Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, destroy all Illusions. Then each creature becomes an Illusion in addition to its other types.
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Enchant creature
When enchanted creature dies, if it wasn't an Illusion, create an 6/6 blue Illusion creature token with "When this becomes the target of a spell or ability, sacrifice it." Return Dying Thoughts to the battlefield attached to that token, then draw two cards. |
: Produce .
, : Create a 0/3 colorless Wall artifact creature token with defender. Activate this ability only if you control no creatures. |
If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card. |
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Create a 2/2 white Knight creature token with vigilance.
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Create a 1/1 blue Faerie creature token with flying, then counter target spell unless its controller pays
for each creature you control with flying. |
Return target creature or sorcery card from your graveyard to your hand.
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Phytoclasm deals 2 damage to each creature with flying.
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: Add to your mana pool.
, , Sacrifice Fertile Plot: Search your library for a basic land card and put it onto the battlefield, then shuffle your library. Create a 0/1 green Plant creature token. |
Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
Choose one —
• Target creature you control gets +3/+3 until end of turn. • Target creature token you control loses all abilities and becomes a green Treefolk with trample and with base power and toughness 5/5. |
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Create two 1/1 white Citizen creature tokens.
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Create a 1/1 blue Faerie creature token with flying.
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Faze (Use power rather than toughness to determine lethal damage to creatures marked with faze damage)
4/3
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Subjective Reality
(rare)
Dying Thoughts
(uncommon)
Edge of Hope
(uncommon)
Contaminated Casting
(uncommon)
Call the Hero
(common)
Whirling Denial
(common)
Snatch from the Grave
(common)
Phytoclasm
(common)
Fertile Plot
(common)
Call by Scent
(common)
Darkness Falls
(common)
Ancient Growth
(common)
Village Militia
(common)
Call the Fae
(common)
Swamp
(basic)
Giant
(token)



: Produce
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for each creature you control with flying.
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