golem | Artifact | Uncommon | Artifact Creature – Golem | 4 | 4 |
Ancient Golem can only be cast using three different colors of mana. (Colorless isn't a color)
Trample |
0 | ||
569 | Changeling Staff | Artifact | Uncommon | Artifact | X: Changeling Staff becomes an X/X creature with Changeling until end of turn. (It's all creature types.) | 0 | ||||
570 | Chimeric Totem | Artifact | Uncommon | Artifact | Tap all untapped lands you control: Chimeric Totem becomes an X/X Turtle artifact creature token until end of turn, where X is the number of lands tapped this way. | 1 | on 09 May 2016 by jameschanlee | |||
571 | Coreplicator | Artifact | Common | Artifact Creature – Assembly-Worker | 1 | 1 |
Other creatures you control named Coreplicator get +1/+1.
, : Create a token that's a copy of Coreplicator. |
0 | ||
572 | Cursed Sword | Artifact | Uncommon | Artifact – Equipment |
Equip
Equipped creature gets +3/+0. When equipped creature is dealt damage, destroy it. |
0 | ||||
573 | Death Note | Artifact | Uncommon | Artifact |
: Name a card. Activate this ability only any time you can cast a sorcery.
, , Sacrifice Death Note: Destroy target creature with the last chosen name. |
0 | ||||
574 | Energy Tracer | Artifact | Rare | Artifact Creature | 1 | 1 | Whenever an opponent or permanent you don't control would get a counter, instead put a +1/+1 counter on Energy Tracer. | 0 | ||
575 | Escher Engine | Artifact | Uncommon | Artifact Creature – Golem | 2 | 2 |
Windup (, : Put a +1/+1 counter on this. Windup only as a sorcery.)
: Untap Escher Engine. |
0 | ||
576 | Essence Vessel | Artifact | Uncommon | Artifact |
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
Essence Vessel enters the battlefield tapped unless a land card was exiled. : Add one mana of any color to your mana pool. |
6 | on 02 May 2016 by jameschanlee | |||
577 | Ferrroleech | Artifact | Rare | Artifact Creature – Insect | 2 | 2 | : Remove a counter from target permanent. If you do, put a +1/+1 counter on Ferrroleech. | 1 | on 30 Apr 2016 by jameschanlee | |
578 | Flowstone Warhammer | Artifact | Rare | Artifact – Equipment |
Equip
Equipped creature gets +3/-3. |
1 | on 27 Apr 2016 by jameschanlee | |||
579 | Hexavus | Artifact | Rare | Artifact Creature – Construct | 1 | 1 |
When Hexavus enters the battlefield, Assemble 6 (Put 6 colorless Contraption artifact token/s onto the battlefield.).
Tap an untapped Contraption you control: Hexavus gets +1/+1 until end of turn. |
1 | on 04 May 2016 by jameschanlee | |
580 | Isochron Engine | Artifact | Rare | Artifact |
Catalyze (You may exile a card in your hand as you cast this. If you do, draw a card.)
, : If the exiled card is an instant card with converted mana cost 2 or less, copy it and cast it without paying its mana cost. |
1 | on 02 May 2016 by jameschanlee | |||
581 | Jewel Cache | Artifact | Uncommon | Artifact |
Jewel Cache enters the battlefield tapped with X charge counters on it.
, Remove a charge counter from Jewel Cache: Add one mana of any color to your mana pool. |
1 | on 10 May 2016 by jameschanlee | |||
582 | Jeweled Cylix | Artifact | Uncommon | Artifact | : Add one mana of any color to your mana pool. | 0 | ||||
583 | Kingmaker | Artifact | Rare | Artifact – Equipment |
Equip
Equipped creature gets +1/+1 and is a Lord in addition to its other types. Creatures you control that share a creature type with the equipped creature get +1/+1. |
0 | ||||
584 | Leptothopter | Artifact | Uncommon | Artifact Creature – Thopter | 0 | 1 |
Kicker
Leptothopter enters the battlefield with two +1/+1 counters on it if it was kicked. Flying |
1 | on 09 May 2016 by jameschanlee | |
585 | Lodestone Entity | Artifact | Uncommon | Artifact Creature – Golem | 3 | 3 | Whenever an aura enters the battlefield, if Lodestone Entity has no auras attached to it, attach that aura to Lodestone Entity if able. | 0 | ||
586 | Luna Ring | Artifact | Uncommon | Artifact |
Luna Ring enters the battlefield tapped.
