CardName: Lord of Decay Cost: 1BBB Type: Creature - Naga Zombie Warlock Pow/Tgh: 3/5 Rules Text: When Lord of Decay enters the battlefield, all counters on your opponents become poison counters and all counters on creatures your opponents control become -1/-1 counters. If an opponent would get one or more counters they gain that many poison counters instead. If one or more counters would be placed onto a creature an opponent controls, that many poison counters instead are placed. Flavour Text: Set/Rarity: [Assorted] Card Repository Rare When Lord of Decay enters the battlefield, all counters on your opponents become poison counters and all counters on creatures your opponents control become -1/-1 counters.
If an opponent would get one or more counters they gain that many poison counters instead. If one or more counters would be placed onto a creature an opponent controls, that many poison counters instead are placed. 3/5
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Issue: text length
Huh, coincidentally this "reverse proliferate" was just posted where I was about to post that it's a lot less flexible that proliferate and really only more of a hate tool until I realized that you could remove -1/-1 counters from your own stuff as well. Lord of Decay however is almost entirely reliant on what your opponent does. I suppose there it could mixed in with some card that gives +1/+1 counters on enemy creatures as a drawback but that still seems niche. Kind of a weird hosing card all in all from what I can see.
Before the card text got out of control I had a plan to add "
, Sacrifice a creature: Put a +1/+1 counter on target creature."
The main use case for this was to turn Battlegrowth into removal.
Hmm, how about some slightly wacky rules text update so you could fit it in?
Say "All +1/+1 counters on creatures your opponents control are treated as though they were -1/-1 counters (instead)"? Just making it a passive lel - or maybe "Creatures your opponent's control get -2/-2 for each +1/+1 counter on them."