Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures your opponents control can't attack unless their controller pays
for each of those creatures.
At end of combat, if you were the defending player for one or more unblocked attacking creatures, create a 0/3 colorless Wall artifact creature token with defender. |
Create a 2/2 white Knight creature token with vigilance.
If you control an Equipment, you may attach it to that token. |
Target opponent chooses three. They may choose the same mode multiple times.
• You draw a card. • You create two 1/1 blue Faerie creature tokens with flying. |
Counter target noncreature spell unless its controller pays
. If that player pays, create a 2/1 blue Wizard creature token with ward . |
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Create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it."
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Painful Discord deals two damage to target creature.
Chorus — If there's a card named Painful Discord in your graveyard, Painful Discord deals two damage to target player. |
Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Chorus — If there's a card named Harmonizing Villagers in your graveyard, you may cast Harmonizing Villagers as though it had flash.
Create three 1/1 white Citizen creature tokens. |
Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
Create two 1/1 red Goblin creature tokens.
Chorus — If there's a card named Atonal Choir in your graveyard, those tokens gain haste until end of turn. |
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Phytoclasm deals 2 damage to each creature with flying.
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Crowd Interference costs
less to cast for each blue creature you control.
Counter target spell unless its controller pays . |
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Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
4/3
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The Tolls at Kinsreach
(rare)
Arms and Armor
(uncommon)
Born from Thought
(uncommon)
Mage's Denial
(uncommon)
False Masterpiece
(common)
Painful Discord
(common)
Strengthen the Farmers
(common)
Water the Crops
(common)
Harmonizing Villagers
(common)
Darkness Falls
(common)
Energy Storm
(common)
Atonal Choir
(common)
Phytoclasm
(common)
Crowd Interference
(common)
Swamp
(basic)
Giant
(token)




. If that player pays, create a 2/1 blue Wizard creature token with ward
Enchantment – Aura


