BOO Draft #1: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Enchantment – Aura
Enchant creature
When enchanted creature dies, each other creature gets -X/-X until end of turn, where X is enchanted creature's power.
 R 
Legendary Creature – Human Wizard
{1}{g}, Sacrifice another nontoken creature: Target creature gets +2/+2 until end of turn.
{1}{b}, Exile a creature card from your graveyard: Put a 2/2 green and black Zombie Treefolk creature token onto the battlefield.
2/2
 R 
Creature – Human Wizard
When Oliver, Yethonga Historian enters the battlefield, choose a BOO designer.
At the beginning of your upkeep, reveal the top card of your library. If it was designed by the chosen designer, put it into your hand.
2/1
 R 
Enchantment – Aura
Enchant creature
At the beginning of your upkeep, you may tap any number of untapped creatures you control. If you do, enchanted creature gets +2/+2 until end of turn for each creature tapped this way.
 U 
Sorcery
Choose a BOO designer. Target player sacrifices a creature. If the creature was designed by the chosen designer, that player sacrifices an additional creature.
 R 
Legendary Creature – Merfolk Zombie
Whenever a creature enters the battlefield under your control, target player puts the top 4 cards of his or her library into his or her graveyard.
{t}: Target player loses life equal to the number of creature cards in their graveyard.
"Fuck you, Murkus!"
- Daniel of Abadeen, last words
3/3
 C 
Land
Bloom {2} (When this land enters the battlefield, you may pay {2}. If you do, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library.)
{t}: Add {1} to your mana pool.
 U 
Creature – Goblin
When Covetous Goblin enters the battlefield, exile any number of cards from your hand.
When Covetous Goblin deals damage to a player, you may flip a coin. If you win the flip, you may play a card exiled with Covetous Goblin without paying its mana cost. If you lose the flip, a random card exiled this way is put into your graveyard.
1/1
 U 
Instant
Tap up to two target creatures. They don't untap during their controller's next untap step. For each creature tapped this way, its controller discards a card.
 R 
Enchantment – Aura
Enchant creature
Whenever enchanted creature deals damage to a creature, it deals the same amount of damage to each creature that creature's controller controls.
 R 
Legendary Creature – Human Druid Warrior
Sacrifice a Forest: Forests you control are 3/3 creatures until end of turn. They're still lands.
{t}: Claude, the Kush King deals 2 damage to target creature or player.
The cry of "What up, bitches?" was heard across the land, followed by billowing smoke that brought the trees to life.
3/1
 R 
Enchantment
When Conscription Edict enters the battlefield, destroy all creatures you control, then put that many 1/1 white Soldier creature tokens onto the battlefield.
Whenever a creature enters the battlefield under your control, destroy it and put a 1/1 white Soldier creature token onto the battlefield.
Soldiers you control have vigilance, lifelink and exalted.
 U 
Instant
Exile target creature, then return it to the battlefield under its owners control with three +1/+1 counters on it at the beginning of the next end step.
"I stepped out. I did not step down."
 U 
Instant
Permanents you control gain indestructible until end of turn.
Claude: "But you don't do anything!"
Karl: "No, I do nothing."
 R 
Artifact Creature – Construct
Defender
Collapsing Chairs enters the battlefield with 6 +1/+1 counters on it.
Whenever Collapsing Chairs blocks, remove a +1/+1 counter from it at end of combat.
0/0

Mortality (rare)
Ross, Kushgrove Necrosurgeon (rare)
Oliver, Yethonga Historian (rare)
Sovereignty (rare)
Spoil the Synergy (uncommon)
Murkus, Master of the Deep (rare)
Spreading Sands (common)
Covetous Goblin (uncommon)
Kush Koma (uncommon)
Neutrality (rare)
Claude, the Kush King (rare)
Conscription Edict (rare)
Return to the Fray (uncommon)
Shield of the Hermit (uncommon)
Collapsing Chairs (rare)