Shiftsight: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Gargoyle
Flying
{w}: Marble Gargoyle gets +0/+1 until end of turn.
2/2
 U 
Artifact – Equipment
When Warror's Lance enters the battlefield, create a 1/1 red and white Warrior creature token and attach Warror's Lance to it.
Equipped creature has first strike and vigilance.
Equip {2}
 C 
Creature – Wurm
The most terrifying thing about the crag wurms is the horrible crashing sound it makes as it burrows through the caves. This noise is so loud it echoes through the mountains and seems to come from all directions at once.
6/4
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, its controller loses life equal to that creature’s toughness.
 C 
Artifact – Equipment
When Pearl Trident enters the battlefield, create a 1/1 blue Merfolk creature token and attach Pearl Trident to it.
Equipped creature gets +1/+0.
Equip {1}
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has deathtouch.
 R 
Creature – Human Rogue
When Thief of Rabiah enters the battlefield, you may exile target artifact. You may cast it as long as it remains exiled and may spend mana as though it was mana of any type to cast it.
1/1
 C 
Creature – Troll
{g}: Earthen Troll gains hexproof until end of turn.
2/2
 U 
Enchantment – Aura
Enchant land
Enchanted land's abilities can't be activated unless they're mana abilities.
Whenever enchanted land becomes tapped for mana, Difficult Terrain deals 2 damage to that land's controller.
 U 
Creature – Imp
{t}: Target creature's controller may sacrifice it. If they do not, goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
1/1
 U 
Instant
Choose one —
• Counter target spell if it’s black.
• Exile target permanent if it’s black.
 U 
Enchantment
{1}: The next time an instant or sorcery spell would deal damage to you this turn, prevent that damage.
 C 
Instant
Target player puts the top three cards of their library into their graveyard.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -0/-2.
{b}: Enchanted creature gets -0/-1 until end of turn.
 U 
Instant
Cast this spell only before the combat damage step.
Target creature gains double strike and trample end of turn. At the beginning of the next end step, destroy that creature if it attacked this turn.

Marble Gargoyle (common)
Warror's Lance (uncommon)
Crag Wurm (common)
Soulbond (common)
Pearl Trident (common)
Deathtouch (uncommon)
Thief of Rabiah (rare)
Earthen Troll (common)
Difficult Terrain (uncommon)
Goading Imp (uncommon)
Lightblast (uncommon)
Circle of Protection: Spells (uncommon)
Ancestral Repression (common)
Unholy Grasp (common)
Berserker's Strike (uncommon)