Ersatz: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
At the beginning of enchanted player's end step, that player creates a 4/4 black Horror creature token with menace. Whenever a Horror arrives, enchanted player loses 4 life. |
When Practice Grounds arrives, create a 2/1 red Warrior creature token.
Whenever a Warrior deals combat damage to a player, destroy target artifact that player controls. |
: Produce .
, : Create a 0/3 colorless Wall artifact creature token with defender. Activate this ability only if you control no creatures. |
: Add to your mana pool.
Chorus — : Add two mana of any one color to your mana pool. Activate this ability only if there's a card named Spirit Chimes in your graveyard. |
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Phytoclasm deals 2 damage to each creature with flying.
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Create a 5/5 green Treefolk creature token with Trample.
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Create a 1/1 white Citizen creature token.
Chorus — If there's a card named Gather the Farmhands in your graveyard,you gain 1 life for each Citizen you control. |
Create two 1/1 white Citizen creature tokens.
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When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
When Aquatic Spyglass arrives, create a 2/2 blue Merfolk creature token, then attach Aquatic Spyglass to it.
Whenever equipped creature attacks, scry 1. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Target player puts the top four cards of his or her library into his or her graveyard. If that player puts an instant or sorcery into his or her graveyard this way, create a 1/1 blue Faerie creature token with flying.
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Create a 0/1 green Plant creature token, then distribute two +1/+1 counters among creatures you control.
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Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token. |
Create a tapped 2/2 black Zombie creature token.
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When this becomes the target of a spell or ability, sacrifice it.
6/6
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The Nightmares Begin
(rare)
Practice Grounds
(uncommon)
Edge of Hope
(uncommon)
Spirit Chimes
(uncommon)
Phytoclasm
(common)
Beckon the Branches
(common)
Gather the Farmhands
(common)
Village Militia
(common)
Reinforcement Lattice
(common)
Aquatic Spyglass
(common)
Fleeting Thoughts
(common)
Water the Crops
(common)
Call by Scent
(common)
Flesh Formation
(common)
Swamp
(basic)
Illusion
(token)


: Produce
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