Space: The Convergence: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
Unit – Cyborg
Peacekeepers's power becomes equal to the durability of target creature intercepted by it until end of turn.
*/5
 R 
Unit – Ship Capital
Unique
Artificial, Orbital
When S.S Emeria teleports in, create 3 5/5 {w} Ship Cruiser Unit tokens with Artificial and Orbital.
10/10
 C 
Tactic
Ion Pulse deals 3 damage to target unit or player.
Fuel
 R 
Augment – Gray Ops
Units you control get +1/+1.
 R 
Unit – Human Natural Civie
{w} Units you control gain +1/+1.

{t}: Add {g} to your fuel reserves for each {w} Unit you control.
2/2
 
Planet
Unique

{t}: Add {r} or {g} to your fuel reserves.

{t}: Add {w} or {u} or {b} to your fuel reserves. Ma'Ro produces {c} instead of any other type until the end of your next turn.
 U 
Strategy
Solar Flare deals X damage to target Unit.
Once a rare natural phenomena, they became all to frequent, and far more accurate.
 C 
Unit – Human Natural Civie
{t}: Add {g} or {w} to your fuel reserves.
1/3
 M 
Unit – Human Soldier
Each unit you control gets +1/+1 for each other unit you control.
2/2
Unit – Xzlthyd Horror
Doom From Beyond The Stars costs an additional {13} fuel to recruit unless you forfeit all planets you control, discard your HQ, and exile the top 30 cards from R&D.

Annihilate, Orbital
20/20
 C 
Tactic – Meds
Target Unit without Artifice gets +3/+3 until end of turn.
"With advancements in nanogenetics, even a cruiser can have living cells imbedded within its hull, strengthening it exponentially."
- Vimir, Master Gengineer
 C 
Unit – Human Clone
{t}: Draw 2 cards, then discard 1 card.

"They spend countless hours sorting through the Archives looking for patterns in the mass of raw data."
1/1
 C 
Strategy – Event
Destroy target Planet.
"Leave it to the outworlders to acquire highly advanced weapons technology and use it to throw rocks at us."

Peacekeepers (none)
S.S Emeria (rare)
Ion Pulse (common)
Federation Guy (none)
Gelidine (none)
Propaganda Campaign (rare)
Eden Primarchs (rare)
Ma'Ro (none)
Solar Flare (uncommon)
Arcadian Citizens (common)
General Hoffman of Arcadia (mythic)
Doom From Beyond The Stars (none)
Hyperadrenaline (common)
Networkers (common)
Asteroid Collision (common)