Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
 
 R 
Sorcery
Exile all creatures. Each player creates a 1/1 white Citizen creature token for each creature he or she owned that was exiled this way.
 U 
Enchantment
When Night Terrors arrives, create a 4/4 black Horror creature token with menace.
Creatures must tap to block Horror creatures you control.
 U 
Instant
If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card.
 U 
Sorcery
Create two 2/2 white Knight creature tokens with vigilance, then exile target creature until you control no Knight creatures.
 C 
Sorcery
Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
 C 
Sorcery
Create two 0/1 green Plant creature tokens.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and had lifelink.
Inherit (When enchanted creature dies, if it wasn't a Citizen, create a [Citizen] and return Silken Mantle to the battlefield attached to it.)
 C 
Sorcery
Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control.
 C 
Instant
Choose one —
• Target creature you control gets +3/+3 until end of turn.
• Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5.
 C 
Instant
Crowd Interference costs {1} less to cast for each blue creature you control.
Counter target spell unless its controller pays {x}.
 C 
Instant
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
 C 
Sorcery
Choose one —
• Careless Conjuration deals 3 damage to target creature.
• Create a 3/3 red Elemental creature token. It deals 3 damage to you.
 C 
Instant
Counter target spell unless its controller pays {3}. If that player does, create a 0/3 colorless Wall artifact creature token with defender.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Giant
Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
4/3

Highland Raid (common, foil)
Civilization's End (rare)
Night Terrors (uncommon)
Contaminated Casting (uncommon)
Hold Captive (uncommon)
Instilled Infection (common)
Seed Scatter (common)
Silken Mantle (common)
Gather the Farmhands (common)
Ancient Growth (common)
Crowd Interference (common)
Failed Healing (common)
Careless Conjuration (common)
Tax Collection (common)
Swamp (basic)
Giant (token)