Neo-Eiganjo: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin
Haste
Whenever Akki Faithful attacks, if you own a Spirit card in exile, creatures you control gains +2/+0 until the end of turn.
2/2
 U 
Sorcery
Storycraft {x}{g} ({x}{g}, Put this card from exile onto the bottom of your library: Add this card's effect onto target instant or sorcery spell you control.)
Each creature with defender you control gains +X/+0 until the end of turn. Until the end of turn, they can attack as if they did not have defender. Exile Fight of the Last Resort.
 U 
Creature – Moonfolk Wizard
Breach {4}{u}{u} ({4}{u}{u}: Return this card onto the battlefield from exile, or exile this permanent. Activate this ability only once per turn.)
Flying
As long as Otherworld Sorcerer is exiled, creatures you control gain flying.
2/1
 U 
Enchantment
Whenever an ability on a creature is activated or triggered, that creature gets +2/+0 and trample until the end of turn.
 C 
Creature – Hound
Lifelink (You gain life equal to the damage dealt by this creature.)
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
2/3
 C 
Creature – Moonfolk
Flying
{u}, {t}: Exile an instant or sorcery card from your graveyard.
{u}, {t}: You may play an instant or sorcery card exiled by Collector of Stories. If you do, shuffle that card into your library as it resolves.
1/3
 C 
Creature – Spirit
Descend {3}{u} (You may cast this card for its descend cost during combat.)
When Unnatural Banisher enters the battlefield, return target creature to its owner's hand.
1/1
 C 
Creature – Human Warrior
As long as you own a legendary card in exile, Hero's Sire gets +2/+2 and has vigilance.
4/2
 C 
Instant
Exile the top two cards of your library. You may play it this turn.
If a Spirit creature you control deals combat damage to a player, you may pay {r}{r}. If you do, return Kami's Manipulation to your hand.
 C 
Creature – Rat Rogue
Whenever a card is exiled from anywhere, untap Manipulator's Apprentice.
{t}: Target player puts the top card of his or her library into the graveyard.
There are other ways to punish a man.
1/1
 C 
Virtual Land – Gate
(If a virtual card or permanent would be put into the graveyard from anywhere, exile it instead.)
Trapmaker's Territory enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Human Monk
Defender
Vanguard (Creatures with vanguard must be assigned lethal combat damage first in combat.)
When Staunch Traditionalist enters the battlefield, destroy target artifact or enchantment.
2/3
 C 
Artifact
{2}{b}{b}, {t}, Exile Corrupted Arrowhead: Destroy target creature. Draw a card.
 C 
Enchantment – Aura
Enchant creature
During each combat, you may choose to have target creature unable to block enchanted creature.
Pursuit — Whenever enchanted creature attacks, put a +1/+1 counter on it.
Plains
 
 B 
Basic Land – Plains

Akki Faithful (rare)
Fight of the Last Resort (uncommon)
Otherworld Sorcerer (uncommon)
Spur of Creativity (uncommon)
Toll Hound (common)
Collector of Stories (common)
Unnatural Banisher (common)
Hero's Sire (common)
Kami's Manipulation (common)
Manipulator's Apprentice (common)
Trapmaker's Territory (common)
Staunch Traditionalist (common)
Corrupted Arrowhead (common)
Bestow Passion (common)
Plains (basic)