Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you create a token, you gain 2 life.
At the beginning of your upkeep, if you control ten or more tokens, you win the game. |
Target opponent chooses three. They may choose the same mode multiple times.
• You draw a card. • You create two 1/1 blue Faerie creature tokens with flying. |
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
Choose one — • Frightful Bellow deals 4 damage to target permanent. • Create a 4/3 red Giant creature token with faze. |
Enchant land
Enchanted land is a Forest. Whenever enchanted land becomes tapped, create a 0/1 green Plant creature token. |
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Create a 5/5 green Treefolk creature token with Trample.
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When Brazen Crown arrives, create a 2/1 red Warrior creature token and attach Brazen Crown to it.
Equipped creature gets +1/+0, has haste, and attacks each combat if able. Equip ![]() |
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
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Target player puts the top three cards of his or her library into his or her graveyard.
Chorus — If there's a card named Grinding Cacophony in your graveyard, draw a card. |
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When Dream Tapestry arrives, create a 0/3 colorless Wall artifact creature token with defender and attach Dream Tapestry to it.
Equipped creature has " : Produce one mana of any color."
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1. |
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
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Create a 2/2 white Knight creature token with vigilance.
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
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Trample
5/5
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Productivity Goals
(rare)
Born from Thought
(uncommon)
Frightful Bellow
(uncommon)
Fertile Woods
(uncommon)
Protection of the Woods
(common)
Brazen Crown
(common)
Rise Anew
(common)
Grinding Cacophony
(common)
Dream Tapestry
(common)
Commerce of the Shoals
(common)
Highland Raid
(common)
Darkness Falls
(common)
Call the Hero
(common)
Strengthen the Farmers
(common)
Island
(basic)
Treefolk
(token)






: Produce one mana of any color."
(
Enchantment – Aura