cube take 2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Code: CG07 History: [-] Add your comments: |
cube take 2: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Code: CG07 History: [-] Add your comments: |
I see a lot of tri-colored cards, but also these hyper-efficient two-drops that cost CC, and I'm a bit puzzled.
what's the issue? i'm trying to make monocolor, two-color, and three-color decks viable
Oh, that's okay. I may have gotten the impression that this whole cube was heavily multicolored because there aren't too many cards in total.