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Mechanics |
CardName: Assault Marine Cost: 3R Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: Squad 1 (When this attacks, if you control another soldier, it gets +1/+0 until end of turn. When this blocks, if you control another soldier, it gets +0/+1 until end of turn.) Whenever Assault Marine attacks, you may have it deal 2 damage to target creature or player. Flavour Text: Set/Rarity: Aliens None |
Code: H17 Active?: false History: [-] Add your comments: |
A little bit of Space Hulk flavour here too.
Obviously repeatable damage is strong here, but needing to attack is a big hurdle. Is there a reasonable combination of cost, damage and p/t?
If I have vehicles, should it be "when it becomes tapped" instead of attack?