Convergence: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Destroy target creature or land.
Whatever can't be utilized by Direkon's army is destroyed, to prevent his enemies from gaining any advantage.
|
, : Add .
|
: Add .
, , Sacrifice Expanding Warfields: Search your library for a Plains, Swamp, or Mountain card and put it onto the battlefield. Then shuffle. |
Until end of turn, creatures you control gain trample and get +X/+X, where X is the number of creatures you control.
|
Destroy target artifact or enchantment. You gain life equal to its mana value.
Nothing is more holy to the Pyruleans than the purity of nature.
|
When Tysonia's Wilderness enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or . |
Choose one —
• Destroy target attacking or blocking creature. • Tap target creature you control. It gains indestructible until end of turn. • Put a +1/+1 counter on each creature you control that was dealt damage this turn. |
Flash
You may have Form Swapper enter the battlefield as a copy of any creature on the battlefield. If you do, return each other creature with the same name as it to its owner's hand. 0/0
|
Whenever a player casts an instant or sorcery spell with a single target, that player copies that spell for each other object or player that spell could target. Each copy targets a different one of those objects or players.
Valkri's chaotic mana, incarnate.
5/5
|
: Add .
, , Sacrifice Expanding _: Search your library for a Mountain, Plains, or Island card and put it onto the battlefield tapped. Then shuffle. |
: Add .
, , Sacrifice Expanding _: Search your library for a Forest, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle. |
Flanking (Whenever this creature becomes blocked by a creature without flanking, the blocking creature gets -1/-1 until end of turn.)
Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) 3/3
|
At the beginning of your upkeep, you may sacrifice a creature. When you do, reveal cards from the top of your library until you reveal a creature card, put that card onto the battlefield, then put the rest on the bottom of your library in a random order.
|
Blocked creatures you control with no creatures blocking them are unblocked.
|
Trample
Other creatures you control have trample. Whenever a player casts a spell, if it's not the first spell cast this turn, put a +1/+1 counter on each creature you control. His glowing skin absorbs the magic thrown at him and channels it into unbridled rage.
5/5
|
Scorch the Ground
(common)
Pennant of the ?
(common)
Expanding Warfields
(uncommon)
Growing Power
(uncommon)
Reclaim the Wilderness
(common)
Tysonia's Wilderness
(rare)
Tysonia's Charm
(common)
Form Swapper
(rare)
Turbulence Awakened
(mythic)
Expanding _
(uncommon)
Expanding _
(uncommon)
Cavalry Master
(uncommon)
Aether Flume
(rare)
Flanking Maneuvers
(rare)
Silcraw, Fury-Mage
(rare)