Ankh-Duat: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Destroy target nonblue artifact or enchantment. |
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Draw a card. If you own 5 or more exiled creature cards, draw 2 cards instead. |
Enchant creature
Enchanted creature gets +1/+2 and has vigilance. As long as Shroud of Vigilance is exiled, creatures you control get +1/+2 and have vigilance. |
Indestructible
As long as you have less than seven exiled black cards, Khem isn't a creature. : Choose target nonland card in a graveyard. Search its owner's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles their library. 4/5
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You gain 2 life for each exiled creature or land card you own.
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First strike
Whenever you gain life, you may have Password Keeper deal 1 damage to target creature or player. 2/1
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Indestructible
As long as you have less than seven exiled red cards, Munthab isn't a creature. : Gain control of target nonland permanent until end of turn. Untap it. It gains haste until end of turn. 6/4
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Deathtouch
: Untap Venomous Pet. 1/1
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Whenever a white or red creature you control deals damage to an opponent, you may discard a card. if you do, draw a card.
1/1
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Delve (Each card you exile from your graveyard while casting this spell pays for .)
Tap target creature. That creature doesn't untap during its controller next untap step. Untap target Island or Mountain you control. |
Afterlife — When this card is exiled from anywhere, put two 1/1 black Thrull tokens on the battlefield.
2/2
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Destroy target artifact or land. If a permanent was destroyed this way, destroy all nonbasic permanent with the same name as that permanent.
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Delve (Each card you exile from your graveyard while casting this spell pays for .)
Counter target spell unless its controller pays . |
Enchant creature.
Enchanted creature doesn't untap during its controller's untap step. When Water Chains is put into a graveyard, you may pay . If you do, retun Water Chains to your hand. |
Enchant creature
Enchanted creature can't attack or block. Afterlife — When Dispiriting Fate is exiled from anywhere, target creature can't attack or block this turn. |
First strike
1/1
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Owner's Demise
(common)
Deads Have Ears
(common)
Shroud of Vigilance
(uncommon)
Khem, Overseer of the Tombs
(mythic)
Boon of Duat
(common)
Password Keeper
(common)
Munthab, the Desertbreather
(mythic)
Venomous Pet
(common)
Viashino Palmbearers
(rare)
Utility tapping
(common)
Priests of Koltek
(common)
Eruptive Chain
(common)
*Logic Knot
(common)
Water Chains
(common)
Dispiriting Fate
(common)
Cat
(token)