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CardName: But a Dream... Cost: ww Type: Sorcery Pow/Tgh: / Rules Text: Players play a Magic subgame, using their libraries as their decks, starting with 7 life. Each player who wins the subgame may search any library for up to three spell cards with the same names as spells that were cast in the subgame and cast them without paying their mana costs. If they don't, they draw a card and add {2}{w}{w}. If a subgame would be played inside that subgame, instead that subgame becomes the main game. Flavour Text: Set/Rarity: Frightful Desperation Mythic Players play a Magic subgame, using their libraries as their decks, starting with 7 life. Each player who wins the subgame may search any library for up to three spell cards with the same names as spells that were cast in the subgame and cast them without paying their mana costs. If they don't, they draw a card and add
![]() ![]() ![]() If a subgame would be played inside that subgame, instead that subgame becomes the main game. |
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> "If a subgame would be played inside that subgame, instead that subgame becomes the main game."
Yes, this is intended to be silver-bordered (though I don't think there's a way to change the frame of single cards in a cardset).
What I intend is "[...] for the rest of this subgame, if a player win/loses/draws this subgame, they also w/l/d the main game; and if anything checks to see if this is a subgame (for example this ability), the answer would be negative".
I felt some kind of very strong anti-recursion was necessary, and it combos in interesting ways with wishes which is nice