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CardName: Nature's Vigil Cost: 2G Type: Enchantment Pow/Tgh: / Rules Text: *Landfall* — Whenever a land enters the battlefield under your control, scry 2. When an opponent casts a spell during your turn, sacrifice Nature's Vigil. If you do, draw a card. Flavour Text: A long time ago, Zarix formed a bond with Aurus itself. Now, he has sensed true danger for the first time since then. Story Spotlight 2 Set/Rarity: Lost Skies of Aurus Uncommon Landfall — Whenever a land enters the battlefield under your control, scry 2.
When an opponent casts a spell during your turn, sacrifice Nature's Vigil. If you do, draw a card. A long time ago, Zarix formed a bond with Aurus itself. Now, he has sensed true danger for the first time since then.
Story Spotlight 2 |
Code: UG01 Active?: true History: [-] Add your comments: |
Hmmm. Scry 2 is almost as good as "draw a card". So this pretty much incentivises the opponent to cast something on your turn, to give you the oneoff payout rather than the ongoing benefit. Is that what you were going for? A Crystal Ball that the opponent can force to crack?
Yeah, that was my aim. I may have overshoot it and should up the mana cost a bit, but the tension was "ok, I'm going to keep on checking my library until you provoke me".
In-story, it represents the bond with the land, broken when Tezzeret started doing shenanigans.
It's quite skill-testing for an opopnent. Because drawing a card is also very good; so the opponent may well be tempted to hold off on removing it.
So yeah, nice card. Though indeed, perhaps slightly undercosted since it has no body to kill.