Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Creatures your opponents control can't attack unless their controller pays {1} for each of those creatures.
At end of combat, if you were the defending player for one or more unblocked attacking creatures, create a 0/3 colorless Wall artifact creature token with defender.
 U 
Enchantment – Aura
Enchant creature
When enchanted creature dies, if it wasn't an Illusion, create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it." Return Dying Thoughts to the battlefield attached to that token, then draw two cards.
 U 
Enchantment – Aura
Enchant land
Enchanted land is a Forest.
Whenever enchanted land becomes tapped, create a 0/1 green Plant creature token.
 U 
Sorcery
Choose one —
• Create two 2/2 green Elf creature tokens.
• Create a 3/4 green Beast creature token with reach.
Chorus — If there's a card named Song of the Hunt in your graveyard, you may exile it. If you do, choose both.
 C 
Sorcery
Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
 C 
Sorcery
Create a 5/5 green Treefolk creature token with Trample.
 C 
Sorcery
Create two 0/1 green Plant creature tokens.
 C 
Sorcery
Create two 1/1 red Goblin creature tokens.
Chorus — If there's a card named Atonal Choir in your graveyard, those tokens gain haste until end of turn.
 C 
Instant
Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
 C 
Instant
Create two 1/1 white Citizen creature tokens.
 C 
Artifact – Equipment
When Guardian's Banner arrives, create a 2/3 white Horse creature token, then attach Guardian's Banner to it.
Equipped creature has first strike.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Sorcery
Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn.
 C 
Instant
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard. If that player puts an instant or sorcery into his or her graveyard this way, create a 1/1 blue Faerie creature token with flying.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Zombie
2/2

The Tolls at Kinsreach (rare)
Dying Thoughts (uncommon)
Fertile Woods (uncommon)
Song of the Hunt (uncommon)
Water the Crops (common)
Beckon the Branches (common)
Seed Scatter (common)
Atonal Choir (common)
Fair Replacement (common)
Village Militia (common)
Guardian's Banner (common)
Chordal Battlecry (common)
Failed Healing (common)
Fleeting Thoughts (common)
Plains (basic)
Zombie (token)