Cortraevas: Perpetuality: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Legendary Artifact Creature – Noble
Iron King, Álvarez enters the battlefield with five +1/+1 counters.
{u}: Untap target creature.
{u}{u}: Target nonland permanent doesn't untap during its controller's next untap step.
{u}{u}{u}: Draw three cards.
0/0
 U 
Artifact Creature – Faerie Rogue
Flying
{2}{u}: Collective Cloud becomes a 0/4 Wall with "prevent all combat damage that would be dealt to and dealt by Collective Cloud" until end of turn. It's still an artifact.
2/2
 U 
Artifact Creature – Giant Warrior
Repurpose (As you cast this spell, you may remove any number of +1/+1 counters from creatures you control.)
Trample, Ward {3}
López' Gatekeeper enters the battlefield with a +1/+1 counter for each counter López' Gatekeeper repurposed.
4/4
 U 
Artifact Creature – Bird
Flying
At the beginning of each opponent's endstep, if that player controls more artifacts than you, search your library for a Plains, add it to your hand, shuffle, scry 1, then put Visionary Ibis on the bottom of your library.
2/2
 R 
Artifact
{t}: Put a charge counter on Total Removal Claw.

Remove X charge counters,{t}: Exile target nonland permanent with a mana value of X and each other permanent that shares a name with that card from the battlefield and graveyard.
 R 
Artifact – Equipment
Equipped creature gets +4/+4

Whenever the equipped creature attacks, it gains menace and indestructible until end of turn.

Equip- Remove two +1/+1 counters from a creature
 R 
Artifact
Ward {5}
At the beginning of your upkeep, you may exile a land from any graveyard.
{t}: For each land card exiled with Eternal Gardenscape, add one mana of any color or colorless that could be produced by lands exiled with Eternal Gardenscape.
 U 
Enchantment
At the beginning of your endstep, if you lost life this turn, each opponent discards a card unless they pay 2 life.
 C 
Artifact Creature – Vampire Knight
Whenever Santos' Court Knight deals combat damage to a player, you may pay {b}. If you do, remove all counters from target creature that player controls, and gain that much life.
2/2
 U 
Artifact Creature – Human Druid
When Swarmbot Druid enters the battlefield, reveal the top card of your library. You may exile it. If you do, create X 1/1 green artifact Insect tokens, where X is the card's mana value. Otherwise, add the card to your hand.
3/3
 R 
Artifact
Patch-Up Cocoon enters the battlefield with two charge counters.

{2}: Put a charge counter on Patch-Up Cocoon.
Remove a charge counter,{t}: Exile target creature you control until end of turn. When that creature enters the battlefield this way, it enters with an additional +1/+1 counter.
 R 
Artifact Creature – Human Wizard
Once per turn, you may cast an artifact spell that doesn't share a mana value with an artifact you control without paying its mana cost.
5/5
 U 
Artifact Creature – Boar
Sacrifice an eqipment: Steel Tusk gets +X/+X until end of turn, where X is the sacrificed equipment's mana value.
Creatures that couldn't hold weapons have been adjusted to otherwise make use of weapons.
3/3
 C 
Instant
As an additional cost to cast Coding Gambit, discard a card.

Draw two cards, and put a +1/+1 counter on up to one target creature you control.
 U 
Artifact
Final Charging Station enters the battlefield with three charge counters on it.

Remove a charge counter,{t}: Return target artifact creature from your graveyard to your hand.

Whenever an artifact creature dies, you may pay {2}. If you do, put a charge counter on Final Charging Station.

Iron King, Álvarez (rare)
Collective Cloud (uncommon)
López' Gatekeeper (uncommon)
Visionary Ibis (uncommon)
Total Removal Claw (rare)
Juggernaut Pauldrons (rare)
Eternal Gardenscape (rare)
Bring the Darkness (uncommon)
Santos' Court Knight (common)
Swarmbot Druid (uncommon)
Patch-Up Cocoon (rare)
Soulfake Steelshaper (rare)
Steel Tusk (uncommon)
Coding Gambit (common)
Final Charging Station (uncommon)