Random Designs: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Counter target spell. If that spell is countered this way, Spell Implosion deals damage to each creature and each player equal to that spell’s converted mana cost.
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Put an X/X black and red Demon creature token with trample onto the battlefield, where X is the amount of life your lost this turn. Exile that token at the beginning of your next end step.
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Draw cards equal to the number of cards in target opponent’s hand.
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Unite (When this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.)
When Aggro Druid enters the battlefield, put two 0/1 green Plant tokens onto the battlefield. 1/1
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Harvest (This card costs to cast for each creature that died this turn.)
Revenge deals 4 damage to target creature or player. |
No more commons
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No more commons
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No more commons
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No more commons
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Enchant creature
Enchanted creature has +2/+2 and must attack each turn if able and loses all other abilities. |
No more commons
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No more commons
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No more commons
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No more commons
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Spell Implosion
(rare)
Blood Rite
(uncommon)
Appropriate
(uncommon)
Aggro Druid
(uncommon)
Revenge
(common)
Reckless Rage
(common)
Swamp
(basic)