: Add to your mana pool. |
0 | ||||
587 | Macguffin | Artifact | Rare | Legendary Artifact |
Creatures attack Macguffin's controller if able.
: Target player gains control of Macguffin. You can't activate this ability on your turn. |
1 | on 11 May 2016 by jameschanlee | |||
588 | Magic Wand | Artifact | Uncommon | Artifact – Equipment |
Equip
You may tap Magic Wand instead of equipped creature when paying for activated abilities of equipped creature with in its cost. |
0 | ||||
589 | Magnetron | Artifact | Uncommon | Artifact Creature – Golem | 4 | 4 | {A}: Attach target equipment to Magnetron. ({A} can be paid with one mana from an artifact source.) | 1 | on 28 Apr 2016 by jameschanlee | |
590 | Mana Golem | Artifact | Uncommon | Artifact Creature – Golem | 3 | 3 | Mana Golem enters the battlefield with a +1/+1 counter on it unless any opponent pays . | 1 | on 09 May 2016 by jameschanlee | |
591 | Planar Sextant | Artifact | Rare | Artifact |
Planar Sextant enters the battlefield tapped.
: Add one mana of any color to your mana pool that any land you control can't produce. |
1 | on 27 Apr 2016 by jameschanlee | |||
592 | Poke Ball | Artifact | Common | Artifact | , Sacrifice Poke Ball: Exile the top three cards of your library. You may put a creature card exiled this way into your hand. Otherwise, draw a card. | 0 | ||||
593 | Prince Rupert's Golem | Artifact | Rare | Artifact Creature – Golem | 3 | 3 |
Prince Rupert's Golem is indestructible.
When Prince Rupert's Golem becomes the target of a spell or ability, sacrifice it. |
1 | on 27 Apr 2016 by jameschanlee | |
594 | Pulse Barrier | Artifact | Rare | Artifact | If a source would deal 4 or more damage to you, it deals 3 damage instead. | 0 | ||||
595 | Relativity Shell | Artifact | Rare | Artifact – Equipment |
Equip
: Equipped creature becomes X/X until end of turn. |
0 | ||||
596 | Repulsor | Artifact | Rare | Artifact Creature – Construct | 2 | 2 |
Prevent all damage artifacts would deal to Repulsor.
{A}: Target creature becomes an artifact until end of turn. ({A} may be paid with one mana from an artifact source.) |
1 | on 02 May 2016 by jameschanlee | |
597 | Ritual Knife | Artifact | Uncommon | Artifact – Equipment |
Equip
, , Sacrifice another creature: Add to your mana pool. |
1 | on 28 Apr 2016 by jameschanlee | |||
598 | Rusting Idol | Artifact | Uncommon | Artifact |
Rusting Idol enters the battlefield with X +1/+1 counters on it.
Remove a +1/+1 counter from Rusting Idol: Rusting Idol becomes a 0/0 creature until end of turn. |
1 | on 27 Apr 2016 by jameschanlee | |||
599 | Sadistic Bloodstone | Artifact | Uncommon | Artifact |
Sadistic Bloodstone enters the battlefield tapped.
: Sadistic Bloodstone deals 2 damage to target creature you control. If it does, add to your mana pool. |
0 | ||||
600 | Shark Blade | Artifact | Common | Artifact – Equipment |
Whenever a creature enters the battlefield under your control, you may attach Shark Blade to it.
