Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
Whenever you attack with two or more creatures, you may pay ![]() . If you do, create a 1/1 red Goblin creature token tapped and attacking target player or planeswalker. Sacrifice that token at the beginning of your next main phase. |
Exile target creature. Its controller creates a 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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Enchant land
Enchanted land is a Forest. Whenever enchanted land becomes tapped, create a 0/1 green Plant creature token. |
Green creatures you control get +1/+1.
Whenever a green creature arrives under your control, untap target permanent. |
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Create two 0/1 green Plant creature tokens.
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Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1. |
When Brazen Crown arrives, create a 2/1 red Warrior creature token and attach Brazen Crown to it.
Equipped creature gets +1/+0, has haste, and attacks each combat if able. Equip ![]() |
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Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
Create two 1/1 white Citizen creature tokens, then populate (Create a token that's a copy of a creature token you control.)
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Return target creature or sorcery card from your graveyard to your hand.
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Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
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When Sunward Boughs arrives, create a 5/5 green Treefolk creature token with Trample.
Treefolk creatures you control have reach. |
Create a 2/2 white Knight creature token with vigilance.
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Trample
5/5
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Goblin Kennels
(rare)
Mythologize
(uncommon)
Fertile Woods
(uncommon)
Aurora of the Giver
(uncommon)
Seed Scatter
(common)
Instilled Infection
(common)
Commerce of the Shoals
(common)
Brazen Crown
(common)
Ancient Growth
(common)
Wedding Ceremony
(common)
Snatch from the Grave
(common)
Whirling Denial
(common)
Sunward Boughs
(common)
Call the Hero
(common)
Mountain
(basic)
Treefolk
(token)
: Add
to your mana pool.

. If you do, create a 1/1 red Goblin creature token tapped and attacking target player or planeswalker. Sacrifice that token at the beginning of your next main phase.

