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Mechanics |
CardName: Water Boa Cost: 2UU Type: Creature - Snake Pow/Tgh: 3/2 Rules Text: When Water Boa enters the battlefield, draw a card. Lurk {1}{U}{U} (At any time you could cast a sorcery, you may exile this card face-down lurking under a land you control. Only one card can lurk under a land at a time. You may turn this card face-up and put it onto the battlefield at any time by sacrificing the land its lurking under and paying its lurk cost.) Flavour Text: Set/Rarity: Murganda II Uncommon When Water Boa enters the battlefield, draw a card.
Lurk ![]() ![]() ![]() 3/2
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New mechanic. Pretty complex, but I think its neat.
"You may exile this card" - from your hand?
So it's basically pseudo-flash with alternate cost of
less but sacrificing a land. Pseudo-flash because the opponent can see something is coming.
I'd be rather wary of a mechanic that encourages players to sacrifice their lands. If I'm stuck on 3 mana and can't cast this normally, this mechanic encourages me to screw myself down to two lands. That's not a recipe for winning the game. Cards that make players screw themselves aren't a good idea; Wizards discovered this when playtesting a version of landfall that rewarded you for skipping land drops.