Well since I derped this comment I might as well quote (not my comment) something related from an old thread of mine (from 2013):
> "Instead I'd rather talk about the indestructible at common. Losing regenerate and adding indestructible (a more powerful effect) in it's place seems to achieve nothing. This card now comes across as overpowered and has pretty much the same complexity as it would have if it regenerated."
You two up there are aware that I mentioned another common that is just this plus morph in the first comment? I think Kin-Tree Warden provides appropriate context.
@Tahazzar:
Both the old thread of yours and the card you link to are about a card that has ": ~ gets +1/+1 UEOT." in addition to regeneration/activated indestructibility. I'm not certain I understand why you use these references.
Also you quote someone elses comment on one of your designs without indicating whether you agree or don't. :confused:
For whatever it's worth I have no strong preference for either wording and due to a shift in mechanics/answers over the last decade (both in canon sets as in custom sets) I do not consider indestructible inherently more powerful. At the very least there is recourse.
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Since then Asphodel Wanderer and Kin-Tree Warden have been released.
activated ability: "becomes" >> "gains"
derp (didn't notice your initial comment)
Well since I derped this comment I might as well quote (not my comment) something related from an old thread of mine (from 2013):
> "Instead I'd rather talk about the indestructible at common. Losing regenerate and adding indestructible (a more powerful effect) in it's place seems to achieve nothing. This card now comes across as overpowered and has pretty much the same complexity as it would have if it regenerated."
:p
Darkling Stalker at common sounds pretty busted though.
Can create stalls, I would add "Can't block" or something like that.
You two up there are aware that I mentioned another common that is just this plus morph in the first comment? I think Kin-Tree Warden provides appropriate context.
@Tahazzar: Both the old thread of yours and the card you link to are about a card that has ": ~ gets +1/+1 UEOT." in addition to regeneration/activated indestructibility. I'm not certain I understand why you use these references.
Also you quote someone elses comment on one of your designs without indicating whether you agree or don't. :confused:
For whatever it's worth I have no strong preference for either wording and due to a shift in mechanics/answers over the last decade (both in canon sets as in custom sets) I do not consider indestructible inherently more powerful. At the very least there is recourse.