Alternative Innistrad (Fast): Virtual Booster

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Mechanics | Skeleton | Draft/Limited Archtypes | Card Thoughts
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura Curse
Enchant Player
Whenever a player attacks enchanted player with one or more creatures, that attacking player puts a 1/1 white human creature token onto the battlefield tapped and attacking enchanted player.
 U 
Sorcery
Bathe in Blood deals 3 damage to target creature or player. Until end of turn up to one target vampire creature in your graveyard has Unearth {0}. ({0}: Return it from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.).
{2}{b}{b}
 
 U 
Creature – Zombie
When Zombes. enters the battlefield, put a 2/2 black zombie token onto the battlefield.
Unearth {4}{b}{b} ({4}{b}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
 U 
Creature – Vampire
Vampire Cryptkeeper's power and toughness are each equal to the number of creature cards in your graveyard.
Bloodrush – {1}{b}, Discard Vampire Cryptkeeper: Target attacking creature gets +X/+X until end of turn, where X is equal to the number of creature cards in your graveyard.
*/*
 C 
Creature – Spirit
Flying
Unearth {5}{w} ({5}{w}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/1
 C 
Sorcery
Target player discards two cards and puts a colorless Delusion enchantment token onto the battlefield with "At the begging of your upkeep, exiled the top card of your library."
 C 
Creature – Human
When Innocent Victim dies, each players creates a colorless Trauma enchantment token with "At the begging of your end step, exile the top card of your library".
1/1
 C 
Creature – Zombie
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Unearth {3}{b} ({3}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
 C 
Creature – Vampire Warrior
Trample
Bloodrush – {1}{r}, Discard 'Bloodrush Brute Strength': Target attacking creature gets +3/+1 and gains trample until end of turn.
3/1
 C 
Artefact Creature – Scarecrow
Reach
 C 
Creature – Vampire
Lifelink
Bloodrush – {1}{b}, Discard 'Lifelink Bloodrush': Target attacking creature get +3/+1 and gains Lifelink until end of turn.
3/1
 C 
Creature – Spider
Reach
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/3
 C 
Instant
Counter target spell. That spells controller puts a colourless Delusion Enchantment token onto the battlefield. It has "At the begging of your end step, exile the top card of your library."
 C 
 
Plains
 
 B 
Basic Land – Plains

Curse of Persecution (rare)
Bathe in Blood (uncommon)
Zombes. (uncommon)
Vampire Cryptkeeper (uncommon)
UW Unearth Winddrake (common)
Delusion Discard (common)
Innocent Victim (common)
Wither Unearth 3 2/2 (common)
'Bloodrush Brute Strength' (common)
Scarecrow (in prog) (common)
'Lifelink Bloodrush' (common)
Juvenile Gloomwidow (common)
Delusion Counterspell (common)
Giant Growth Variant (common)
Plains (basic)