Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
![]() , : Create a 0/0 black Germ creature token. |
If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card. |
Whenever a Knight arrives under your control, you may pay
. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn. |
Blue creatures you control get +0/+1.
Spells your opponents cast that target blue creatures you control cost more to cast. |
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Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
Return target creature or sorcery card from your graveyard to your hand.
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Create a 5/5 green Treefolk creature token with Trample.
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When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach. Equip ![]() |
If a permanent you control was dealt damage this turn, The Cavalry Arrives costs
less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token. |
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
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Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn. |
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Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
4/3
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Fermenting Mound
(rare)
Contaminated Casting
(uncommon)
Mounted Expertise
(uncommon)
Aurora of the Hidden
(uncommon)
False Masterpiece
(common)
Apprenticeship
(common)
Snatch from the Grave
(common)
Beckon the Branches
(common)
Heraldic Bow
(common)
The Cavalry Arrives
(common)
Failed Healing
(common)
Water the Crops
(common)
Aquatic Spyglass
(common)
Chordal Battlecry
(common)
Mountain
(basic)
Giant
(token)
: Add
to your mana pool.

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