Rhondite War: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 M 
Legendary Creature – Human Soldier
Equipped creatures you control are indestructible.
Whenever an equipped creature you control attacks you may deal 2 damage to target creature or player.
3/2
 R 
Instant
Target creature gets -4/-4 until end of turn.
Chain- Each creature that shares a color with the target creature gets -2/-2 until end of turn. (There is a chain as long as you control another spell.)
 U 
Creature – Surrakar Soldier
When Frontline Supplier enters the battlefield reveal the top three cards of your library. You may put up an artifact revealed this way into your hand. Put all other cards revealed this way into your graveyard.
1/3
 U 
Instant
Exile target attacking or blocking creature.
Chain- You may exile any target creature instead. (There is a chain as long as you control another spell.)
Sunlight breaks the night to nothingness.
 R 
Instant
Create a 4/4 Green Beast creature token.
Chain- Create an additional 4/4 Green Beast creature token for each other spell you control. (There is a chain as long as you control another spell.)
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gains reach and "Whenever you cast an instant or sorcery spell, deal 1 damage to target creature with flying."
 C 
Instant
Create a 1/1 White Shapeshifter token.
Chain- Gain 1 life for each creature you control. (There is a chain as long as you control another spell.)
 C 
Creature – Wolf Shapeshifter Cleric
When Ndivá'i Star Mage enters the battlefield gain 1 life for each instant and sorcery in your graveyard.
He uses the stars to count the days, hoping for a celestial sign to save the Nochtlaca.
2/2
 U 
Artifact
{t}: Put a charge counter on Automated Gardener.
Remove a charge counter from Automated Gardener: Untap target land.
 U 
Creature – Cat Shapeshifter Shaman
Whenever a you control creature deals combat damage to an opponent, you may sacrifice Bloodrite Balam. If you do, return an instant or sorcery with a converted mana cost of X, where X was the damage dealt, from your graveyard to your hand.
3/2
 U 
Sorcery
Until end of turn, target creature can't be blocked. If that creature is enchanted or equipped, you may gains "Whenever this creature deals combat damage to a player, its controller mills five."
No time to heal, no time to think.
 R 
Enchantment
Exile an instant or sorcery from your graveyard: Create a Green Aura token with "Enchanted creature gets +1/+1." and attach it to target creature.
All storms bring bounty, one just needs to know what to look for.
 M 
Artifact – Equipment
Equipped creature gets +2/+2
Creatures you don't control with a power less than the equipped creature can't attack or block.
Equip {1}{w}{w}
The sphere on Kinvol's Barrier Shield can knocks down and leaves almost all enemies in a 10 foot radius defenseless.
 U 
Instant
Destroy target creature or planeswalker.
In war, death comes for everyone.
 R 
Creature – Bird Shapeshifter Wizard
Flash, flying
Chain- Counter target spell. (There is a chain as long as you control another spell.)
The Ehekatl tribe were too quiet, too peaceful causing Andevui to leave them.
2/3

Commander Reyles (mythic)
Toxic Lash (rare)
Frontline Supplier (uncommon)
Dawn of Oblivion (uncommon)
Gathering of Behemoths (rare)
Fire Net (uncommon)
Last Reenforcement (common)
Ndivá'i Star Mage (common)
Automated Gardener (uncommon)
Bloodrite Balam (uncommon)
Short on Time (uncommon)
Spellstorm's Aftermath (rare)
Barrier Shield (mythic)
Touch of Chulunlla (uncommon)
Ehekatl Savant (rare)