Empires of Camadoon: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
When Frenzying Livestock enters the battlefield, create X 2/2 green Sheep creature tokens and Sheep you control have Trample this turn.
Livestock revolt! Out of the pens and to the trespassers throats!
2/2
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Flying
, , Sacrifice Pupil of the Portals: Draw two cards. Natural portals from Rabiah which no longer function, mark where the Djinn of Camadoon came from, and where they mostly fled to when the plane fell
3/2
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Flying, Hexproof
: Look at target player's hand. Choose a nonland card with converted mana cost 3 or less from among them and that player puts that card on the bottom of their library. Haijuab lives a peaceful life of drifting through people's dreams, giving them some of his well-thought out advice, taking a nibble on their least-valued memories and flying out of their subconscious
3/3
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Target blocking creature gets +7/+7 until end of turn.
Tap a creature you control that blocked this turn: Return this spell from your graveyard to your hand |
Qurod Landscout cannot be blocked by creatures whose controller's don't control a Soldier.
The scouts of Qurod consider all land they walk on to belong the their country.
1/1
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Reveal cards from the top of your library until you reveal a Djinn card and put it into your hand. Then, put the rest on the bottom in a random order.
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Menace
When Rockhammer Orc deals combat damage to a player, sacrifice it. Orcs are kept as slaves in the Qurod Empire, they are enslaved to the duty of crushing stones to make defensive walls.
6/4
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As an additional cost to cast this spell, sacrifice a creature with converted mana cost 3.
Flash, Haste, First Strike Anyone you find work for in Ahilia is just looking for a chance to forfeit you to further their plans.
3/2
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, Sacrifice Guerilla Trade-Captain: Guerilla Trade-Captain deals 1 damage to each Wall creature you don't control. They cannot block this turn.
2/3
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Flying, Defender, Hexproof and can block any number of creatures.
When The Camellion enters the battlefield or blocks one or more creatures, draw a card. "It was majestic and I believed then I was unworthy of it"
– Syrel Limerick 3/9
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Equip
Equipped creature cannot be blocked. Whenever it deals combat damage to a player, draw a card. Made by Djinn as a prank gift, stolen by thieves, then equipped by legends.
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When Fiery Trader enters the battlefield, if you control another creature with power 2 or less, Fiery Trader gets +1/+1 and gains Haste until end of turn.
I'll trade you my fist not in your face for those jewels.
1/1
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Haste
Reputable Tradesman cannot be blocked by Walls. 2/1
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: Destroy target artifact with converted mana cost 4 or less. Then, flip a coin. If it lands on heads, sacrifice Bricklayer.
Orcs aren't evolved to lay bricks. But in Qurod, they're bred for it.
2/3
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, Exile a creature card from target graveyard: Create a 2/2 black Zombie creature token with Deathtouch
, Sacrifice ten other creatures: Destroy all creatures target player controls. Create those many 2/2 black Zombie creature tokens with Deathtouch 3/5
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2/2
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Frenzying Livestock
(uncommon)
Pupil of the Portals
(common)
Haijuab, Dreamrider Djinn
(mythic)
Mighty Coating
(rare)
Qurod Landscout
(common)
Smoking Arrival
(common)
Rockhammer Orc
(common)
Ahilian Machinist
(uncommon)
Guerilla Trade-Captain
(uncommon)
The Camellion
(mythic)
Wornshoe
(uncommon)
Fiery Trader
(common)
Reputable Tradesman
(common)
Bricklayer
(uncommon)
Lener, Far-Emperor Spiteful
(mythic)
Aetherborn
(token)