Mirrors: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
{1}{b}{b}
 
 U 
Creature – TEMP
Deathtouch
When ~ enters the battlefield, look at the top four cards of your library. You may reveal a black creature card and put it into your hand. Put the rest on the bottom of your library in any order.
1/2
{2}{b}
 
 C 
Instant
Creatures become black until end of turn. Draw a card.
{3}{g}{g}
 
 C 
Creature – TEMP
When ~ dies, you gain life equal to its toughness.
4/4
 C 
Creature – Rat
Deathtouch
1/1
 C 
Artifact
When Sapphire Prism enters the battlefield or dies, creature you control become blue in addition to their other colors until end of turn.
{u}{u}{u}, {t}, Sacrifice Sapphire Prism: Draw a card.
{3}{w}
 
 C 
Enchantment – Aura
Enchant creature
When ~ enters the battlefield, you gain 4 life.
Enchant creature can't attack or block.
 C 
Instant
Target creature can't block this turn.
Draw a card
{2}{r}{r}
 
 U 
Creature – TEMP
Haste
When ~ enters the battlefield, look at the top four cards of your library. You may reveal a red creature card and put it into your hand. Put the rest on the bottom of your library in any order.
3/1
{2}{c}
 
 U 
Creature – TEMP
{1}, {t}: Add {c}{c}.
2/1
 C 
Artifact
When Diamond Prism enters the battlefield or dies, creature you control become white in addition to their other colors until end of turn.
{w}{w}{w}, {t}, Sacrifice Diamond Prism: Draw a card.
{7}
 
 C 
Creature – TEMP
Vigilance
Distort COST (You may cast this spell by sacrificing a white creature paying the distort cost reduced by that creature's toughness.)
5/5
{3}
 
 U 
Creature – TEMP
{1}{w}: Target colorless creature gains +0/+1 and vigilance until end of turn.
2/3
{3}{r}{r}
 
 C 
Creature – TEMP
Haste
Glare {c}{c} ({c}{c}, Sacrifice an attacking red creature you control: this gets +X/+0 where X is the sacrificed creature's power.)
5/3
{2}{u}
 
 C 
Instant
As an additional cost to cast ~, return a permanent you control to your hand.
Draw two cards.
{2}{g}
 
 U 
Creature – TEMP
Reach
When ~ dies, you may destroy target creature with flying.
1/4

UB01 (uncommon)
CB14 (common)
CG03 (common)
Typhoid Rats (common)
Sapphire Prism (common)
CW11 (common)
Blinding Flash (common)
UR01 (uncommon)
UA03 (uncommon)
Diamond Prism (common)
CW04 (common)
UW02 (uncommon)
CR05 (common)
CU13 (common)
UG03 (uncommon)