Ersatz: Virtual Booster

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Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
Whenever a Knight arrives under your control, you may pay {1}. If you do, create a 2/3 white Horse creature token.
Whenever a Horse you control attacks, target Knight creature you control gets +1/+1 until end of turn.
 
 R 
Land
{t}: Add {c} to your mana pool.
{1}{b}, {t}: Create a 0/0 black Germ creature token.
 U 
Artifact
{t}: Add {c} to your mana pool.
Chorus — {t}: Add two mana of any one color to your mana pool. Activate this ability only if there's a card named Spirit Chimes in your graveyard.
 U 
Land
{t}: Produce {c}.
{2}, {t}: Create a 0/3 colorless Wall artifact creature token with defender. Activate this ability only if you control no creatures.
 U 
Instant
Exile target creature, planeswalker, or nonbasic land. Its controller creates a 4/4 black Horror creature token with menace.
 C 
Instant
If a permanent you control was dealt damage this turn, The Cavalry Arrives costs {2} less to cast.
Create a 2/2 white Knight creature token with vigilance and a 2/3 white Horse creature token.
 C 
Instant
Return target artifact or creature to its owner's hand. That player creates a 1/1 blue Faerie creature token with flying.
 C 
Instant
Counter target spell unless its controller pays {3}. If that player does, create a 0/3 colorless Wall artifact creature token with defender.
 C 
Sorcery
Create an 2/2 green Elf creature token.
Chorus — If there's a card named Elvish Mysticism in your graveyard, draw a card.
 C 
Instant
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
 C 
Sorcery
Create a 5/5 green Treefolk creature token with Trample.
 C 
Instant
Call by Scent deals 1 damage to target creature.
Create a 1/1 red Goblin creature token.
 C 
Enchantment
When Apprenticeship arrives, create two 1/1 white Citizen creature tokens.
Whenever a Citizen you control blocks, you gain 1 life.
 C 
Sorcery
Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Plant
0/1

Mounted Expertise (uncommon, foil)
Fermenting Mound (rare)
Spirit Chimes (uncommon)
Edge of Hope (uncommon)
Dark Hope (uncommon)
The Cavalry Arrives (common)
Fair Replacement (common)
Tax Collection (common)
Elvish Mysticism (common)
Failed Healing (common)
Beckon the Branches (common)
Call by Scent (common)
Apprenticeship (common)
Flesh Consumption (common)
Swamp (basic)
Plant (token)