Mana Clash
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Showing 8 of 8 Multicolour cards
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Show rarities: C U R
Until end of turn, spirits and possessed creatures you control have flying and intimidate.
”They came in the night, borne up by the wind and moaning like death...” – Haras, Southtower sentry
Trample, Vanishing 3
Rot – When Memory of Treefolk enters your graveyard from play, target opponent loses X life and you gain X life, where X is the number of cards with Rot in your graveyard.
Rot – When Memory of Treefolk enters your graveyard from play, target opponent loses X life and you gain X life, where X is the number of cards with Rot in your graveyard.
4/7
Flying, Haste, Vanishing 1
Spellshape (You may return this card from your graveyard to your hand by discarding a card with a higher converted mana cost. Spellshape only as a sorcery.)
Spellshape (You may return this card from your graveyard to your hand by discarding a card with a higher converted mana cost. Spellshape only as a sorcery.)
4/5
Counter target creature spell. Until end of turn, you may play that card without paying its mana cost as though it had flash. If you do, sacrifice it at the beginning of your next end step.
Flying


: Until end of turn, you may cast creature spells as though they had flash. Until end of turn, creatures have haste.



“I saw a crack in the sky, crawling though the air and dropping abominations in its wake.” -Aesor, Lyrian Scout
3/2
Flash
Enchant Creature
Whenever a source would deal non-combat damage to enchanted creature, prevent that damage. Holyfire Ward deals 2 damage to that source’s controller.
Enchant Creature
Whenever a source would deal non-combat damage to enchanted creature, prevent that damage. Holyfire Ward deals 2 damage to that source’s controller.
Vigilence, Vanishing 0
Unity – As this creature enters the battlefield, you may reveal any number of cards in your hand that share a color with it. Memory of Giants comes into play with an additional time counter on it for each card revealed in this way.
Unity – As this creature enters the battlefield, you may reveal any number of cards in your hand that share a color with it. Memory of Giants comes into play with an additional time counter on it for each card revealed in this way.
”The giants are no more; only our recollection of them remains to help us.”
7/7
Go to section: White (1) Blue (2) Black (1) Red (3) Green (3) Multicolour (8) Hybrid (4)
Show rarities: C U R
Mana Clash: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Vanishing 3, Possess
Whenever Memory of Immortals possesses a creature, put 3 time counters on that creature.
last 2013-12-13 15:20:37 by 062regrahc