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CardName: Dwarven Trapper Cost: 3B Type: Creature - Dwarf Rogue Pow/Tgh: 2/2 Rules Text: When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand. Flavour Text: Set/Rarity: [Tribute] Ngasama Common

Dwarven Trapper
{3}{b}
 
 C 
Creature – Dwarf Rogue
When Dwarven Trapper enters the battlefield, return target Trap card from your graveyard to your hand.
2/2
Updated on 03 Apr 2023 by SecretInfiltrator

History: [-]

2023-03-02 14:31:09: SecretInfiltrator created and commented on the card Dwarven Trapper

Ngasama Second Pass @SecretInfiltrator

Previously seen: Dwarven Trapper.

With Traps in the set, this makes sense.

Aren't Traps typically instants and sorceries? Does black get unconditional recursions for those card types? I like the idea, but the color is what's putting me off.

Sometimes colors get to have access to interactions with subtypes that don't extent to the type e. g. red can tutor for Dragons, but not any creature, and black can destroy Attractions, but not any given artifact.

The idea is that I divide tutoring for Traps and raising Traps between the two Trap colors. And both times I considered this card the other color seemed a better fit for the tutor.

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