Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, if you control no creatures, create a 2/2 white Knight creature token with vigilance.
![]() : Creatures you control get +1/+1 until end of turn. |
White creatures you control get +1/+1.
Whenever one or more white creatures you control attack, you may tap target creature. |
When Holy Vestments arrives, create two 1/2 white Cleric creature tokens with lifelink, then attach Holy Vestments to one of them.
Equipped creature gets +0/+3. Equipped creatures you control get +1/+0. Equip ![]() |
Target opponent chooses three. They may choose the same mode multiple times.
• You draw a card. • You create two 1/1 blue Faerie creature tokens with flying. |
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Phytoclasm deals 2 damage to each creature with flying.
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When Brazen Crown arrives, create a 2/1 red Warrior creature token and attach Brazen Crown to it.
Equipped creature gets +1/+0, has haste, and attacks each combat if able. Equip ![]() |
Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life. |
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Counter target spell unless its controller pays
. If that player does, create a 0/3 colorless Wall artifact creature token with defender. |
Crowd Interference costs
less to cast for each blue creature you control.
Counter target spell unless its controller pays . |
Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
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When Resilient Infection arrives, create a 0/0 black Germ creature token.
Germ creatures you control get +1/+1. |
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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Flying
1/1
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Rallying Point
(rare)
Aurora of the Blessed
(uncommon)
Holy Vestments
(uncommon)
Born from Thought
(uncommon)
Phytoclasm
(common)
Brazen Crown
(common)
False Masterpiece
(common)
Apprenticeship
(common)
Tax Collection
(common)
Crowd Interference
(common)
Darkness Falls
(common)
Strengthen the Farmers
(common)
Resilient Infection
(common)
Highland Raid
(common)
Mountain
(basic)
Faerie
(token)






Enchantment – Aura