Equipped creature gets +2/+2. |
0 | ||||
601 | Signal Myr | Artifact | Common | Artifact Creature – Myr | 2 | 1 | When Signal Myr enters the battlefield, you may search your library for any number of cards named Signal Myr, shuffle your library and put those cards on top of it. | 0 | ||
602 | Skulk Lamp | Artifact | Uncommon | Artifact – Equipment |
Equip
Equipped creature gets -1/+1 and has skulk. Whenever equipped creature deals combat damage to a player, draw a card. |
1 | on 27 Apr 2016 by jameschanlee | |||
603 | Sphere of Viscosity | Artifact | Rare | Artifact | The colored mana costs of spells and abilities are doubled. (For example, if a spell costs , it now costs .) | 1 | on 28 Apr 2016 by jameschanlee | |||
604 | Spinal Fluid Swapper | Artifact | Rare | Artifact | , : Two target players exchange life totals. | 0 | ||||
605 | Steam Stoker | Artifact | Rare | Artifact Creature – Golem | 2 | 3 | If you would add to your mana pool, instead add to your mana pool. | 0 | ||
606 | Suspicious Statue | Artifact | Uncommon | Artifact Creature – Golem | 4 | 3 |
Suspicious Statue doesn't untap during your untap step.
{A}: Untap Suspicious Statue. ({A} may be paid with one mana from an artifact source.) |
1 | on 02 May 2016 by jameschanlee | |
607 | The Mannequin Blade | Artifact | Mythic | Legendary Artifact – Equipment |
Equipped creature gets +5/+5.
: Put a 1/1 black Spirit creature token onto the battlefield, then attach up to one target equipment to it. |
1 | on 01 May 2016 by jameschanlee | |||
608 | Tortoise Engine | Artifact | Uncommon | Artifact Creature – Juggernaut | 4 | 6 | Whenever a creature blocks Tortoise Engine, that creature deals damage equal to its power to its controller. | 0 | ||
609 | Triskautomaton | Artifact | Rare | Artifact Creature – Construct | 1 | 1 |
Windup (, : Put a +1/+1 counter on this. Windup only as a sorcery.)
Remove a +1/+1 counter from Triskautomaton: Triskautomaton deals 1 damage to target creature or player. |
1 | on 30 Apr 2016 by jameschanlee | |
610 | Walking Dipole | Artifact | Rare | Artifact Creature – Construct | 3 | 3 | Permanents can't be attached to other permanents. | 0 | ||
611 | World Map | Artifact | Rare | Artifact |
When World Map enters the battlefield, search your library for a basic Plains, Island, Swamp, Mountain and Forest card, exile those cards, then shuffle your library.
, : Put a card exiled with World Map into your hand. |
0 | ||||
612 | Bear Cave | Land | Uncommon | Land |
Bear Cave enters the battlefield tapped.
When Bear Cave enters the battlefield, you may pay . If you do, put a 2/2 green Bear creature token onto the battlefield. : Add to your mana pool. |
0 | ||||
613 | Buried Tundra | Land | Rare | Land |
Buried Tundra enters the battlefield tapped unless you have a white or blue card in your graveyard.
: Add or to your mana pool. |
1 | on 16 May 2016 by jameschanlee | |||
614 | Bursting Crevice | Land | Common | Land |
: Add to your mana pool.
: Put Bursting Crevice from your hand onto the battlefield tapped. |
0 | ||||
615 | Center of Power | Land | Rare | Legendary Land |
: Add one mana of any color.
Landfall – you lose 2 life. |
0 | ||||
616 | Continental Edge | Land | Uncommon | Land |
: Add .
When a land enters the battlefield under your control, sacrifice Continental Edge. If you do, search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library. |
0 | ||||
617 | Core Ruins | Land | Uncommon | Land |
: Add . Put a charge counter on Core Ruins.
, Remove two charge counters from Core Ruins: Add one mana of any color. |
0 | ||||
618 | Creeping Wilds | Land | Common | Land |
: Add to your mana pool.
, : Search your library for a card named Creeping Wilds and put it onto the battlefield tapped. Then shuffle your library. |
0 | ||||
619 | Crumbling Wilds | Land | Uncommon | Land |
: Add to your mana pool.
