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CardName: Dangerwood Grove Cost: 2g Type: Land - Terrain Pow/Tgh: 3/6 Rules Text: {t}: Generate {g}. Whenever an agent attacks you or Dangerwood Grove, it loses flight until end of turn. Agents occupying Dangerwood Grove get +0/+1. Flavour Text: Set/Rarity: Erfh: Information Age Uncommon |
Code: Active?: true History: [-] |
See Terrains rules page up top.