Yule: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Human Wizard
Whenever you cast an enchantment spell, target creature gets -2/-2 until end of turn.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has “{r}: This creature gets +1/+0 until end of turn.”
Ambiance {2}{r} (You may cast this Aura for its ambiance cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
 C 
Snow Creature – Bird
Flying
Splendor — Whenever you cast a spell that targets Hapridge Swans, you may put a +1/+1 counter on Hapridge Swans.
Snowflakes shed from the wings of such birds are said to bring fortune in the new year.
2/2
 C 
Instant
Hearthfire deals 2 damage to target creature or player. Then you may pay {s}. If you do, Hearthfire manifests. ({s} can be paid for with one mana from a snow permanent.)
Candle Sprite
 
 C 
Creature – Elemental
{t}: Candle Sprite deals 1 damage to target creature or player.
0/1
 C 
Sorcery
Choose one -
• Bring to the Boil deals 4 damage to target nonsnow creature.
• Bring to the Boil deals 7 damage to target snow creature.
 R 
Creature – Human Soldier
Whenever Greathearth Lanterneers attacks, it deals X damage to defending player or to target creature defending player controls, where X is the number of Auras attached to Greathearth Lanterneers.
“Take my sword, take my armor. I am content as long as I may keep my trusty Spritelit lamp.”
4/3
 C 
Creature – Human Wizard
Splendor — Whenever you cast a spell that targets Witch of the Pale, each opponent loses 1 life. You gain life equal to the life lost this way.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has lifelink.
Ambient {2}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
 C 
Instant
Counter target spell unless it’s controller pays {x}, where {x} is your chill factor. (Each snow permanent you control counts towards your chill factor.)
Everything has a freezing point.
 R 
Legendary Creature – Vampire Wizard
Flying, lifelink
{1}{s}: Put a vampirism counter on another target creature you control. Creatures with vampirism counters on them get +2/+1, have lifelink and are Vampires in addition to their other types. ({s} can be paid with one mana from a snow permanent.)
“Every child deserves a loving Mother.”
4/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each Aura you control.
Ambient {2}{w}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has “{t}: This creature deals 1 damage to target creature or player.”
Ambiance {4}{r} (You may cast this Aura for its ambiance cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)
“Nothing burns hotter than a soul stoked with passion.”
 M 
Creature – Elemental Spirit
Splendor — Whenever you cast a spell that targets Lanternclout, put a blaze counter on it. Then, Lanternclout deals X damage divided as you choose among any number of target creatures and/or players, where X is the number of blaze counters on Lanternclout.
4/4
 C 
Instant
Biting Cold deals damage equal to your chill factor to target creature. (Each snow permanent you control counts towards your chill factor.)
 C 
Snow Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +0/+1.
Ambient {3}{w} (You may cast this for its ambient cost. If you do, change its text by replacing all instances of “enchanted creature” with “each creature you control”.)

Blightcaster* (uncommon)
Hearthbreath (common)
Hapridge Swans (common)
Hearthfire (common)
Bring to the Boil (common)
Greathearth Lanternears (rare)
With of the Pale (common)
Righteous Gleam (common)
Spell Freeze (common)
Leera, Mother of Chilldrain (rare)
Aspect of Courage (uncommon)
Spirits Ablaze (uncommon)
Lanternclout (mythic)
Biting Cold (common)
Chilled Armaments (common)