Ersatz: Virtual Booster
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| Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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White creatures you control get +1/+1.
Whenever one or more white creatures you control attack, you may tap target creature. |
Exile all creatures. Each player creates a 1/1 white Citizen creature token for each creature he or she owned that was exiled this way.
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When Night Terrors arrives, create a 4/4 black Horror creature token with menace.
Creatures must tap to block Horror creatures you control. |
Target opponent chooses three. They may choose the same mode multiple times.
• You draw a card. • You create two 1/1 blue Faerie creature tokens with flying. |
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When Mirror Shards arrives, create a 1/1 blue Faerie creature token with flying, then attach Mirror Shards to it.
Equipped creature gets +0/+2. Equipped creatures you control have hexproof. Equip ![]() |
When Commerce of the Shoals arrives, create a 2/2 blue Merfolk creature token.
At the beginning of your end step, you may tap or untap target Merfolk. If you tap a Merfolk this way, scry 1. |
Create a 2/2 white Knight creature token with vigilance.
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Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Create a 2/1 red Warrior creature token.
Chorus — If there's a card named Chordal Battlecry in your graveyard, that token gains haste until end of turn. |
When Energy Storm arrives, create a 3/3 red Elemental creature token.
Elemental creatures you control have haste. |
Create a 4/4 black Horror creature token with menace.
Each player loses 2 life. |
Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
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Create a 5/5 green Treefolk creature token with Trample.
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Creatures you control get +0/+1.
Focus (You may cast this for its focus cost. If you do, it enters the battlefield transformed and attached to a 1/1 white Citizen creature token. Transform it if that creature dies.)Enchant creature
Enchanted creature gets +0/+1. |
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2/2
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Aurora of the Blessed
(uncommon, foil)
Civilization's End
(rare)
Night Terrors
(uncommon)
Born from Thought
(uncommon)
Mirror Shards
(uncommon)
Commerce of the Shoals
(common)
Call the Hero
(common)
Water the Crops
(common)
Chordal Battlecry
(common)
Energy Storm
(common)
Darkness Falls
(common)
Instilled Infection
(common)
Protection of the Woods
(common)
Strengthen the Farmers
(common)
Island
(basic)
Elf
(token)






Enchantment – Aura