Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {c} to your mana pool.
{1}{b}, {t}: Create a 0/0 black Germ creature token.
 U 
Artifact – Equipment
When Holy Vestments arrives, create two 1/2 white Cleric creature tokens with lifelink, then attach Holy Vestments to one of them.
Equipped creature gets +0/+3.
Equipped creatures you control get +1/+0.
Equip {2}
 U 
Sorcery
Create a 4/4 black Horror creature token with menace.
If a creature died this turn, create two 0/0 black Germ creature tokens.
Chorus — If there's a card named Song of the Lost in your graveyard, exile it and this, then put a +1/+1 counter on each creature you control.
 U 
Instant
If one or more tokens would be created under your control this turn, that many tokens plus one 0/1 green Plant creature token are created instead.
Draw a card.
 C 
Sorcery
Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card.
 C 
Instant
Create a 2/2 white Knight creature token with vigilance.
 C 
Sorcery
Create a tapped 2/2 black Zombie creature token.
 C 
Instant
If a permanent you control was dealt damage this turn, The Cavalry Arrives costs {2} less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token.
 C 
Instant
Return target creature or sorcery card from your graveyard to your hand.
 C 
Sorcery
Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn.
 C 
Sorcery
Phytoclasm deals 2 damage to each creature with flying.
 C 
Enchantment
When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1.
 C 
Sorcery
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
 C 
Instant
Counter target spell unless its controller pays {3}. If that player does, create a 0/3 colorless Wall artifact creature token with defender.
Island
 
 B 
Basic Land – Island
 T 
Token Artifact Creature – Wall
Defender
0/3

Fermenting Mound (rare)
Holy Vestments (uncommon)
Song of the Lost (uncommon)
Garden Party (uncommon)
Grinding Cacophony (common)
Call the Hero (common)
Flesh Formation (common)
The Cavalry Arrives (common)
Snatch from the Grave (common)
Chordal Battlecry (common)
Phytoclasm (common)
Commerce of the Shoals (common)
Highland Raid (common)
Tax Collection (common)
Island (basic)
Wall (token)