[FEATURE] Revelations: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Seeker
Whenever you reveal a card, you may sacrifice Thrill Seeker. If you do, each opponent loses life equal to Thrill Seeker's power.
2/1
 U 
Enchantment
Whenever an opponent reveals a card, remove all counters that were put there this turn from target creature or planeswalker they control.
The truth can live in stasis forever and never change, it may just take forever to discover.
 R 
Sorcery
Until your next turn, whenever a player casts an instant spell, that player copies it and may choose new targets for the copy.
 U 
Land
Skin-Paper Laboratory enters the battlefield tapped
{t}: Add {u} or {g}
{3}, {t}, Reveal a card from your hand: Put X +1/+1 counters on target creature with no +1/+1 counters on it equal to the revealed card's converted mana cost plus one.
 R 
Instant
Until your next turn, creatures you control have Vigilance and Lifelink.
 C 
Creature – Seeker
Whenever you reveal a card, if it's an instant or sorcery card, copy it and you may cast the copy.
Science is a most favorable method for confidence in your answer, and unfavorable to quickly find one.
1/1
 C 
Sorcery
As an additional cost to cast Natural Revelation, reveal a card from your hand.
Untap up to two target Forests you control.
Nature holds beauty hidden to us by our underlying familiarity with it and apathy towards it.
 U 
Land
Arcane-Scroll Tower enters the battlefield tapped
{t}: Add {u} or {r}
{3}, {t}, Reveal a card from your hand: You may cast target instant or sorcery card in your graveyard with the same name without paying it's mana cost.
 C 
Creature – Thinker
{g}, Reveal a card from your hand: Create a 1/1 green Thinker creature token with Vigilance. Activate this ability only once per turn.
The soul can tell us more about ourselves than any mind could.
1/1
 U 
Enchantment
Whenever an opponent reveals a card, they exile the top three cards of their library.
The truth can poison you with madness, don't chase what you can't accept.
 C 
Creature – Thinker
{u}, Reveal a card from your hand: Scry 2. Activate this ability only once per turn.
Seeing beyond what you are shown is seeing the qualities of the abstract
1/2
 R 
Instant
Creatures you control get +X/+0 and gain Haste until end of turn, where X is their power. Sacrifice them at end of turn.
 C 
Creature – Viashino Wizard
{2}{r}: Soulbreath Footman gets +1/+0 until end of turn for each creature you control.
Although it can no longer breathe fire, it now breathes the energy of the resolution of it's allies.
2/2
 U 
Creature – Seeker
Whenever you reveal a card, target creature you control gets +1/+1 until end of turn and fights another target creature you don't control.
2/1
 C 
Creature – Human
When Caller of the Proud enters the battlefield, reveal cards until you reveal a creature card. You gain life equal to that card's converted mana cost. Put the rest into your graveyard.
Pride follows to the tune of praise.
1/1

Thrill Seeker (uncommon)
Ancient Truth (uncommon)
Revelation of Creativity (rare)
Skin-Paper Laboratory (uncommon)
Revelation of Greed (rare)
Scientific Seeker (common)
Natural Revelation (common)
Arcane-Scroll Tower (uncommon)
Spiritual Thinker (common)
Maddening Truth (uncommon)
Abstract Thinker (common)
Revelation of Righteous Fury (rare)
Soulbreath Footman (common)
Anarchic Seeker (uncommon)
Caller of the Proud (common)