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Mechanics | Skeleton | Usher |
CardName: Touch of Absence Cost: {2}{W}{W} Type: Enchantment Pow/Tgh: / Rules Text: Whenever a permanent you control becomes enchanted you may exile target non-land permanent. Sacrifice Touch of Absence whenever an enchantment you control leaves the battlefield. Flavour Text: Set/Rarity: Spectrum of the Storm Mythic |
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Until...?
Even Admonition Angel had a duration, and it's much easier to play multiple auras in a turn. This would be hell in a Slippery Boggle deck.
Flickering Ward: Buyback Vindicate. Do not adjust your TVs.
Nerfed abusive applications?
Well.. yes; that's nerfed most of the really bad stuff - but it's also completely nerfed the card. The opponent only needs to kill one thing to stop your rampage?
I guess hexproof exists though; so maybe it's still usable ish.
Still works with Licids (once per turn), Felidar Umbra, or Detainment Spell (the latter two require two creatures to bounce it back and forth between instead of one).