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CardName: The Oathgate Cost: 5 Type: Legendary Enchantment Artifact Pow/Tgh: / Rules Text: {1}: Invest The Oathgate. {3}, Remove a charge counter from The Oathgate, sacrifice a land: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library {6}, Remove two charge counters from The Oathgate: Exile any number of creatures you control, then return those cards to the battlefield under their owner's control. Flavour Text: Set/Rarity: Words of Radiance Mythic

The Oathgate
{5}
 
 M 
Legendary Enchantment Artifact
{1}: Invest The Oathgate.
{3}, Remove a charge counter from The Oathgate, sacrifice a land: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library
{6}, Remove two charge counters from The Oathgate: Exile any number of creatures you control, then return those cards to the battlefield under their owner's control.
Updated on 25 May 2016 by Samuel

Code: MA01

History: [-]

2016-04-14 16:30:12: Glamdring804 created the card The Oathgate
2016-04-19 14:57:23: Glamdring804 edited The Oathgate

I'm not even going to try to fit "Enchantment" and/or "Fabrial" into the type line.

2016-05-25 00:48:26: Samuel edited The Oathgate

Text soup!

2016-05-25 00:52:23: Samuel edited The Oathgate

Yikes! Look at that wall of text. I'd suggest cutting one of the abilities, and/or removing Fortify, since there's not much reason for it.

I've tried designing fortifications, and there's just not as much space there as you think when you start out.

Yowza!. I thought the soulcaster had a lot going on...

Yeah, I would say that we should change something to decrease this. Let me try...

EDIT: How's this?

2016-05-25 02:38:19: Samuel edited The Oathgate

I don't see what about this makes it an enchantment.

This is better, though.

What would it take to make the second ability fetch any land?

@Link: It's an enchantment because it's a fabrial, and fabrial a are enchantment artifacts.

Ah, I see. Flavor. But the fact is, mechanically, there's nothing to distinguish this as enchantment. The enchantment artifacts of Theros were colored; I think any that you create here should be colored as well. Artifacts and enchantments already have a blurred design space. Making the distinction even fuzzier doesn't help the game.

It's needed for the flavor, so I think we'll probably keep it.

Yeah. It's a minor enough bend that it probably won't break anything. This isn't a real set. If something works reasonably well either way, I woudl prefer to err on the side of flavor.

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