Dark Night: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Legendary Land – Dark
{t}: Gain 2 life
Illus. ...
 R 
Colour indicator BR Legendary Dark – Flame
First Strike
Infect
Defender
Illus. ...
1/5
 M 
Colour indicator B Legendary Enchantment – Dark
{0}{t}:until end of turn, all creatures that are sent to the graveyard are instead sent to your side of the battlefield with undying.
{0}{t}:until end of turn, all creatures that enter the battlefield, now enter it on your side of the field.
Untap this card every upkeep.
Illus. ...
 U 
Legendary Artifact – Goblet
All creatures you control are not legendary.
Illus. ...
 U 
Legendary Dark – Mercenary
Haste
First Strike
Mercenary {3}{b/u}
(Any player during his upkeep can pay a cost of {3}{b/u} to gain control of Soul Eater.)
Illus. ...
2/1
 U 
Colour indicator BR Legendary Dark – Dragon
{1}{b}{t}: Destroy target non-black pernament
{1}{r}{t}: Destroy target non-red pernament
6/6
 C 
Colour indicator B Legendary Instant – Dark
Do 1 damage to target creature, planeswalker, or player for each phyrexian mana cost you have on your pernaments.
Illus. ...
 C 
Colour indicator B Basic Dark – Construct
Sacrifice X Darklings: Search your library for a Dark creature that has a converted mana cost less than or equal to 2X and put it onto the battlefield.
You can have as much Darklings in your deck as you want.
1/1
 C 
Legendary Dark – Cursed
You cannot gain life or have any creatures on your side of the battlefield except this.
Illus. ...
5/2
 C 
Legendary Dark – Messenger
Haste
Lifelink
All creatures named Dark Dasher that you control get a +1/+1 counter when this creature deals combat damage to a player.
Illus. ...
0/2
 M 
Legendary Dark – Warrior
You may only play this card on a turn where 2 black creatures you controlled were destroyed.
Haste
Mercenary – Sacrifice 2 creatures
(Any player during his upkeep can sacrifice 2 creatures to gain control of Soul Eater.)
7/7
 M 
Legendary Dark – Instant
Enchant creature

Enchanted creature is legendary, indestructible, and gets regenerate {0}
 R 
Legendary
{t}: If you would pay life this turn, instead pay half that amount. This lasts until end of turn.
 M 
Colour indicator B Legendary Dark – Drakon
Flying
First Strike
Haste
Every turn, pay {pb}{pb}{pb} or lose the game.
Illus. ...
9/7
 U 
Legendary Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+4, unblockable,and mercernary {0}.
(Any player during his upkeep can pay a cost of {0} to gain control of target creature.)

Dark Life Haunt (uncommon)
Dark Flame (rare)
Spell of Darkened Shadow (mythic)
Dark Goblet (uncommon)
Soul Eater (uncommon)
Darkstorm Dragon (uncommon)
Dark Meteor (common)
Darkling (common)
Cursed One (common)
Dark Dasher (common)
Avenger of the Black (mythic)
Reflected Aura (mythic)
Phyrexian Mana Chamber (rare)
Darkness Obsidian Drakon (mythic)
Hidden Ways (uncommon)