Ersatz: Virtual Booster

Ersatz: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever a spell you own is countered, return that card to your hand.
{2}, Counter a spell you control: Create a 1/1 blue Faerie creature token with flying.
 U 
Enchantment
{1}{b}{r}: Create a 0/0 black Germ creature token, then attach target unattached Equipment to that creature.
{1}, Sacrifice an equipped creature: Iron Sickness deals 2 damage to target player.
 U 
Sorcery
Create three 0/0 black Germ creature tokens.
Whenever a creature dies this turn, target player loses 1 life.
 U 
Sorcery
Create two 2/2 white Knight creature tokens with vigilance, then exile target creature until you control no Knight creatures.
 C 
Instant
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
 C 
Sorcery
Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control.
 C 
Artifact – Equipment
When Heraldic Bow arrives, create a 2/2 green Elf creature token and attach Heraldic Bow to it.
Equipped creature gets +1/+0 and has reach.
Equip {1}
 C 
Instant
Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token.
 C 
Enchantment
Creatures you control get +0/+1.
Focus {w} (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)
Muscular Farmhand
 
 C 
Colour indicator W Enchantment – Aura
Enchant creature
Enchanted creature gets +0/+1.
 C 
Sorcery
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
 C 
Instant
Counter target spell unless its controller pays {3}. If that player does, create a 0/3 colorless Wall artifact creature token with defender.
 C 
Artifact – Equipment
When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Sorcery
Create a 5/5 green Treefolk creature token with Trample.
 C 
Sorcery
Create a 2/2 blue Merfolk creature token.
Chorus — If there's a card named Riversong in your graveyard, scry 2.
Mountain
 
 B 
Basic Land – Mountain
Elf
 T 
Token Creature – Elf
2/2

Fey Trickery (rare)
Iron Sickness (uncommon)
Bleeding Sickness (uncommon)
Hold Captive (uncommon)
Failed Healing (common)
Gather the Farmhands (common)
Heraldic Bow (common)
Call by Scent (common)
Strengthen the Farmers (common)
Rise Anew (common)
Tax Collection (common)
Aquatic Spyglass (common)
Beckon the Branches (common)
Riversong (common)
Mountain (basic)
Elf (token)