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CardName: Adonai Cost: {6}{W}{W}{W}{W} Type: Creature - Avatar Pow/Tgh: 10/10 Rules Text: Trample. Adonai can't leave play. {W}: each player sacrifices a creature. {W}: each player sacrifices a non-creature permanent. Flavour Text: Set/Rarity: Gentlemen Magicians Mythic

Adonai
{6}{w}{w}{w}{w}
 
 M 
Creature – Avatar
Trample.
Adonai can't leave play.
{w}: each player sacrifices a creature.
{w}: each player sacrifices a non-creature permanent.
10/10
Updated on 18 Feb 2016 by Jack V

Code: jv1_109

Active?: false

History: [-]

2010-11-15 11:31:57: someone edited Adonai

Since he can't leave play, his first ability reads "Each other player, unless you really want to off something else you own".

Now, at 10 mana he is allowed to be game-breaking, but I didn't know if you realised that.

2010-11-15 15:19:18: Chris commented on Adonai
2010-11-15 15:19:18: Chris commented on Adonai

Oh, thank you. Yes, this cycle is supposed to be "most awesome effect possible" -- I wanted to see if I could reasonably give stats to God, and went through a few various iterations before I settled on something plausibly overwhelming but not still not completely undefeatable.

Hm. I realised it wasn't sacrificable, deliberately, but think I intended that you couldn't choose this until you'd run out of stuff you CAN sacrifice. Not sure about the rules, but if I meant that, I should probably have said "other than ~" so it was less ambiguous.

(I didn't worry as much as I might how these work, given their general "game over"ness but they should at least have consistent rulestext! :))

2010-11-16 00:17:13: Jack V commented on Adonai
2010-11-16 00:17:13: Jack V commented on Adonai

Yeah this is a "I win card", i think its way too overpowered though, if someone puts this into play is there any way you can revover? i think the trample is uneccesary since when you attack you can kill 10 (possibly more) of the opponents creatures.

2010-12-11 14:47:47: Veredictum commented on Adonai
2010-12-11 14:47:47: Veredictum commented on Adonai

Lignify or mind control will let you recover, and you're not guaranteed to have ten white mana. I agree it's insane: I started as a thought exercise to make the most insane cards I could that were not outright instant wins (and preferably less powerful if you trick them into play, hence the white mana), and wanted to see if I could make a card worthy of the name of god (cf. galactus as the closest the creator could come to "fantastic four fight god"). I left the cycle in the set because it was interesting, I don't know if they actually help the set or not.

Trample may well be superfluous (although not necessarily against sufficient token generation). I think I felt the card couldn't not have it...

2010-12-13 10:14:48: Jack V commented on Adonai
2010-12-13 10:14:48: Jack V commented on Adonai

Chris; Are you sure? Can you choose to sacrifice it even though it can't leave play? If it said "you can't sacrifice this" I assume you can't (compare Tajuru Preserver), and if it said "if this would leave play, instead it doesn't", then you can, but is it clear with the current wording?

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