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CardName: Godly Shrine Cost: Type: Land - Plains Swamp Pow/Tgh: / Rules Text: ({T}: Add {W} or {B} to your mana pool) As Godly Shrine enters the battlefield, you may pay 2 life. If you don't, Godly Shrine enters the battlefield tapped. Cycling {W/B} ({W/B}, discard this card, draw a card) Flavour Text: Set/Rarity: Lands None |
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This is shamelessly stolen from the riptide lab forums. http://riptidelab.com/forum/threads/the-danger-zone.1208/
Currently trying to figure out a tweaked version. Maybe 1 life (have to see how new bounce lands go over)
To answer the obvious question: Yes this is better than the original; no they will not be played alongside each other.
Maybe ETB tapped will grant a benefit instead, these have to compete for picks with the new bounce lands. I could just make them summarily weaker, but will try a powered version first.
thoughts vs new bounce lands:
Those are essentially:
Land When ETBS, you get
and draw a land card (that can then be cycled?). In future turns you get
(ect).
The cycling is equal or worse on this, thus the only benefit is you get
the turn it comes down.
If I run the new bounce without Cycle-Basics, this becomes much stronger and the two run well together.
In conclusion, this is the version I'll use if we don't end up including cycle-basics. Need to make a new one for the cycle-basic cube.