Grimm: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Instant
Until end of turn, target creature gains indestructible and hexproof and can't be blocked.
 M 
Creature – Angel
Flying, lifelink
Folklore – Whenever Savior of the Meek deals combat damage to a player or is revealed from anywhere, you may pay {3}{w}. If you do, return target creature with power 2 or less from your graveyard to the battlefield.
4/4
 C 
Instant
Reveal any number of cards from your hand. Target creature gets +1/+1 for each green card revealed this way.
 R 
Creature – Unicorn
All creatures able to block Fabled Unicorn do so.
Folklore – When Fabled Unicorn is revealed form anywhere, you may pay {2}{g}{g}. If you do, all creatures able to block target creature this turn do so.
5/5
 C 
Creature – Human Wizard
Flying
Folklore – When Regent of Swans is revealed from anywhere, you may pay {2}{u}. If you do, target creature becomes a 1/1 blue Bird creature with flying until end of turn.
2/1
 C 
Sorcery
Discover. You may play an additional land card this turn. (Reveal cards from the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
 C 
Creature – Goblin
Haste
{1}: Target legendary creature gains haste until end of turn.
1/1
 C 
Enchantment – Quest
Tap an untapped legendary creature you control: Put a quest counter on Accounts of Revolution.
Remove three quest counters from Accounts of Revolution and sacrifice it: Exile target creature with power 4 or greater.
 C 
Creature – Human Warrior
When Intrepid Adventurer enters the battlefield, you may put a quest counter on a Quest you control.
"Immeasurable danger? Low prospects? High likelihood of painful death? I'm in!"
2/2
 C 
Creature – Goblin Shaman
At the beginning of your upkeep, if you control a legendary permanent, Firedancer deals 1 damage to target creature or player.
2/1
 C 
Instant
As an additional cost to cast Over the Hill sacrifice a creature.
Over the Hill deals 3 damage to target creature or player. Discover. (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
"Glok would have traded his life for that view; however, it was only as he was descending that he realized that he had..."
 C 
Creature – Skeleton
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
{3}{b}: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
0/1
 C 
Creature – Fox
{1}{w}, Sacrifice Cunning Fox: Exile target artifact or enchantment.
"No animal is just and animal."
2/2
{u}
 
 C 
Sorcery
Discover (Reveal cards form the top of your library until you reveal a land card. You may put a card revealed this way into your hand. Put the rest on the bottom of your library at random.)
 U 
Instant
As an additional cost to cast Truth be Told, reveal two blue cards from your hand.
Counter target spell.
"Well, what actually happened was..."

Destined Advance (uncommon)
Savior of the Meek (mythic)
Tales of Strength (common)
Fabled Unicorn (rare)
Regent of Swans (common)
Far Away (common)
Hobbe Companion (common)
Accounts of Revolution (common)
Intrepid Adventurer (common)
Firedancer (common)
Over the Hill (common)
Duty-Bound Dead (common)
Cunning Fox (common)
Peruse (common)
Truth be Told (uncommon)