Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
If a permanent you control was dealt damage this turn, The Cavalry Arrives costs {2} less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token.
 
 M 
Enchantment
When Times Imagined arrives, create a 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
Whenever an Illusion arrives, take an extra turn after this one.
 U 
Enchantment – Aura
Enchant creature
When enchanted creature dies, if it wasn't an Illusion, create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it." Return Dying Thoughts to the battlefield attached to that token, then draw two cards.
 U 
Instant
If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card.
 U 
Enchantment
Tap three untapped Citizen creatures you control: Create two 0/1 green Plant creature tokens.
 C 
Instant
Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
 C 
Sorcery
Create two 0/1 green Plant creature tokens.
 C 
Enchantment
When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life.
 C 
Sorcery
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
 C 
Sorcery
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
 C 
Instant
Create two 1/1 white Citizen creature tokens.
 C 
Sorcery
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
 C 
Instant
Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays {1} for each creature you control with flying.
 C 
Instant
Return target creature or sorcery card from your graveyard to your hand.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Knight
Vigilance
2/2

The Cavalry Arrives (common, foil)
Times Imagined (mythic)
Dying Thoughts (uncommon)
Contaminated Casting (uncommon)
Productivity (uncommon)
Fair Replacement (common)
Seed Scatter (common)
Apprenticeship (common)
Rise Anew (common)
Water the Crops (common)
Village Militia (common)
Highland Raid (common)
Whirling Denial (common)
Snatch from the Grave (common)
Plains (basic)
Knight (token)