Temporary Allies: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Legendary Creature – Elemental
Flying
Whenever a creature you control deals damage to you, you may draw a card.
Whenever a creature you control with flying dies, you may shuffle target creature card from your graveyard into your library.
1/4
 R 
Sorcery
Each player chooses any number of nonland permanents they control and they are destroyed. For each nonland permanent not destroyed in this way, its controller loses 2 life.
 R 
Legendary Creature – Human
Prowess, first strike
Whenever a player casts a noncreature spell, create a 1/1 white and blue Bird creature token with flying at the beginning of the next end step.
2/3
 C 
Artifact Creature – Construct
When Bauble Snatcher enters the battlefield, search your library for a Charm card, reveal it, put it into your hand, then shuffle your library.
"I swear it was in my pocket just a moment ago..."
1/2
 R 
Sorcery
Destroy all creatures. They can't be regenerated.
For each nontoken creature destroyed in this way, its controller puts a 0/1 green Plant token creature onto the battlefield.
 R 
Legendary Creature – Goblin Scout
Whenever a land you control becomes tapped, put a bomb counter on it.
{t}, Sacrifice a land: Boof the Minelayer deals X damage to target creature or player, where X is the number of bomb counters on sacrificed land.
1/1
 R 
Legendary Creature – Djinn
Flying
Each creature assigns combat damage equal to its converted mana cost rather than its power.
0/3
Legendary Creature – Human Soldier
Protection from black and from red
{1}{g/w}, {q}: Exile target enchantment or creature. Its controller adds {x} to their mana pool where X is that card's converted mana cost. Activate this ability only during an opponent's turn.
5/5
 M 
Legendary Artifact – Equipment
Equipped creature can't be blocked.
Whenever equipped creature deals combat damage to a player, you may fateseal that player for X, where X is equipped creature's power.
Equip {1}{u}{u}
It signals the arrival of an unwanted visitor to the realm of your mind.
 U 
Land
Council Chamber enters the battlefield tapped.
{t}: Add {c} to your mana pool.
{t}: Add {c} to your mana pool for each player in the game. Activate this ability only if a player has died this game.
 U 
Enchantment
Pay 2 Life: Target creature attacks this turn if able. Any player may activate this ability.
 R 
Instant
Exile all nonland permanents, then return them to the battlefield under their owners' control. For each nontoken permanent exiled in this way, Time Shock deals 1 damage to that permanent's controller.
It hurts to go back.
 R 
Enchantment – Aura
Enchant planeswalker
Whenever a loyalty ability on enchanted planeswalker is activated, Spark Surge deals X damage to that planeswalker's controller, where X is the planeswalker's loyalty.
 U 
Enchantment
Pay 2 life: Target player draws a card then places a card at random from their hand on the top of their library. Any player may activate this ability.
 U 
Enchantment
Whenever a spell or ability causes you to shuffle your library, you may draw a card.
When chaos shakes the structure of reality, sometimes something is shaken loose.
 T 
Token Creature – Soldier
1/1

Cerag, Flame of the Lamp (rare)
Havoc Wave (rare)
Alanda Windcaller (rare)
Bauble Snatcher (common)
Pollensmite (rare)
Boof the Minelayer (rare)
Arzes, Calculator of Essence (rare)
Torsten the Accused (none)
Jace's Shroud (mythic)
Council Chamber (uncommon)
Covenant of Scars (uncommon)
Time Shock (rare)
Spark Surge (rare)
Covenant of Whims (uncommon)
Slipping Æther (uncommon)
Soldier (token)