Homelands Restored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
Code: UR02 History: [-] Add your comments: |
Homelands Restored: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
Code: UR02 History: [-] Add your comments: |
Original Card: Dwarven Pony
Listen people, these can't all be winners. No matter how much I ramp up the power of Dwarven Pony, I can't make it cool.
Also, Fun Fact: Homelands contains 4 Dwarves, including Reveka, Wizard Savant (a creature that gains no inherent bonus from Mountainwalk.) Homelands also contains 3 horse... Dwarven Pony would've probably been a better card in Homelands if it gave all Horses mountainwalk...
Also also, What the heck is up with that flavor text?
Triple also, consider this card an uncommon. It makes more sense in limited than it does in constructed, and I'm flush out of rare slots for red already anyway.
Quad also, I've got to start making a list of things I'll need in the 'timeshifted' sheet. Add 'More Vanilla Dwarves' to 'A minotaur that costs .
Could this be "target creature gains mountainwalk"? That's swingier, but maybe not overpowered. And it sounds like the dwarf flavour wasn't very strong to start with, if there weren't many dwarves?
I thought about that, and mulled over it. But it's not really the intent of the card... and if I'm to keep anything, it's got to be the intent. Dwarven Pony was intended to give Dwarves mountainwalk. That's reasonable... just not very exciting. The good news is there's a few more Dwarves in Fallen Empires, so at least the card makes more sense in block than the Minotaur tribal cards...