Concept: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
When you unearth Grave Banisher, destroy target enchantment.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/2
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Haste
, Sacrifice a permanent: Each opponent sacrifices a permanent that share a card type with the permanent you sacrificed. Dwarves have their own definition of "fair."
2/4
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Kicker
Target opponent sacrifices a creature. If Soul Immolation was kicked, Soul Immolation deals 3 damage to that player and you gain 3 life. |
, : Return target artifact or enchantment card with converted mana cost 1 or less from your graveyard to your hand.
There is no waste, only art waiting to be remade.
1/2
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When you unearth Priest of Vengeance, you may destroy target artifact.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2
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, : Put a 1/1 blue Bird creature token with flying onto the battlefield. That token fights target creature.
0/2
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, : Put a 1/1 white Bird creature token with flying onto the battlefield. That token fights target creature.
0/2
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Kicker (You may pay an additional as you cast this spell.)
Reach When Sheltering Treant enters the battlefield, if it was kicked, put two 1/1 blue Bird creature tokens with flying onto the battlefield. 2/4
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: Add one mana of any color to your mana pool. Spend this mana only to cast green spells or activate abilities of green cards or permanents.
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Draw a card.
Predict (: Exile this from your hand until end of turn.) When you predict Configure, look at the top card of your library. You may put that card into your graveyard. |
When Everglade Lurker is exiled from anywhere, draw a card.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/5
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Flying
If an effect would put one or more tokens onto the battlefield under your control, it puts an additional 1/1 colorless Spirit creature token onto the battlefield. 3/3
|
Counter target noncreature spell unless its owner pays .
Predict (: Exile this from your hand until end of turn.) As long as Hindering Vow is predicted, noncreature spells cost more to cast. |
Kicker
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. If Mental Takeover was kicked, put a land card from that player's hand onto the battlefield under your control. |
: Add one mana of any color to your mana pool. Spend this mana only to cast black spells or activate abilities of black cards or permanents.
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Grave Banisher
(common)
Dwarven Arbiter
(rare)
Soul Immolation
(uncommon)
Scrap Collector
(common)
Priest of Vengeance
(common)
Elvish Falconer
(uncommon)
Master Falconer
(uncommon)
Sheltering Treant
(common)
Mysterious Woods
(rare)
Configure
(common)
Everglade Lurker
(common)
Angelic Guide
(rare)
Hindering Vow
(uncommon)
Mental Takeover
(uncommon)
Blooming Everglades
(rare)