Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
 
 R 
Enchantment
At the beginning of your end step, destroy all Illusions. Then each creature becomes an Illusion in addition to its other types.
 U 
Enchantment – Aura
Enchant creature
When Take as Squire arrives, create a 2/2 white Knight creature token with vigilance.
Enchanted creature has base power and toughness 1/1.
 U 
Sorcery
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
Choose one —
• Frightful Bellow deals 4 damage to target permanent.
• Create a 4/3 red Giant creature token with faze.
 U 
Instant
Counter target noncreature spell unless its controller pays {3}. If that player pays, create a 2/1 blue Wizard creature token with ward {1}.
 C 
Sorcery
Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens.
 C 
Instant
Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
 C 
Sorcery
Create a 0/1 green Plant creature token.
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library.
 C 
Enchantment
Creatures you control get +0/+1.
Focus {w} (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)
Muscular Farmhand
 
 C 
Colour indicator W Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+1.
 C 
Sorcery
Create a 5/5 green Treefolk creature token with Trample.
 C 
Instant
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
 C 
Enchantment
When Resilient Infection arrives, create a 0/0 black Germ creature token.
Germ creatures you control get +1/+1.
 C 
Sorcery
Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn.
 C 
Sorcery
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Knight
Vigilance
2/2

False Masterpiece (common, foil)
Subjective Reality (rare)
Take as Squire (uncommon)
Frightful Bellow (uncommon)
Mage's Denial (uncommon)
Harmonizing Villagers (common)
Fair Replacement (common)
Seeds of the World (common)
Strengthen the Farmers (common)
Beckon the Branches (common)
Failed Healing (common)
Resilient Infection (common)
Chordal Battlecry (common)
Elvish Mysticism (common)
Plains (basic)
Knight (token)