Core Essentials

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Showing 15 of 15 White cards

Go to section: White (15) Blue (3) Black (6) Red (8) Green (3) Multicolour (2) Artifact (1)

Show rarities: N C U R M

 
 C 
 
 C 
 
 C 
 
Creature – Aurochs
Whenever another creature you control attacks, Aurochs1 gets +1/+1.
0/1
Creature – Aurochs
Whenever Aurochs2 attacks, another target creature gets +2/+2.
2/2
 U 
Creature
Lifelink
Whenever you cast a white spell, target player gains 2 life.
1/3
 C 
Creature – Centaur Warrior
Defender
{2}{w}: Centaur Guardian loses defender until end of turn.
3/3
 C 
 
{w}
 
 U 
Instant
Chroma – Exile target creature with power less than the number of white mana symbols in the mana costs of permanents you control.
{0}
 
Colour indicator W Creature – Goat Warrior
Cast Goat only if you control another white permanent.
When Goat enters the battlefield, you gain 3 life.
0/1
 M 
Legendary Creature – Human
You may cast Soldier, Knight, Mercenary, Rebel, and/or Samurai cards from your library.
3/4
 C 
Creature – Human Soldier
{t}: Javelineers deals 1 damage to target attacking or blocking creature.
{2}: Javelineers gets vigilance until end of turn.
1/1
 R 
Creature – Human
Hounds you control get +1/+1.
{g}, {t}: Wolves you control get +1/+1 until end of turn.
2/2
Creature – Dryad
Plainswalk
1/1
 U 
Instant
Focus {w}{w}{w} (You may cast this card for its focus cost rather than its mana cost.)
Put four 1/1 white Hound creature tokens onto the battlefield.

Go to section: White (15) Blue (3) Black (6) Red (8) Green (3) Multicolour (2) Artifact (1)

Show rarities: N C U R M