TechWar
TechWar by Jack V
25 cards in Multiverse
25 commons
4 white, 7 blue, 1 black, 10 red, 3 green
12 comments total
Near-future heavy-tech light-magic war theme. Moribund.
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Skeleton |
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Sacrifice a land. Draw three cards.
When Grenadier deals combat damage, if it was blocked, you may have it deal 1 damage to another blocking creature (one blocking something else).
1/2
Haste
1/1
Sacrifice Countermand: Counter target non-artifact spell.
First strike, vigilance.
1/2
Recent comments: (all recent activity)
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Yes, thank you. (And thank you for all the other comments.)
Thank you. Yes, I think so.
Yeah, I think so. (I probably won't take this set further though -- I thought concepting military hardware in ways that are not all direct damage was interesting, but I don't think the flavour of the set will hold up long-term.)
True, it could equally well be any other "great big scary navy thing". I think I was mentally equating each side with sides of a war, not sides of an engagement, despite the single-soldier cards being more of the latter. I don't know.
Feels wrong to have a common Battleship.
Might be simpler as "When ~ attacks, it gains flying. Sacrifice it at end of combat. If you do, ..."
I approve of the name :) What's the P/T? 2/2?
Should this have a "sacrifice ~:" clause?
Sorcery damage to players, with a v crazy downside.
In this set, all colours have some flying.