When you are dealt damage, sacrifice Crumbling Wilds. If you do, search your library for a land card and put it into the battlefield tapped, then shuffle your library. |
0 | ||||
620 | Deserted Beach | Land | Uncommon | Land – Plains Island |
(: Add or to your mana pool.)
Deserted Beach enters the battlefield tapped. |
0 | ||||
621 | Driftland | Land | Common | Land |
: Add to your mana pool.
, Return Driftland to its owner's hand: Add one mana of any color to your mana pool. |
0 | ||||
622 | Gates of Horn and Ivory | Land | Rare | Legendary Land | : The next two spells you cast this turn each cost less to cast. | 0 | ||||
623 | Gold Vein | Land | Common | Land | : Add to your mana pool. If you control two or fewer lands, add one mana of any color to your mana pool instead. | 0 | ||||
624 | Hedron Pools | Land | Rare | Land | Landfall — : Add one mana of any color. | 0 | ||||
625 | Lowlands | Land | Rare | Land |
Lowlands enters the battlefield tapped unless an opponent controls more lands than you.
: Add or . |
7 | on 09 Dec 2018 by jameschanlee | |||
626 | Observatory | Land | Common | Land |
You may look at the top card of your library.
: Add to your mana pool. |
0 | ||||
627 | Plaza Fountain | Land | Uncommon | Land – Structure | 4 |
Structure (Structures may be attacked, and are dealt damage in the form of ruin counters. If this has at least as many ruin counters as its toughness, sacrifice it.)
: Add one mana of any color to your mana pool. |
1 | on 05 May 2016 by jameschanlee | ||
628 | Rocky Trail | Land | Common | Land |
: Add to your mana pool.
, Sacrifice Rocky Trail: Search your library for a basic Mountain or Forest card and put it onto the battlefield tapped. Then shuffle your library. |
1 | on 21 Apr 2016 by jameschanlee | |||
629 | Rugged Trail | Land | Rare | Land | : Add or to your mana pool. Activate this ability only any time you can cast a sorcery. | 1 | on 27 Apr 2016 by jameschanlee | |||
630 | Ruins of Alexandria | Land | Mythic | Legendary Land |
: Add to your mana pool.
: Scry 2. Activate this ability only if you have exactly seven cards in hand. |
1 | on 28 Apr 2016 by Link | |||
631 | Scrying Pool | Land | Uncommon | Land |
: Add to your mana pool.
, : Scry 1. |
0 | ||||
632 | Sedimentary Rock | Land | Uncommon | Land |
: Add .
, Exile a land card from your graveyard: Add one mana of any color. |
1 | on 03 Dec 2018 by jameschanlee | |||
633 | Starving Sands | Land | Uncommon | Land – Desert |
Devour 2
: Starving Sands becomes a 0/0 Horror creature until end of turn. : Add to your mana pool. |
0 | ||||
634 | Teferi's Laboratory | Land | Rare | Legendary Land | : Add to your mana pool. If this mana was spent to cast a spell, that spell resolves at the beginning of your next upkeep. | 0 | ||||
635 | Terrapost | Land | Uncommon | Land – Locus |
Terrapost enters the battlefield tapped.
As Terrapost enters the battlefield, choose a color. : Add one mana to your mana pool of the color you last chose for cards named Terrapost. |
1 | on 08 May 2016 by jameschanlee | |||
636 | Unstable Plateau | Land | Rare | Land |
: Add .
: Add or . Activate this ability only if you control four or less lands. |
0 | ||||
637 | Vein of Mercury | Land | Rare | Land |
Reflect (Whenever a spell is cast, this becomes that spell's color/s.)
: Add to your mana pool. : Add one mana of any of Vein of Mercury's colors to your mana pool. |
1 | on 28 Apr 2016 by jameschanlee | |||
638 | Void Portal | Land | Rare | Land | , Exile the top five cards of your library: Add one mana of any color to your mana pool. | 1 | on 08 May 2016 by jameschanlee | |||
639 | Desaturator | Colourless Black | Uncommon | Creature – Eldrazi | 3 | 3 |
Devoid (This card has no color.)
Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) |
1 | on 16 Apr 2016 by continuumg |
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