Murganda II: Virtual Booster
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| Mechanics |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Other creatures you control have trample. Whenever a creature you control deals combat damage to an opponent, search your library for a basic land card and put it onto the battlefield. Then, shuffle your library. 5/5
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Sonic Roar deals 3 damage to target creature or player.
Draw a card. The mere force of Yohv's bellow was enough to shatter bone and tear battlements asunder.
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Chose one —
• Target creature gets -4/-0 until end of turn. • Draw two cards, then discard a card. • Counter target creature spell unless its controller pays . |
When Solemn Wanderer enters the battlefield, put a +1/+1 counter on target creature.
Revive ![]() (![]() , remove X +1/+1 counters from among creatures you control, where X is this card's CMC: Return that card from your graveyard to the battlefield.)5/6
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As an additional to cast Splatter, sacrifice a creature.
Splatter deals damage to target creature or player equal to the number +1/+1 counters that were on the creature you sacrificed. If the creature you sacrificed was an Ooze, Splatter deals damage equal to twice the number of +1/+1 counters that were on that creature to target creature or player instead. |
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Return target creature to its owner's hand. If you control a Leviathan, return that creature to the top of its owner's library instead.
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As an additional cost to cast Hukscrafting, exile a creature card from a graveyard.
Put a 2/2 black Zombie creature token into the battlefield. "How the souls of the dead must rejoice to rise again, to have been filled with new life and purpose."
- Kerkert, Smoke-Clan Necromancer |
Trample
"May the lowliest of beasts tower over the mightiest of humans, and from them may we gain the Lifeweaver's counsel."
-- Shaman's Prayer 4/4
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No more commons
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Sentinels of the Gate enters the battlefield with two +1/+1 counters on it.
Hyilitht'at is not the only defender of her gate.
0/2
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Pilgrim of the Watses enters the battlefield with a +1/+1 counter on it.
Members of the Sand-Clan often serve as a conduit for a higher power.
0/1
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Remove all +1/+1 counters from target creature.
Draw a card. "If you wish to enter our sacred places, you will do so unarmed."
- Wijak, Wave-Clan Shaman |
Put two +1/+1 counters on target creature. If you control a Spirit, draw a card.
Hyilitht'at rewards her devoted.
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Target creature gets -2/-2 until end of turn. If you control a Snake, that creature gets -3/-3 until end of turn instead.
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Spend only mana produced by basic lands to cast Breaching Leviathan.
"These waters remain untouched by those who seek to corrupt it, pure of vile influences. It is here that true power can be found."
- Siblia, Wave-Clan Warmaster 6/7
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Rok, Spear-Clan Warmaster
(rare)
Sonic Roar
(uncommon)
Sagacity Charm
(uncommon)
Solemn Wanderer
(uncommon)
Splatter
(common)
Breaching Bellow
(common)
Huskcrafting
(common)
Tromping Saruan
(common)
Sentinels of the Gate
(common)
Pilgrim of the Wastes
(common)
Cleansing Wave
(common)
Hyilitht'at's Boon
(common)
Musomok's Fang
(common)
Breaching Leviathan
(common)







