Ulaqat: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Human Wizard
When Seance Structurer enters the battlefield each opponent discards a card at random.
Some shamans are frauds. Some frauds believe they're not.
3/4
 C 
Creature – Human Wizard
Flash

When Wavecrash Sage enters the battlefield if you control more nonsnow lands than each opponent you may untap target creature you control.
2/2
 R 
Creature – Spirit
Whenever Stalking Kigatilik attacks, each opponent loses 1 life for each creature they control.
Kigatilik are violent spirits that spread death and violence. Whispered rumors say Nulun is just a powerful, more involved Kigatilik.
6/6
 U 
Enchantment
When Grisly Exploitation enters the battlefield create a 1/1 black Cleric token with "Sacrifice this creature: Target player loses 1 life."

Whenever you sacrifice a creature, you may add {b} to your mana pool.
 C 
Creature – Elk
Grand Caribou has trample as long as you control at least three other creatures.
Wandering out in the wilds, caribou will fiercely protect their herds.
3/2
 U 
Snow Creature – Elemental
Whenever you cast a snow spell, Mobile Glacier gains indestructible until end of turn.
The White Wastes are perilous, the landscape leaving its ghosts dressed in death to fell the living.
3/3
 R 
Creature – Elemental
At the beginning of your endstep, if you cast no snow spells this turn, create a token copy of Wildfire Elemental.
Fires in the Green Band are a reminder that even the most necessary things can become dangerous if not controlled.
3/2
 R 
Creature – Wolf Shaman
Whenever an opponent spends mana produced by a snow land Pinemuzzle gets +1/+1 until end of turn.

{t}: Gain life equal to Pinemuzzle's power.
2/2
 C 
Snow Creature – Bird Wizard
Flying
Whenever Bloodbeak Tulukarug attacks, you may pay {s}. If you do, each opponent loses 1 life and you gain 1 life.
1/1
 C 
Creature – Minotaur Warrior
Torpor (You may put a +1/+1 on this creature instead of untapping it.)

Horned Guardian can block an additional creature each combat as long as Horned Guardian has a +1/+1 counter on it.
1/2
 C 
Snow Artifact
When Arcane Icicle enters the battlefield, snow instants and sorceries you cast cost {1} less until end of turn.

{1}, Sacrifice Arcane Icicle: Deal 1 damage to target creature.
 C 
Snow Sorcery
Add {r}{r}{r}

Avalanche- If you cast another snow spell this turn add {r}{r}{r}{r} instead.
 R 
Snow Enchantment
Nonsnow creatures get -1/-1.

Snow creatures gain "sacrifice a creature: this creature gains menace until end of turn."
 M 
Snow Creature – Yeti Warrior
Whenever you cast a snow spell put a +1/+1 counter on Flat Desert Warden.

Remove X +1/+1 counters from Flat Desert Warden: Destroy target attacking or blocking creature with a power of X or less.
2/3
 R 
Snow Creature – Specter
Flying
Thawing- Whenever you cast a nonsnow spell for the first time each turn, each opponent discards a card.
2/3

Seance Structurer (uncommon)
Wavecrash Sage (common)
Stalking Kigatilik (rare)
Grisly Exploitation (uncommon)
Grand Caribou (common)
Mobile Glacier (uncommon)
Wildfire Elemental (rare)
Pinemuzzle (rare)
Bloodbeak Tulukarug (common)
Horned Guardian (common)
Arcane Icicle (common)
Harness the Cold (common)
Kingdom of Ice (rare)
Flat Desert Warden (mythic)
Hyperborean Specter (rare)