Neo-Eiganjo: Recent Activity
Neo-Eiganjo: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Neo-Eiganjo: (Generated at 2025-05-04 13:42:40)
Neo-Eiganjo: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Neo-Eiganjo: (Generated at 2025-05-04 13:42:40)
Hee. That's certainly a lot better than any of the old Iname cards, but they were all really bad. This looks more like what a six-mana gold legend should be like. That death trigger looks a little worrying, but the exile clause means it's probably okay... there aren't any really huge broken Spirits to cast for free with it. A Myojin is about as good as you get, and that's nice but hardly abusive. At least, unless you're ramping this out then sacrificing it on turn 4. Which
certainly could do, but then it's more hoops... eh, it's probably fine.
I like how this works very nicely as a commander. You can let it die, then choose to exile it, and have the exiling instead put it into the command zone while still getting the free Spirit.
I don't know if taking out the tap ability will break it...
Having to tap makes this no fun.
pack rat at mythic


should be fine right?