Oppenheim: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Flying
When Reactor Dragon deals combat damage to a player, you may [irradiate()] yourself. If you do, Reactor Dragon deals X damage to each creature your opponent controls, where X is the number of radiation counters you have. 4/4
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Flying
When Reactor Dragon deals combat damage to a player, you may [irradiate()] yourself. If you do, Reactor Dragon deals X damage to each creature your opponent controls, where X is the number of radiation counters you have. 4/4
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No more uncommons
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No more uncommons
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No more uncommons
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When Leukocyst dies, remove a counter from target permanent or player.
"The cancer stopped spreading in patient 849, at the cost of a couple third-degree burns."
-Notes of Dr. Imina 1/1
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: Bovine Irregularity gets +0/+2 until end of turn.
2/2
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Haste
Whatever expletives she screams are drowned out by the roars of the engine.
3/2
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Enchant land
When Spreading Sands enters the battlefield, draw a card. Enchanted land is a Wastes. "No matter where we go, drought catches us."
-Cirav, haven seeker |
When Masterless Golem enters the battlefield, sacrifice a colorless permanent. (Lands are colorless.)
"...more likely to find your maker."
-Utselev idiom meaning "never happening"
Illus. Alexandru Negoita
4/4
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Flying
In the wake of the Querium war, all life on Oppenheim – no matter how small or innocent – changed.
2/1
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Enchant creature
When Guardian's Duty enters the battlefield, create a 1/1 white Human creature token. Enchanted creature gets +1/+2 and gains vigilance. "Don't worry, Nisha. Brother will protect you."
-Kylev, scavenger |
Destroy target attacking or blocking creature.
Overdose. (Get a poison counter, then lose life equal to the poison counters you have.) A flash of light marked the beginning of three short seconds of excruciating pain.
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Exile three cards from your graveyard: Dieselnaut gets +1/+0 and gains flying until end of turn.
Using the fuel of yesterday to fight for dreams of tomorrow.
2/2
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Reap – Whenever one or more land cards are put into your graveyard from anywhere, creatures you control gain vigilance until end of turn.
Not every hunter in the wastes is beholden to the queen.
2/3
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Reactor Dragon
(rare, foil)
Reactor Dragon
(rare)
Leukocyst
(common)
Bovine Irregularity
(common)
Screaming Psycho
(common)
Spreading Sands
(common)
Masterless Golem
(common)
Silent Songbirds
(common)
Guardian's Duty
(common)
Weaponized Radiance
(common)
Dieselnaut
(common)
Utselev Sandhunder
(common)