Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
![]() , : Create a 0/0 black Germ creature token. |
If a player would create a token this turn, that player creates a 0/0 black Germ creature token instead.
Draw a card. |
Exile target creature, planeswalker, or nonbasic land. Its controller creates a 4/4 black Horror creature token with menace.
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Whenever a Knight arrives under your control, you may pay
. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn. |
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
Create two 2/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the begining of the next end step.
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When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Create a 0/1 green Plant creature token.
Search your library for a Forest card and put it onto the battlefield tapped, then shuffle your library. |
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Create a 2/2 blue Merfolk creature token.
Chorus — If there's a card named Riversong in your graveyard, scry 2. |
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
When Guardian's Banner arrives, create a 2/3 white Horse creature token, then attach Guardian's Banner to it.
Equipped creature has first strike. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
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Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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0/0
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Fermenting Mound
(rare)
Contaminated Casting
(uncommon)
Dark Hope
(uncommon)
Mounted Expertise
(uncommon)
Strengthen the Farmers
(common)
Highland Raid
(common)
Aquatic Spyglass
(common)
Seeds of the World
(common)
Riversong
(common)
Energy Storm
(common)
Guardian's Banner
(common)
Failed Healing
(common)
Water the Crops
(common)
Reinforcement Lattice
(common)
Mountain
(basic)
Germ
(token)
: Add
to your mana pool.

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Enchantment – Aura