Alternative Innistrad (Fast): Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Eldrazi Shapeshift
'Eldrazi Shapeshifter' enters the battlefield as a copy of a creature card an opponent owns in exile.
Forecast – {2}, Reveal 'Eldrazi Shapeshifter' from your hand: Each opponent exiles the top card of his or library. Activate this ability only during your upkeep and only each turn.
 U 
Sorcery
Bathe in Blood deals 3 damage to target creature or player. Until end of turn up to one target vampire creature in your graveyard has Unearth {0}. ({0}: Return it from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.).
{2}{b}{b}
 
 U 
Creature – Zombie
When Zombes. enters the battlefield, put a 2/2 black zombie token onto the battlefield.
Unearth {4}{b}{b} ({4}{b}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
 U 
Creature – Vampire
Flying
Bloodrush {1}{b} – Discard Bloodrush Flyer: Target attacking creature gets +2/+1 and gains flying until end of turn.
2/1
 C 
Instant
Target creature gets -4/-0 until end of turn. Its controller puts a colorless Delusion enchantment token onto the battlefield with "At the begging of your upkeep, exile the top card of your library".
 C 
Creature – Vampire
Bloodrush – {b}, Discard 'Bloodrush Bear': Target attacking creature gets +2/+2 until end of turn.
2/2
 C 
Creature – Spider
Reach
Wither (This deals damage to creatures in the form of -1/-1 counters.)
1/3
 C 
Creature – Vampire
Lifelink
Bloodrush – {1}{b}, Discard 'Lifelink Bloodrush': Target attacking creature get +3/+1 and gains Lifelink until end of turn.
3/1
 C 
Creature – Vampire Rogue
First Strike
Bloodrush -{1}{r}, Discard '(Place) Ripper': Target attacking creature gets +2/+1 and gains First Strike until end of turn.
2/1
 C 
Creature – Human Solider
Whenever another blocking creature you control dies, transform Heroic Slayer.
2/2
Fallen Slayer
 
 C 
Colour indicator B Creature – Human Villain
Fallen Slayer can't block.
4/2
 C 
Creature – Spirit
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
House/duty/earthbound
2/2
 C 
 
 C 
Creature – Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Adjective Outlaws/Bandits.
4/2
Adjective Howlpack
 
 C 
Colour indicator R Creature – Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Adjective Howlpack.
6/3
 
 C 
 
When ~ enters the battlefield, target player gets an insanity counter. (Insanity counters have "At the begging of your end step, exile the top card of your library.)
Plains
 
 B 
Basic Land – Plains

'Eldrazi Shapeshifter' (rare)
Bathe in Blood (uncommon)
Zombes. (uncommon)
Bloodrush Flyer (uncommon)
blue power reduction (common)
'Bloodrush Bear' (common)
Juvenile Gloomwidow (common)
'Lifelink Bloodrush' (common)
'(Place) Ripper' (common)
Heroic Slayer (common)
Persist Spirit (common)
Giant Growth Variant (common)
Adjective Outlaws/Bandits (common)
CU03 (common)
Plains (basic)