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Mechanics | Skeleton | Usher |
CardName: Craterizing Fall Cost: {4}{R}{R}{R} Type: Instant Pow/Tgh: / Rules Text: As an additional cost to cast Craterizing Fall sacrifice a creature. Destroy X target lands and deal X damage to target player where X was the sacrificed creature's power. Flavour Text: Set/Rarity: Spectrum of the Storm Mythic |
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I feel like a card that offers a choice needn't cost 8.
Wow. Um, yeah, this is really really bad. Compared to Searing Wind or Violent Ultimatum it has three downsides: it affects you too, it won't give you the option you most need when you need it, and unlike either of those it can't hit creatures!
Point 2 needs elaboration. Even if this said "Each opponent sacrifices three lands unless that player chooses to have ~ deal 12 damage to him or her instead", it'll never do the most useful thing. When you really need to take out the opponent's mana, they'll opt for the life loss; when you really need to deal the damage to finish them off, they'll sac the lands.
I'd say go back to the drawing board on this one.