Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures your opponents control can't attack unless their controller pays {1} for each of those creatures.
At end of combat, if you were the defending player for one or more unblocked attacking creatures, create a 0/3 colorless Wall artifact creature token with defender.
 U 
Sorcery
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
Choose one —
• Frightful Bellow deals 4 damage to target permanent.
• Create a 4/3 red Giant creature token with faze.
 U 
Instant
If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card.
 U 
Sorcery
Create three 0/0 black Germ creature tokens.
Whenever a creature dies this turn, target player loses 1 life.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and had lifelink.
Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Silken Mantle to the battlefield attached to it.)
 C 
Instant
Create a 1/1 blue Faerie creature token with flying.
 C 
Sorcery
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
 C 
Sorcery
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
 C 
Sorcery
Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
 C 
Sorcery
Create two 1/1 red Goblin creature tokens.
Chorus — If there's a card named Atonal Choir in your graveyard, those tokens gain haste until end of turn.
 C 
Enchantment
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste.
 C 
Enchantment
When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life.
 C 
Sorcery
Create a 5/5 green Treefolk creature token with Trample.
 C 
Sorcery
Create a tapped 2/2 black Zombie creature token.
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Horse
2/3

The Tolls at Kinsreach (rare)
Frightful Bellow (uncommon)
Contaminated Casting (uncommon)
Bleeding Sickness (uncommon)
Silken Mantle (common)
Call the Fae (common)
Water the Crops (common)
Highland Raid (common)
False Masterpiece (common)
Atonal Choir (common)
Energy Storm (common)
Apprenticeship (common)
Protection of the Woods (common)
Flesh Formation (common)
Forest (basic)
Horse (token)