Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile all creatures. Each player creates a 1/1 white Citizen creature token for each creature he or she owned that was exiled this way.
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Create a tapped 2/2 black Zombie creature token.
Chorus — If there's a card named Dread Chorus in your graveyard, you may pay and exile this spell. If you do, return up to one card with that name from your graveyard to your hand. |
Tap three untapped Citizen creatures you control: Create two 0/1 green Plant creature tokens.
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When Holy Vestments arrives, create two 1/2 white Cleric creature tokens with lifelink, then attach Holy Vestments to one of them.
Equipped creature gets +0/+3. Equipped creatures you control get +1/+0. Equip ![]() |
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When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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Choose one —
• Careless Conjuration deals 3 damage to target creature. • Create a 3/3 red Elemental creature token. It deals 3 damage to you. |
Create a 5/5 green Treefolk creature token with Trample.
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Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Create a 5/5 green Treefolk creature token with Trample.
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When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
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Menace (This creature can't be blocked except by two or more creatures.)
4/4
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Civilization's End
(rare)
Dread Chorus
(uncommon)
Productivity
(uncommon)
Holy Vestments
(uncommon)
Aquatic Spyglass
(common)
Strengthen the Farmers
(common)
Whirling Denial
(common)
Reinforcement Lattice
(common)
Instilled Infection
(common)
Careless Conjuration
(common)
Beckon the Branches
(common)
Water the Crops
(common)
Protection of the Woods
(common)
Apprenticeship
(common)
Mountain
(basic)
Horror
(token)




Enchantment – Aura

