Code name "Hocus Pocus" Block, Set 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
CardName: Priest of the Voltron Cost: 2W Type: Creature - Human Cleric Pow/Tgh: 2/2 Rules Text: Merge 1 – {1}{w} ( {1}{w}, Exile another nontoken creature you control: Transform this creature. Merge only as a sorcery.) Flavour Text: Back side: CardName: Ascending Voltron Cost: Type: Creature - Human Priest Pow/Tgh: 3/4 Rules Text: Lifelink Priest of the Voltron gets +1/+1 if it is merged with a black creature. Flavour Text: Set/Rarity: Code name "Hocus Pocus" Block, Set 1 Common |
Code: CW02 Active?: true History: [-] Add your comments: |
I made a WB Merge card
Changed Card Types
Trying to make enemy color pairs work with merge cards. I think this is a cool design, but have no clue as to the balancing of morph. Rebalance as you wish! @Icarii: please let us edit the set skeleton there is some stuff I'd like to add. This is the same person as MutantLlamas.
Merge reminds me of Champion, except it's worse, because you never get the merged creature back.
That's why we need most of our merge creatures to give big returns or have CA built into them, unlike champions. This doesnt accomplish either currently.
I'll see about changing the set skeleton options.