Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target noncreature spell unless its controller pays
. If that player pays, create a 2/1 blue Wizard creature token with ward . |
Destroy target creature.
Chorus — If there's a card named Death Knell in your graveyard, you may exile Death Knell and all cards named Death Knell from your graveyard. If you do, each opponent sacrifices a creature. |
Exile target creature, planeswalker, or nonbasic land. Its controller creates a 4/4 black Horror creature token with menace.
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Tap three untapped Citizen creatures you control: Create two 0/1 green Plant creature tokens.
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Enchant land
Enchanted land is a Forest. Whenever enchanted land becomes tapped, create a 0/1 green Plant creature token. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Phytoclasm deals 2 damage to each creature with flying.
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Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
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Target player puts the top four cards of his or her library into his or her graveyard. If that player puts an instant or sorcery into his or her graveyard this way, create a 1/1 blue Faerie creature token with flying.
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Create a 5/5 green Treefolk creature token with Trample.
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Create a tapped 2/2 black Zombie creature token.
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Choose one —
• Careless Conjuration deals 3 damage to target creature. • Create a 3/3 red Elemental creature token. It deals 3 damage to you. |
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Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control. |
If a permanent you control was dealt damage this turn, The Cavalry Arrives costs
less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token. |
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0/1
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Mage's Denial
(uncommon, foil)
Death Knell
(rare)
Dark Hope
(uncommon)
Productivity
(uncommon)
Fertile Woods
(uncommon)
Water the Crops
(common)
Phytoclasm
(common)
Darkness Falls
(common)
Fleeting Thoughts
(common)
Beckon the Branches
(common)
Flesh Formation
(common)
Careless Conjuration
(common)
Gather the Farmhands
(common)
The Cavalry Arrives
(common)
Swamp
(basic)
Plant
(token)

. If that player pays, create a 2/1 blue Wizard creature token with ward 




less to cast.