Murganda II: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deathtouch
Whenever Quarg, Smoke-Clan Warmaster or another creature you control dies, put a 2/2 black Zombie creature token onto the battlefield tapped. ![]() , sacrifice a nontoken creature: Target player discards a card at random.1/3
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Chose one —
• Target creature gets +1/+1 and gains deathtouch until end of turn. • Target creature gets -2/-2 until end of turn. • Return target creature card from your graveyard to your hand. |
Chose one —
• Target creature gets +1/+1 and gains trample until end of turn. • Search your library for a basic land card, reveal it, and put it into your hand. Then, shuffle your library. • Ferocity Charm deals 4 damage to target creature with flying. |
Ferocious — When Wildsoul Hunter attacks, if you control a creature with power 4 or greater, it gets +2/+2 until end of turn.
2/2
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No more commons
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As an additional cost to cast Hukscrafting, exile a creature card from a graveyard.
Put a 2/2 black Zombie creature token into the battlefield. "How the souls of the dead must rejoice to rise again, to have been filled with new life and purpose."
- Kerkert, Smoke-Clan Necromancer |
Spend only mana produced by basic lands to cast Breaching Leviathan.
"These waters remain untouched by those who seek to corrupt it, pure of vile influences. It is here that true power can be found."
- Siblia, Wave-Clan Warmaster 6/7
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Put two +1/+1 counters on target creature. If you control a Spirit, draw a card.
Hyilitht'at rewards her devoted.
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As an additional to cast Splatter, sacrifice a creature.
Splatter deals damage to target creature or player equal to the number +1/+1 counters that were on the creature you sacrificed. If the creature you sacrificed was an Ooze, Splatter deals damage equal to twice the number of +1/+1 counters that were on that creature to target creature or player instead. |
Remove all +1/+1 counters from target creature.
Draw a card. "If you wish to enter our sacred places, you will do so unarmed."
- Wijak, Wave-Clan Shaman |
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Trample
"May the lowliest of beasts tower over the mightiest of humans, and from them may we gain the Lifeweaver's counsel."
-- Shaman's Prayer 4/4
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Pilgrim of the Watses enters the battlefield with a +1/+1 counter on it.
Members of the Sand-Clan often serve as a conduit for a higher power.
0/1
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Return target creature to its owner's hand. If you control a Leviathan, return that creature to the top of its owner's library instead.
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Sentinels of the Gate enters the battlefield with two +1/+1 counters on it.
Hyilitht'at is not the only defender of her gate.
0/2
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Target creature gets -2/-2 until end of turn. If you control a Snake, that creature gets -3/-3 until end of turn instead.
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Quarg, Smoke-Clan Warmaster
(rare)
Vicious Charm
(uncommon)
Ferocity Charm
(uncommon)
Wildsoul Hunter
(uncommon)
Huskcrafting
(common)
Breaching Leviathan
(common)
Hyilitht'at's Boon
(common)
Splatter
(common)
Cleansing Wave
(common)
Tromping Saruan
(common)
Pilgrim of the Wastes
(common)
Breaching Bellow
(common)
Sentinels of the Gate
(common)
Musomok's Fang
(common)






