TechWar: Virtual Booster

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Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
 
Battleship can't attack unless defending player controls at least two islands.
4/5
 C 
Creature
Haste
1/1
 C 
 
Trample
3/3
 C 
Creature
Whenever Reconnaissance Plane attacks and isn't blocked, you may draw a card.
0/2
 C 
Enchantment – Order
Sacrifice Volte-face: Switch target creature's power and toughness until end of turn.
 C 
Instant
Choose one — Electrostatic Discharge deals 2 damage to target creature, or destroy target artifact with converted mana cost 2 or less.
 C 
 
Defender.
3/3
 C 
Creature
Flying.
If attacks and isn't blocked, it may deal its combat damage to any blocking creature instead.
2/2
 C 
Sorcery
Roll a six sided die. Wind-bourne Flamestrike does 7 damage to target player, unless you roll a 1, when it does 7 damage to you instead.
 C 
Creature
Lumbering Flametank attacks each turn if able.
{r}: Lumbering Flametank gets +1/+0 until end of turn.
3/2
 C 
Enchantment – Order
Sacrifice False Orders: Untap target creature and gain control of it until end of turn. Until end of turn, it gets -1/-1 and gains haste.

Battleship (common)
Lightcycle outrider (common)
Living Tank (common)
Reconnaissance Plane (common)
Volte-face (common)
Electrostatic Discharge (common)
Machine-Gun Nest (common)
Tolarian Bomber (common)
Wind-bourne Flamestrike (common)
Lumbering Flametank (common)
False Orders (common)