Dindou: Virtual Booster
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
No more rares or mythics
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Until end of turn, whenever a player plays a card, you gain 1 life.
Destroy target attacking or blocking creature. Trap deals 3 damage to you.
Draw a card. |
Up to one target creature gets -1/-1 until end of turn. Create a 1/1 black Insect creature token.
Discard a card, draw two cards, and gain 3 life.
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Return target card in your graveyard to your hand.
Create two 2/2 green Wolf Illusion Horror creature tokens with first strike and "Whenever this creature becomes the target of a spell or ability, sacrifice it."
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No more commons
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No more commons
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No more commons
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Enchant creature or planeswalker
Enchanted permanent has deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) and deathprone (Any damage dealt to this permanent is enough to destroy it.). |
No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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No more commons
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Menace (This creature can't be blocked except by two or more creatures.)
Deathprone (Any damage dealt to this permanent is enough to destroy it.) 3/3
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Clap // Trap
(uncommon)
Nit // Wit
(uncommon)
Back // Pack
(uncommon)
Dying Wish
(common)
Black Horror Illusion
(common)