Ersatz: Virtual Booster
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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Whenever you create a token, you gain 2 life.
At the beginning of your upkeep, if you control ten or more tokens, you win the game. |
Exile all creatures. Each player creates a 1/1 white Citizen creature token for each creature he or she owned that was exiled this way.
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When Holy Vestments arrives, create two 1/2 white Cleric creature tokens with lifelink, then attach Holy Vestments to one of them.
Equipped creature gets +0/+3. Equipped creatures you control get +1/+0. Equip ![]() |
![]() ![]() Chorus — ![]() |
Whenever a Knight arrives under your control, you may pay
![]() Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn. |
When Brazen Crown arrives, create a 2/1 red Warrior creature token and attach Brazen Crown to it.
Equipped creature gets +1/+0, has haste, and attacks each combat if able. Equip ![]() |
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Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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Create a 5/5 green Treefolk creature token with Trample.
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Create a 5/5 green Treefolk creature token with Trample.
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When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ![]() ![]() |
When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
Create a 2/2 blue Merfolk creature token.
Chorus — If there's a card named Riversong in your graveyard, scry 2. |
Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
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Vigilance
2/2
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Productivity Goals
(rare, foil)
Civilization's End
(rare)
Holy Vestments
(uncommon)
Spirit Chimes
(uncommon)
Mounted Expertise
(uncommon)
Brazen Crown
(common)
Fertile Plot
(common)
Instilled Infection
(common)
Beckon the Branches
(common)
Protection of the Woods
(common)
Aquatic Spyglass
(common)
Apprenticeship
(common)
Riversong
(common)
Fair Replacement
(common)
Island
(basic)
Knight
(token)