Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Dream Tapestry arrives, create a 0/3 colorless Wall artifact creature token with defender and attach Dream Tapestry to it.
Equipped creature has " : Produce one mana of any color."
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Whenever a spell you own is countered, return that card to your hand.
, Counter a spell you control: Create a 1/1 blue Faerie creature token with flying. |
Create a 2/2 white Knight creature token with vigilance.
If you control an Equipment, you may attach it to that token. |
Exile target creature. Its controller creates a 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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Whenever a Knight arrives under your control, you may pay
. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn. |
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card. |
When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Enchant creature
Enchanted creature gets +1/+1 and had lifelink. Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Silken Mantle to the battlefield attached to it.) |
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Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
Create a 1/1 blue Faerie creature token with flying.
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When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
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Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Vigilance
2/2
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Dream Tapestry
(common, foil)
Fey Trickery
(rare)
Arms and Armor
(uncommon)
Mythologize
(uncommon)
Mounted Expertise
(uncommon)
Elvish Mysticism
(common)
Aquatic Spyglass
(common)
Silken Mantle
(common)
Call by Scent
(common)
Call the Fae
(common)
Reinforcement Lattice
(common)
Whirling Denial
(common)
Ancient Growth
(common)
Water the Crops
(common)
Mountain
(basic)
Knight
(token)
: Produce one mana of any color."
(

