Unrest: Virtual Booster

[-] [+]
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Leviathan
Infiltrate (You may have this enter the battlefield under an opponent's control.)
When Whirlpool Breacher enters the battlefield, return all other creatures you control to their owner's hand.
5/5
 U 
Creature – Ooze
Incubate (You may have this enter the battlefield with a +1/+1 counter on it. If you do, it enters the battlefield tapped and doesn't untap during your next untap step. )
Whenever Frost Slimer attacks, if it has a +1/+1 counter on it, tap target creature. It doesn't untap during its controller's next untap step.
3/2
 U 
Creature – Human Assassin
Infiltrate (You may have this enter the battlefield under an opponent's control.)
When Bloodied Imposter enters the battlefield, sacrifice another creature you control. If you can't, sacrifice Bloodied Imposter.
2/3
 U 
Creature – Insect
Infiltrate (You may have this enter the battlefield under an opponent's control.)
When Mind Leech enters the battlefield, discard two cards.
3/3
 C 
Creature – Ogre Rebel
When Ogre Anarchist enters the battlefield, choose one —
• Destroy target Gate.
• Discard a card, then draw a card.
3/3
 C 
Creature – Goblin Warrior
Spellcharge (Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, put a +1/+1 counter on this.)
2/1
 C 
Creature – Human Rebel
Flash (You may cast this spell any time you could an instant.)
When Warden of the Ninth enters the battlefield, Rebel creatures you control gain protection from the color of your choice until end of turn.
2/2
 C 
Creature – Vedalken Rebel
Islandwalk
{4}, {t}: Search your library for a Rebel creature card with converted mana cost three or less and put it onto the battlefield. Then, shuffle your library.
2/4
 C 
Creature – Human Rebel
{3}, {t}: Search your library for a Rebel card with converted mana cost two or less and put it onto the battlefield. Then, shuffle your library.
2/3
 C 
Creature – Zombie Imp
Flying
Lifecycle {2}{b} ({2}{b}, sacrifice a creature with power equal to or greater than this creature's power: Return this creature from your graveyard to the battlefield. Lifecycle only as a sorcery.)
Marrow Imp can't block.
2/2
 C 
Creature – Drake
Flying
Spellcharge (Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, put a +1/+1 counter on this.)
2/1
 C 
Creature – Beast
Incubate (You may have this enter the battlefield with a +1/+1 counter on it. If you do, it enters the battlefield tapped and doesn't untap during your next untap step. )
Snapjaw Yearling has trample as long as it has a +1/+1 counter on it.
3/2
 C 
Sorcery
Look at the top two cards of target opponent's library. Put one of them into that player's graveyard.
Draw a card.
Gateless-sympathizing businesses quickly found themselves the victims of devastating clerical errors.
 C 
Creature – Centaur Rebel
When Dawn Searcher enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. Then, shuffle your library.
2/2
Island
 
 B 
Basic Land – Island

Whirlpool Breacher (rare)
Frost Slimer (uncommon)
Bloodied Imposter (uncommon)
Mind Leech (uncommon)
Ogre Anarchist (common)
Tesla Piker (common)
Warden of the Ninth (common)
Lake Smuggler (common)
Ninth Ward Patrol (common)
Marrow Imp (common)
Trained Spellwing (common)
Snapjaw Yearling (common)
Filing Error (common)
Dawn Searcher (common)
Island (basic)