Xerex, The Planar Labyrinth: Virtual Booster

[-] [+]
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Creature – Wall
Defender (This creature can't attack.)
When White Common Wall enters the battlefield, tap another target creature.
0/5
{2}{w}
 
 C 
Creature
Spell transform 4 – {2}{w} ({2}{w}, Exile (Name): Cast target instant or sorcery card with converted mana cost 4 or less without paying its mana cost.)
3/1
 C 
Sorcery
Exile target tapped creature.
Spell animation 2 – {w} ({w}, Exile this card from your graveyard: Create a 2/2 colorless Spirit creature token with haste. Exile it at he beginning of the next end step. Activate only as a sorcery.)
{2}{w}{w}
 
 C 
Instant
Target creature gains double strike and lifelink until end of turn.
{u}
 
 C 
Creature – ? Wizard
When (Name) enters the battlefield, forget. Then, if you forget a nonland card, each opponent forgets three times. (To forget, put the top card of your library into your graveyard.)
1/1
 C 
Creature – Gargoyle
Gate Watcher has vigilance (Attacking doesn't cause this creature to tap.) as long as an opponent controls a tapped creature.
3/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+3 and has flying.
Spell animation 3 – {4}{w} ({4}{w}, Exile this card from your graveyard: Create a 3/3 colorless Spirit creature token with haste. Exile it at he beginning of the next end step. Activate only as a sorcery.)
{1}{w}
 
 C 
Creature
When (Name) enters the battlefield, investigate. If an opponent controls a tapped creature, investigate twice instead. (To investigate, create a Clue artifact token with "{2}, Sacrifice this Clue: Draw a card.")
1/2
 C 
Creature – Gargoyle
3/4
 C 
Creature – Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Grand Albatross attacks, you may forget. If you do, tap target creature. (To forget, put the top card of your library into your graveyard.)
3/3
 C 
Creature – Human Soldier
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever you investigate, you may gain 2 life.
"I've lasted this long by taking the time to understand that I don't know where I'm going next"
2/2
 C 
Creature – ? Warrior
Passage Investigator gets +1/+1 as long as you control a Clue.
2/3
 C 
Instant
Target creature gets +1/+1 and gains flying until end of turn.
 C 
Instant
Triggered deals 3 damage to target tapped creature.
 U 
Creature – Human Wizard
Vigilance (Attacking doesn't cause this creature to tap.)
Artifacts you control have "{w}, {t}: Tap target creature."
2/3

White Common Wall (common)
(Name) (common)
Wrong Direction (common)
(Name) (common)
(Name) (common)
Gate Watcher (common)
Angel Within (common)
(Name) (common)
Stalking Gargoyle (common)
Grand Albatross (common)
Maze Veteran (common)
Passage Investigator (common)
Wall Leap (common)
Triggered (common)
Truth Seeker (uncommon)