Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach. Equip ![]() |
At the beginning of your end step, destroy all Illusions. Then each creature becomes an Illusion in addition to its other types.
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Counter target noncreature spell unless its controller pays
. If that player pays, create a 2/1 blue Wizard creature token with ward . |
When Baneful Imprisonment arrives, exile target creature.
When Baneful Imprisonment leaves the battlefield, that creature's owner creates a 1/1 white Citizen creature token. |
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If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card. |
Return target creature or sorcery card from your graveyard to your hand.
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Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card. |
When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
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When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
When Resilient Infection arrives, create a 0/0 black Germ creature token.
Germ creatures you control get +1/+1. |
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card. |
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When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
Crowd Interference costs
less to cast for each blue creature you control.
Counter target spell unless its controller pays . |
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When this becomes the target of a spell or ability, sacrifice it.
6/6
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Heraldic Bow
(common, foil)
Subjective Reality
(rare)
Mage's Denial
(uncommon)
Baneful Imprisonment
(uncommon)
Contaminated Casting
(uncommon)
Snatch from the Grave
(common)
Grinding Cacophony
(common)
Sunward Boughs
(common)
Energy Storm
(common)
Strengthen the Farmers
(common)
Resilient Infection
(common)
Elvish Mysticism
(common)
Apprenticeship
(common)
Crowd Interference
(common)
Mountain
(basic)
Illusion
(token)






Enchantment – Aura
